Core/Spells: Updated existing Death Knight spell scripts

This commit is contained in:
Shauren
2017-06-20 23:45:58 +02:00
parent 12646fe4b3
commit 228620b9d7
2 changed files with 132 additions and 520 deletions

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@@ -0,0 +1,5 @@
DELETE FROM `spell_custom_attr` WHERE `entry`=207194;
INSERT INTO `spell_custom_attr` (`entry`,`attributes`) VALUES
(207194,0x8);
DELETE FROM `spell_script_names` WHERE `ScriptName` IN ('spell_dk_army_periodic_taunt','spell_dk_death_grip','spell_dk_glyph_of_deaths_embrace','spell_dk_glyph_of_runic_power','spell_dk_icebound_fortitude','spell_dk_soul_reaper','spell_dk_will_of_the_necropolis');

View File

@@ -38,46 +38,38 @@ enum DeathKnightSpells
SPELL_DK_ARMY_SKELETON_TRANSFORM = 127527,
SPELL_DK_ARMY_SPIKED_GHOUL_TRANSFORM = 127525,
SPELL_DK_ARMY_SUPER_ZOMBIE_TRANSFORM = 127526,
SPELL_DK_BLOOD = 137008,
SPELL_DK_BLOOD_PLAGUE = 55078,
SPELL_DK_BLOOD_PRESENCE = 48263,
SPELL_DK_BLOOD_SHIELD_MASTERY = 77513,
SPELL_DK_BLOOD_SHIELD_ABSORB = 77535,
SPELL_DK_CHAINS_OF_ICE = 45524,
SPELL_DK_BLOOD_SHIELD_MASTERY = 77513,
SPELL_DK_CORPSE_EXPLOSION_TRIGGERED = 43999,
SPELL_DK_DEATH_AND_DECAY_DAMAGE = 52212,
SPELL_DK_DEATH_AND_DECAY_SLOW = 143375,
SPELL_DK_DEATH_COIL_BARRIER = 115635,
SPELL_DK_DEATH_COIL_DAMAGE = 47632,
SPELL_DK_DEATH_COIL_HEAL = 47633,
SPELL_DK_DEATH_GRIP = 49560,
SPELL_DK_DEATH_GRIP_DUMMY = 243912,
SPELL_DK_DEATH_GRIP_JUMP = 49575,
SPELL_DK_DEATH_GRIP_TAUNT = 51399,
SPELL_DK_DEATH_STRIKE_HEAL = 45470,
SPELL_DK_ENHANCED_DEATH_COIL = 157343,
SPELL_DK_DEATH_STRIKE_OFFHAND = 66188,
SPELL_DK_FESTERING_WOUND = 194310,
SPELL_DK_FROST = 137006,
SPELL_DK_FROST_FEVER = 55095,
SPELL_DK_GHOUL_EXPLODE = 47496,
SPELL_DK_GLYPH_OF_ABSORB_MAGIC = 159415,
SPELL_DK_GLYPH_OF_ANTI_MAGIC_SHELL = 58623,
SPELL_DK_GLYPH_OF_ARMY_OF_THE_DEAD = 58669,
SPELL_DK_GLYPH_OF_DEATH_COIL = 63333,
SPELL_DK_GLYPH_OF_DEATH_AND_DECAY = 58629,
SPELL_DK_GLYPH_OF_FOUL_MENAGERIE = 58642,
SPELL_DK_GLYPH_OF_REGENERATIVE_MAGIC = 146648,
SPELL_DK_GLYPH_OF_RUNIC_POWER_TRIGGERED = 159430,
SPELL_DK_GLYPH_OF_SWIFT_DEATH = 146645,
SPELL_DK_GLYPH_OF_THE_GEIST = 58640,
SPELL_DK_GLYPH_OF_THE_SKELETON = 146652,
SPELL_DK_IMPROVED_BLOOD_PRESENCE = 50371,
SPELL_DK_IMPROVED_SOUL_REAPER = 157342,
SPELL_DK_MARK_OF_BLOOD_HEAL = 206945,
SPELL_DK_NECROSIS_EFFECT = 216974,
SPELL_DK_RAISE_DEAD_SUMMON = 52150,
SPELL_DK_RECENTLY_USED_DEATH_STRIKE = 180612,
SPELL_DK_RUNIC_POWER_ENERGIZE = 49088,
SPELL_DK_RUNIC_RETURN = 61258,
SPELL_DK_SCOURGE_STRIKE_TRIGGERED = 70890,
SPELL_DK_SHADOW_OF_DEATH = 164047,
SPELL_DK_SOUL_REAPER_DAMAGE = 114867,
SPELL_DK_SOUL_REAPER_HASTE = 114868,
SPELL_DK_T15_DPS_4P_BONUS = 138347,
SPELL_DK_UNHOLY_PRESENCE = 48265,
SPELL_DK_WILL_OF_THE_NECROPOLIS = 157335
SPELL_DK_SLUDGE_BELCHER = 207313,
SPELL_DK_SLUDGE_BELCHER_SUMMON = 212027,
SPELL_DK_TIGHTENING_GRASP = 206970,
SPELL_DK_TIGHTENING_GRASP_SLOW = 143375,
SPELL_DK_UNHOLY = 137007,
SPELL_DK_UNHOLY_VIGOR = 196263,
SPELL_DK_VOLATILE_SHIELDING = 207188,
SPELL_DK_VOLATILE_SHIELDING_DAMAGE = 207194
};
enum Misc
@@ -125,7 +117,6 @@ public:
};
// 48707 - Anti-Magic Shell
/// 6.x
class spell_dk_anti_magic_shell : public SpellScriptLoader
{
