[svn] * Merge Temp dev SVN with Assembla.

* Changes include:
   - Implementation of w12x's Outdoor PvP and Game Event Systems.
   - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
   - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
   - Improved Config cleanup.
   - And many more changes.

--HG--
branch : trunk
This commit is contained in:
Seline
2008-10-14 11:57:03 -05:00
parent 222cbfd464
commit 2265aef916
463 changed files with 10750 additions and 7723 deletions

View File

@@ -1,5 +1,7 @@
/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* Thanks to the original authors: MaNGOS <http://www.mangosproject.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -8,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
@@ -150,7 +152,7 @@ void WorldSession::HandleBattleGroundJoinOpcode( WorldPacket & recv_data )
case BG_JOIN_ERR_GROUP_TOO_MANY:
{
WorldPacket data;
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetMangosString(LANG_BG_GROUP_TOO_LARGE), NULL);
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetTrinityString(LANG_BG_GROUP_TOO_LARGE), NULL);
SendPacket(&data);
}
return;
@@ -158,7 +160,7 @@ void WorldSession::HandleBattleGroundJoinOpcode( WorldPacket & recv_data )
case BG_JOIN_ERR_OFFLINE_MEMBER:
{
WorldPacket data;
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetMangosString(LANG_BG_GROUP_OFFLINE_MEMBER), NULL);
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetTrinityString(LANG_BG_GROUP_OFFLINE_MEMBER), NULL);
SendPacket(&data);
}
return;
@@ -166,7 +168,7 @@ void WorldSession::HandleBattleGroundJoinOpcode( WorldPacket & recv_data )
case BG_JOIN_ERR_MIXED_FACTION:
{
WorldPacket data;
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetMangosString(LANG_BG_GROUP_MIXED_FACTION), NULL);
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetTrinityString(LANG_BG_GROUP_MIXED_FACTION), NULL);
SendPacket(&data);
}
return;
@@ -174,7 +176,7 @@ void WorldSession::HandleBattleGroundJoinOpcode( WorldPacket & recv_data )
case BG_JOIN_ERR_MIXED_LEVELS:
{
WorldPacket data;
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetMangosString(LANG_BG_GROUP_MIXED_LEVELS), NULL);
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetTrinityString(LANG_BG_GROUP_MIXED_LEVELS), NULL);
SendPacket(&data);
}
return;
@@ -182,7 +184,7 @@ void WorldSession::HandleBattleGroundJoinOpcode( WorldPacket & recv_data )
case BG_JOIN_ERR_GROUP_MEMBER_ALREADY_IN_QUEUE:
{
WorldPacket data;
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetMangosString(LANG_BG_GROUP_MEMBER_ALREADY_IN_QUEUE), NULL);
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetTrinityString(LANG_BG_GROUP_MEMBER_ALREADY_IN_QUEUE), NULL);
SendPacket(&data);
}
return;
@@ -190,7 +192,7 @@ void WorldSession::HandleBattleGroundJoinOpcode( WorldPacket & recv_data )
case BG_JOIN_ERR_GROUP_DESERTER:
{
WorldPacket data;
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetMangosString(LANG_BG_GROUP_MEMBER_DESERTER), NULL);
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetTrinityString(LANG_BG_GROUP_MEMBER_DESERTER), NULL);
SendPacket(&data);
}
return;
@@ -198,7 +200,7 @@ void WorldSession::HandleBattleGroundJoinOpcode( WorldPacket & recv_data )
case BG_JOIN_ERR_ALL_QUEUES_USED:
{
WorldPacket data;
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetMangosString(LANG_BG_GROUP_MEMBER_NO_FREE_QUEUE_SLOTS), NULL);
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetTrinityString(LANG_BG_GROUP_MEMBER_NO_FREE_QUEUE_SLOTS), NULL);
SendPacket(&data);
}
return;
