mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-17 16:10:49 +01:00
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
This commit is contained in:
@@ -243,4 +243,4 @@ INSERT INTO `gameobject_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lo
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-- Cleanups
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DELETE FROM `reference_loot_template` WHERE `entry` IN (12010,12011,12012,12013,12014,12015,12016,12017);
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DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`= 4 AND `SourceGroup` IN (6150,6313,13948) AND `SourceEntry`=11514;
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DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=10 AND `SourceGroup` IN (12010,12012,12013,12014) AND `SourceEntry`=11514;
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DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=10 AND `SourceGroup` IN (12010,12012,12013,12014) AND `SourceEntry`=11514;
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44
sql/updates/world/2013_08_15_01_world_sai.sql
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44
sql/updates/world/2013_08_15_01_world_sai.sql
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@@ -0,0 +1,44 @@
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-- Random comment
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SET @SHREDDER := 27061; -- Xink's Shredder
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SET @XINK := 26660; -- Xink
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SET @SPELL := 52872; -- Forceitem Xink's Shredder
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UPDATE `creature_template` SET `npcflag`=16777216,`unit_flags`=32768,`spell1`=47938,`spell2`=47921,`spell3`=49857,`spell4`=47966, `spell6`=47939 ,`VehicleId`=42 WHERE `entry`=@SHREDDER;
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-- Creature Gossip_menu_option ppdate from sniff
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DELETE FROM `gossip_menu_option` WHERE `menu_id` IN (9422) AND `id` IN (0);
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INSERT INTO `gossip_menu_option` (`menu_id`,`id`,`option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`) VALUES
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(9422,0,0, 'I seem to have misplaced your Shredder Control Device... might you have another?',1,1,0,0,0,0, '');
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-- Gossip option conditions
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DELETE FROM `conditions` WHERE (`SourceTypeOrReferenceId`=15 AND `SourceGroup`=9422);
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INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES
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(15,9422,0,1,9,12050,0,0,0,'','Show gossip only if Lumber Hack quest is taken'),
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(15,9422,0,1,26,36734,0,0,0,'','Show gossip only if player does not have item Xink''s Shredder Control Device'),
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(15,9422,0,2,26,36734,0,0,0,'','Show gossip option if player does not have item Xink''s Shredder Control Device'),
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(15,9422,0,2,9,12052,0,0,0,'','Show gossip option if player has quest marked as taken');
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DELETE FROM `conditions` WHERE `SourceEntry`=@SHREDDER;
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INSERT INTO `conditions`(`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`)VALUES
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(16,0,@SHREDDER,0,23,4230,0,0,0,'',"Dismount player when not in intended zone - Coldwind Heights");
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-- NPC talk text insert from sniff
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DELETE FROM `creature_text` WHERE `entry` IN (26660,27061) AND `groupid` IN (0,1);
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INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES
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(@XINK,0,0, 'About time! Get that lumber and get moving. The horde won''t be up there fighting forever, there''s money to be made!',12,0,100,25,1000,0, 'Xink'),
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(@SHREDDER,0,0, 'Xink''s Shredder ready and available for woodland destruction.',16,0,100,0,0,0, 'Xink''s Shredder'),
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(@SHREDDER,1,0, 'Xink''s Shredder security features activated. Returning to base.',16,0,100,0,0,0, 'Xink''s Shredder');
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-- SAI for Xink
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UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=@XINK;
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DELETE FROM `smart_scripts` WHERE `entryorguid`=@XINK AND `source_type`=0;
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INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
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(@XINK,0,0,0,19,0,100,0,12050,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'Xink - On Quest Accept - say 0'),
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(@XINK,0,1,2,62,0,100,0,9422,0,0,0,11,@SPELL,0,0,0,0,0,7,0,0,0,0,0,0,0,'Xink - On Gossip option select - Cast Forceitem Xink''s Shredder'),
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(@XINK,0,2,0,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Xink - On Gossip option select - Close Gossip');
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DELETE FROM `conditions` WHERE `SourceEntry`=47939;
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INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
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(13, 1, 47939, 0, 0, 35, 0, 1, 5, 3, 0, 0, 0, '', 'Gather Lumber - limit GO targets to Coldwind Tree');
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DELETE FROM `npc_spellclick_spells` WHERE `npc_entry`=27061;
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INSERT INTO `npc_spellclick_spells` (`npc_entry`, `spell_id`, `cast_flags`, `user_type`) VALUES
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(27061, 47920, 1, 0);
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@@ -0,0 +1,3 @@
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DELETE FROM `spell_proc_event` WHERE `entry`=46916;
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INSERT INTO `spell_proc_event` (`entry`,`SpellFamilyName`,`SpellFamilyMask0`,`SpellFamilyMask1`,`SpellFamilyMask2`) VALUES
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(46916,4,0x200000,0x0,0x0);
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@@ -2734,11 +2734,11 @@ void Unit::SetCurrentCastedSpell(Spell* pSpell)
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if (m_currentSpells[CURRENT_AUTOREPEAT_SPELL])
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{
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// break autorepeat if not Auto Shot
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if (m_currentSpells[CURRENT_AUTOREPEAT_SPELL]->m_spellInfo->Id != 75)
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if (m_currentSpells[CURRENT_AUTOREPEAT_SPELL]->GetSpellInfo()->Id != 75)
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InterruptSpell(CURRENT_AUTOREPEAT_SPELL);
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m_AutoRepeatFirstCast = true;
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}
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if (pSpell->m_spellInfo->CalcCastTime(this) > 0)