public:
@@ -145,17 +136,12 @@ class spell_dk_anti_magic_shell : public SpellScriptLoader
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_RUNIC_POWER_ENERGIZE,
SPELL_DK_GLYPH_OF_ABSORB_MAGIC,
SPELL_DK_GLYPH_OF_REGENERATIVE_MAGIC
});
return ValidateSpellInfo({ SPELL_DK_RUNIC_POWER_ENERGIZE, SPELL_DK_VOLATILE_SHIELDING });
}
bool Load() override
{
absorbPct = GetSpellInfo()->GetEffect(EFFECT_0)->CalcValue(GetCaster());
absorbPct = GetSpellInfo()->GetEffect(EFFECT_1)->CalcValue(GetCaster());
maxHealth = GetCaster()->GetMaxHealth();
absorbedAmount = 0;
return true;
@@ -163,26 +149,15 @@ class spell_dk_anti_magic_shell : public SpellScriptLoader
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
amount = maxHealth;
/// todo, check if AMS has basepoints for EFFECT_2. in that case, this function should be rewritten.
if (!GetUnitOwner()->HasAura(SPELL_DK_GLYPH_OF_ABSORB_MAGIC))
amount /= 2;
}
void Absorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount)
{
// we may only absorb a certain percentage of incoming damage.
absorbAmount = dmgInfo.GetDamage() * uint32(absorbPct) / 100;
amount = CalculatePct(maxHealth, absorbPct);
}
void Trigger(AuraEffect* aurEff, DamageInfo& /*dmgInfo*/, uint32& absorbAmount)
{
absorbedAmount += absorbAmount;
if (!GetTarget()->HasAura(SPELL_DK_GLYPH_OF_ABSORB_MAGIC))
if (!GetTarget()->HasAura(SPELL_DK_VOLATILE_SHIELDING))
{
// Patch 6.0.2 (October 14, 2014): Anti-Magic Shell now restores 2 Runic Power per 1% of max health absorbed.
int32 bp = 2 * absorbAmount * 100 / maxHealth;
GetTarget()->CastCustomSpell(SPELL_DK_RUNIC_POWER_ENERGIZE, SPELLVALUE_BASE_POINT0, bp, GetTarget(), true, nullptr, aurEff);
}
@@ -190,19 +165,16 @@ class spell_dk_anti_magic_shell : public SpellScriptLoader
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Player* player = GetTarget()->ToPlayer())
if (AuraEffect const* glyph = player->GetAuraEffect(SPELL_DK_GLYPH_OF_REGENERATIVE_MAGIC, EFFECT_0)) // reduce cooldown of AMS if player has glyph
{
// Cannot reduce cooldown by more than 50%
int32 val = std::min(glyph->GetAmount(), int32(absorbedAmount) * 100 / maxHealth);
player->GetSpellHistory()->ModifyCooldown(GetId(), -int32(player->GetSpellHistory()->GetRemainingCooldown(GetSpellInfo()) * val / 100));
}
if (AuraEffect const* volatileShielding = GetTarget()->GetAuraEffect(SPELL_DK_VOLATILE_SHIELDING, EFFECT_1))
{
int32 damage = CalculatePct(absorbedAmount, volatileShielding->GetAmount());
GetTarget()->CastCustomSpell(SPELL_DK_VOLATILE_SHIELDING_DAMAGE, SPELLVALUE_BASE_POINT0, damage, nullptr, TRIGGERED_FULL_MASK, nullptr, volatileShielding);
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_AuraScript::Absorb, EFFECT_0);
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_AuraScript::Trigger, EFFECT_0);
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_anti_magic_shell_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB, AURA_EFFECT_HANDLE_REAL);
}
@@ -219,44 +191,7 @@ class spell_dk_anti_magic_shell : public SpellScriptLoader
}
};
// 43264 - Periodic Taunt
/// 6.x, does this belong here or in spell_generic? apply this in creature_template_addon? sniffs say this is always cast army of the dead ghouls.