@@ -774,7 +776,7 @@ void WorldSession::HandleBattleGroundArenaJoin( WorldPacket & recv_data )
case BG_JOIN_ERR_GROUP_TOO_MANY:
{
WorldPacket data;
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetMangosString(LANG_ARENA_GROUP_TOO_LARGE), NULL);
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetTrinityString(LANG_ARENA_GROUP_TOO_LARGE), NULL);
SendPacket(&data);
}
return;
@@ -782,7 +784,7 @@ void WorldSession::HandleBattleGroundArenaJoin( WorldPacket & recv_data )
case BG_JOIN_ERR_GROUP_NOT_ENOUGH:
{
WorldPacket data;
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetMangosString(LANG_ARENA_NOT_ENOUGH_PLAYERS), NULL);
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetTrinityString(LANG_ARENA_NOT_ENOUGH_PLAYERS), NULL);
SendPacket(&data);
}
return;
@@ -790,7 +792,7 @@ void WorldSession::HandleBattleGroundArenaJoin( WorldPacket & recv_data )
case BG_JOIN_ERR_MIXED_ARENATEAM:
{
WorldPacket data;
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetMangosString(LANG_ARENA_YOUR_TEAM_ONLY), NULL);
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetTrinityString(LANG_ARENA_YOUR_TEAM_ONLY), NULL);
SendPacket(&data);
}
return;
@@ -798,7 +800,7 @@ void WorldSession::HandleBattleGroundArenaJoin( WorldPacket & recv_data )
case BG_JOIN_ERR_OFFLINE_MEMBER:
{
WorldPacket data;
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetMangosString(LANG_BG_GROUP_OFFLINE_MEMBER), NULL);
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetTrinityString(LANG_BG_GROUP_OFFLINE_MEMBER), NULL);
SendPacket(&data);
}
return;
@@ -806,7 +808,7 @@ void WorldSession::HandleBattleGroundArenaJoin( WorldPacket & recv_data )
case BG_JOIN_ERR_MIXED_FACTION:
{
WorldPacket data;
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetMangosString(LANG_BG_GROUP_MIXED_FACTION), NULL);
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetTrinityString(LANG_BG_GROUP_MIXED_FACTION), NULL);
SendPacket(&data);
}
return;
@@ -814,7 +816,7 @@ void WorldSession::HandleBattleGroundArenaJoin( WorldPacket & recv_data )
case BG_JOIN_ERR_MIXED_LEVELS:
{
WorldPacket data;
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetMangosString(LANG_BG_GROUP_MIXED_LEVELS), NULL);
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetTrinityString(LANG_BG_GROUP_MIXED_LEVELS), NULL);
SendPacket(&data);
}
return;
@@ -822,7 +824,7 @@ void WorldSession::HandleBattleGroundArenaJoin( WorldPacket & recv_data )
case BG_JOIN_ERR_GROUP_MEMBER_ALREADY_IN_QUEUE:
{
WorldPacket data;
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetMangosString(LANG_BG_GROUP_MEMBER_ALREADY_IN_QUEUE), NULL);
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetTrinityString(LANG_BG_GROUP_MEMBER_ALREADY_IN_QUEUE), NULL);
SendPacket(&data);
}
return;
@@ -830,7 +832,7 @@ void WorldSession::HandleBattleGroundArenaJoin( WorldPacket & recv_data )
case BG_JOIN_ERR_GROUP_DESERTER:
{
WorldPacket data;
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetMangosString(LANG_BG_GROUP_MEMBER_DESERTER), NULL);
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetTrinityString(LANG_BG_GROUP_MEMBER_DESERTER), NULL);
SendPacket(&data);
}
return;
@@ -838,7 +840,7 @@ void WorldSession::HandleBattleGroundArenaJoin( WorldPacket & recv_data )
case BG_JOIN_ERR_ALL_QUEUES_USED:
{
WorldPacket data;
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetMangosString(LANG_BG_GROUP_MEMBER_NO_FREE_QUEUE_SLOTS), NULL);
ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_UNIVERSAL, NULL, 0, GetTrinityString(LANG_BG_GROUP_MEMBER_NO_FREE_QUEUE_SLOTS), NULL);
SendPacket(&data);
}
return;