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Core/PacketIO: Fixed structure of CMSG_VOID_STORAGE_TRANSFER
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@@ -246,8 +246,6 @@ void WorldSession::HandleVoidStorageTransfer(WorldPacket& recvData)
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npcGuid[7] = recvData.ReadBit();
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recvData.FlushBits();
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for (uint32 i = 0; i < countDeposit; ++i)
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{
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recvData.ReadByteSeq(itemGuids[i][6]);
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@@ -266,8 +264,8 @@ void WorldSession::HandleVoidStorageTransfer(WorldPacket& recvData)
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for (uint32 i = 0; i < countWithdraw; ++i)
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{
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recvData.ReadByteSeq(itemIds[i][3]);
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recvData.ReadByteSeq(itemIds[i][1]);
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recvData.ReadByteSeq(itemIds[i][0]);
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recvData.ReadByteSeq(itemIds[i][1]);
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recvData.ReadByteSeq(itemIds[i][6]);
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recvData.ReadByteSeq(itemIds[i][2]);
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recvData.ReadByteSeq(itemIds[i][7]);
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