*Fix a bug that spell mod is calculated twice.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-08 09:55:39 -05:00
parent a19c6cd50f
commit 2007bbbd95

View File

@@ -2302,7 +2302,7 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect* triggeredByAura
// calculate cast time (calculated after first CheckCast check to prevent charge counting for first CheckCast fail)
m_casttime = GetSpellCastTime(m_spellInfo, this);
m_caster->ModSpellCastTime(m_spellInfo, m_casttime, this);
//m_caster->ModSpellCastTime(m_spellInfo, m_casttime, this);
// set timer base at cast time
ReSetTimer();