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if (pSpell->GetCastTime() > 0)
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AddUnitState(UNIT_STATE_CASTING);
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break;
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@@ -2751,7 +2751,7 @@ void Unit::SetCurrentCastedSpell(Spell* pSpell)
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// it also does break autorepeat if not Auto Shot
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if (m_currentSpells[CURRENT_AUTOREPEAT_SPELL] &&
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m_currentSpells[CURRENT_AUTOREPEAT_SPELL]->m_spellInfo->Id != 75)
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m_currentSpells[CURRENT_AUTOREPEAT_SPELL]->GetSpellInfo()->Id != 75)
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InterruptSpell(CURRENT_AUTOREPEAT_SPELL);
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AddUnitState(UNIT_STATE_CASTING);
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@@ -2760,7 +2760,7 @@ void Unit::SetCurrentCastedSpell(Spell* pSpell)
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case CURRENT_AUTOREPEAT_SPELL:
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{
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// only Auto Shoot does not break anything
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if (pSpell->m_spellInfo->Id != 75)
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if (pSpell->GetSpellInfo()->Id != 75)
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{
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// generic autorepeats break generic non-delayed and channeled non-delayed spells
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InterruptSpell(CURRENT_GENERIC_SPELL, false);
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@@ -12332,11 +12332,10 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u
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if (spellInfo->AttributesEx3 & SPELL_ATTR3_DISABLE_PROC)
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SetCantProc(true);
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i->aura->CallScriptProcHandlers(aurApp, eventInfo);
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bool handled = i->aura->CallScriptProcHandlers(aurApp, eventInfo);
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// This bool is needed till separate aura effect procs are still here
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bool handled = false;
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if (HandleAuraProc(target, damage, i->aura, procSpell, procFlag, procExtra, cooldown, &handled))
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// "handled" is needed as long as proc can be handled in multiple places
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if (!handled && HandleAuraProc(target, damage, i->aura, procSpell, procFlag, procExtra, cooldown, &handled))
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{
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TC_LOG_DEBUG(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: casting spell %u (triggered with value by %s aura of spell %u)", spellInfo->Id, (isVictim?"a victim's":"an attacker's"), Id);
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takeCharges = true;
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@@ -2094,8 +2094,9 @@ bool Aura::CallScriptPrepareProcHandlers(AuraApplication const* aurApp, ProcEven
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return prepare;
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}
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void Aura::CallScriptProcHandlers(AuraApplication const* aurApp, ProcEventInfo& eventInfo)
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bool Aura::CallScriptProcHandlers(AuraApplication const* aurApp, ProcEventInfo& eventInfo)
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{
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bool handled = false;
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for (std::list<AuraScript*>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end(); ++scritr)
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{
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(*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_PROC, aurApp);
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@@ -2103,8 +2104,11 @@ void Aura::CallScriptProcHandlers(AuraApplication const* aurApp, ProcEventInfo&
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for (; hookItr != hookItrEnd; ++hookItr)
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hookItr->Call(*scritr, eventInfo);
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handled |= (*scritr)->_IsDefaultActionPrevented();
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(*scritr)->_FinishScriptCall();
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}
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return handled;
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}
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void Aura::CallScriptAfterProcHandlers(AuraApplication const* aurApp, ProcEventInfo& eventInfo)
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@@ -229,7 +229,7 @@ class Aura
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// Spell Proc Hooks
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bool CallScriptCheckProcHandlers(AuraApplication const* aurApp, ProcEventInfo& eventInfo);
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bool CallScriptPrepareProcHandlers(AuraApplication const* aurApp, ProcEventInfo& eventInfo);
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void CallScriptProcHandlers(AuraApplication const* aurApp, ProcEventInfo& eventInfo);
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bool CallScriptProcHandlers(AuraApplication const* aurApp, ProcEventInfo& eventInfo);
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void CallScriptAfterProcHandlers(AuraApplication const* aurApp, ProcEventInfo& eventInfo);
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bool CallScriptEffectProcHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp, ProcEventInfo& eventInfo);
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void CallScriptAfterEffectProcHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp, ProcEventInfo& eventInfo);
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@@ -3051,18 +3051,20 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect const* triggered
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// Prepare data for triggers
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prepareDataForTriggerSystem(triggeredByAura);
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if (m_caster->GetTypeId() == TYPEID_PLAYER)
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m_caster->ToPlayer()->SetSpellModTakingSpell(this, true);
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// calculate cast time (calculated after first CheckCast check to prevent charge counting for first CheckCast fail)
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m_casttime = m_spellInfo->CalcCastTime(m_caster, this);
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if (m_caster->GetTypeId() == TYPEID_PLAYER)
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if (Player* player = m_caster->ToPlayer())
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{
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m_caster->ToPlayer()->SetSpellModTakingSpell(this, false);
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// Set casttime to 0 if .cheat casttime is enabled.
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if (m_caster->ToPlayer()->GetCommandStatus(CHEAT_CASTTIME))
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m_casttime = 0;
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if (!m_caster->ToPlayer()->GetCommandStatus(CHEAT_CASTTIME))
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{
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m_caster->ToPlayer()->SetSpellModTakingSpell(this, true);
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// calculate cast time (calculated after first CheckCast check to prevent charge counting for first CheckCast fail)
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m_casttime = m_spellInfo->CalcCastTime(this);
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m_caster->ToPlayer()->SetSpellModTakingSpell(this, false);
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}
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else
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m_casttime = 0; // Set cast time to 0 if .cheat casttime is enabled.
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}
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else
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m_casttime = m_spellInfo->CalcCastTime(this);
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// don't allow channeled spells / spells with cast time to be casted while moving
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// (even if they are interrupted on moving, spells with almost immediate effect get to have their effect processed before movement interrupter kicks in)
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@@ -2238,7 +2238,7 @@ int32 SpellInfo::GetMaxDuration() const
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return (DurationEntry->Duration[2] == -1) ? -1 : abs(DurationEntry->Duration[2]);
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}
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uint32 SpellInfo::CalcCastTime(Unit* caster, Spell* spell) const
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uint32 SpellInfo::CalcCastTime(Spell* spell /*= NULL*/) const
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{
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int32 castTime = 0;
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@@ -2255,8 +2255,8 @@ uint32 SpellInfo::CalcCastTime(Unit* caster, Spell* spell) const
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if (!castTime)
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return 0;
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if (caster)
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caster->ModSpellCastTime(this, castTime, spell);
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if (spell)
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spell->GetCaster()->ModSpellCastTime(this, castTime, spell);
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if (Attributes & SPELL_ATTR0_REQ_AMMO && (!IsAutoRepeatRangedSpell()) && !(AttributesEx9 & SPELL_ATTR9_AIMED_SHOT))
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castTime += 500;
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@@ -495,7 +495,7 @@ public:
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uint32 GetMaxTicks() const;
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uint32 CalcCastTime(Unit* caster = NULL, Spell* spell = NULL) const;
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uint32 CalcCastTime(Spell* spell = NULL) const;
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uint32 GetRecoveryTime() const;
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int32 CalcPowerCost(Unit const* caster, SpellSchoolMask schoolMask) const;
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@@ -3173,6 +3173,17 @@ void SpellMgr::LoadSpellInfoCorrections()
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// Entries were not updated after spell effect change, we have to do that manually :/
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spellInfo->AttributesEx3 |= SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED;
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break;
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case 5308: // Execute (Rank 1)
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case 20658: // Execute (Rank 2)
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case 20660: // Execute (Rank 3)
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case 20661: // Execute (Rank 4)
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case 20662: // Execute (Rank 5)
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case 25234: // Execute (Rank 6)
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case 25236: // Execute (Rank 7)
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case 47470: // Execute (Rank 8)
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case 47471: // Execute (Rank 9)
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spellInfo->AttributesEx3 |= SPELL_ATTR3_CANT_TRIGGER_PROC;
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break;
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case 59725: // Improved Spell Reflection - aoe aura
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// Target entry seems to be wrong for this spell :/
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spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER_AREA_PARTY);
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@@ -909,6 +909,7 @@ bool AuraScript::_IsDefaultActionPrevented()
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case AURA_SCRIPT_HOOK_EFFECT_ABSORB:
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case AURA_SCRIPT_HOOK_EFFECT_SPLIT:
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case AURA_SCRIPT_HOOK_PREPARE_PROC:
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case AURA_SCRIPT_HOOK_PROC:
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case AURA_SCRIPT_HOOK_EFFECT_PROC:
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return m_defaultActionPrevented;
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default:
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@@ -927,6 +928,7 @@ void AuraScript::PreventDefaultAction()
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case AURA_SCRIPT_HOOK_EFFECT_ABSORB:
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case AURA_SCRIPT_HOOK_EFFECT_SPLIT:
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case AURA_SCRIPT_HOOK_PREPARE_PROC:
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case AURA_SCRIPT_HOOK_PROC:
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case AURA_SCRIPT_HOOK_EFFECT_PROC:
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m_defaultActionPrevented = true;
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break;
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@@ -711,9 +711,8 @@ class spell_warr_slam : public SpellScriptLoader
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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int32 bp0 = GetEffectValue();
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if (GetHitUnit())
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GetCaster()->CastCustomSpell(GetHitUnit(), SPELL_WARRIOR_SLAM, &bp0, NULL, NULL, true, 0);
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GetCaster()->CastCustomSpell(SPELL_WARRIOR_SLAM, SPELLVALUE_BASE_POINT0, GetEffectValue(), GetHitUnit(), TRIGGERED_FULL_MASK);
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}
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void Register() OVERRIDE
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Reference in New Issue
Block a user