class spell_dk_army_periodic_taunt : public SpellScriptLoader
{
public:
spell_dk_army_periodic_taunt() : SpellScriptLoader("spell_dk_army_periodic_taunt") { }
class spell_dk_army_periodic_taunt_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_army_periodic_taunt_SpellScript);
bool Load() override
{
return GetCaster()->IsGuardian();
}
SpellCastResult CheckCast()
{
if (Unit* owner = GetCaster()->GetOwner())
if (!owner->HasAura(SPELL_DK_GLYPH_OF_ARMY_OF_THE_DEAD))
return SPELL_CAST_OK;
return SPELL_FAILED_SPELL_UNAVAILABLE;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dk_army_periodic_taunt_SpellScript::CheckCast);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dk_army_periodic_taunt_SpellScript();
}
};
static const uint32 ArmyTransforms[6]
static uint32 const ArmyTransforms[]
{
SPELL_DK_ARMY_FLESH_BEAST_TRANSFORM,
SPELL_DK_ARMY_GEIST_TRANSFORM,
@@ -277,6 +212,11 @@ class spell_dk_army_transform : public SpellScriptLoader
{
PrepareSpellScript(spell_dk_army_transform_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_GLYPH_OF_FOUL_MENAGERIE });
}
bool Load() override
{
return GetCaster()->IsGuardian();
@@ -293,7 +233,7 @@ class spell_dk_army_transform : public SpellScriptLoader
void HandleDummy(SpellEffIndex /*effIndex*/)
{
GetCaster()->CastSpell(GetCaster(), ArmyTransforms[urand(0, 5)], true);
GetCaster()->CastSpell(GetCaster(), Trinity::Containers::SelectRandomContainerElement(ArmyTransforms), true);
}
void Register() override
@@ -310,7 +250,6 @@ class spell_dk_army_transform : public SpellScriptLoader
};
// 50842 - Blood Boil
/// 6.x
class spell_dk_blood_boil : public SpellScriptLoader
{
public:
@@ -320,71 +259,20 @@ class spell_dk_blood_boil : public SpellScriptLoader
{
PrepareSpellScript(spell_dk_blood_boil_SpellScript);
public:
spell_dk_blood_boil_SpellScript()
{
bpDuration = 0;
ffDuration = 0;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_BLOOD_PLAGUE, SPELL_DK_FROST_FEVER });
return ValidateSpellInfo({ SPELL_DK_BLOOD_PLAGUE });
}
void FilterTargets(std::list<WorldObject*>& targets)
void HandleEffect()
{
if (targets.empty())
return;
Unit* caster = GetCaster();
for (WorldObject* target : targets)
{
if (bpDuration && ffDuration)
break;
if (Unit* unit = target->ToUnit())
{
if (Aura const* bp = unit->GetAura(SPELL_DK_BLOOD_PLAGUE, caster->GetGUID()))
bpDuration = bp->GetDuration();
if (Aura const* ff = unit->GetAura(SPELL_DK_FROST_FEVER, caster->GetGUID()))
ffDuration = ff->GetDuration();
}
}
}
void HandleEffect(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
Unit* target = GetHitUnit();
if (ffDuration)
caster->CastSpell(target, SPELL_DK_FROST_FEVER, true);
if (bpDuration)
caster->CastSpell(target, SPELL_DK_BLOOD_PLAGUE, true);
if (Aura* bp = target->GetAura(SPELL_DK_BLOOD_PLAGUE, caster->GetGUID()))
{
bp->SetDuration(bpDuration);
bp->SetMaxDuration(bpDuration);
}
if (Aura* ff = target->GetAura(SPELL_DK_FROST_FEVER, caster->GetGUID()))
{
ff->SetDuration(ffDuration);
ff->SetMaxDuration(ffDuration);
}
GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_BLOOD_PLAGUE, true);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dk_blood_boil_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_dk_blood_boil_SpellScript::HandleEffect, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
OnHit += SpellHitFn(spell_dk_blood_boil_SpellScript::HandleEffect);
}
private:
int32 bpDuration;
int32 ffDuration;
};
SpellScript* GetSpellScript() const override
@@ -460,7 +348,6 @@ class spell_dk_dancing_rune_weapon : public SpellScriptLoader
};
// 43265 - Death and Decay
/// 6.x
class spell_dk_death_and_decay : public SpellScriptLoader
{
public:
@@ -470,16 +357,21 @@ class spell_dk_death_and_decay : public SpellScriptLoader
{
PrepareSpellScript(spell_dk_death_and_decay_SpellScript);
void HandleDummy(SpellEffIndex /*effIndex*/)
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (GetCaster()->HasAura(SPELL_DK_GLYPH_OF_DEATH_AND_DECAY))
return ValidateSpellInfo({ SPELL_DK_TIGHTENING_GRASP, SPELL_DK_TIGHTENING_GRASP_SLOW });
}
void HandleDummy()
{
if (GetCaster()->HasAura(SPELL_DK_TIGHTENING_GRASP))
if (WorldLocation const* pos = GetExplTargetDest())
GetCaster()->CastSpell(pos->GetPositionX(), pos->GetPositionY(), pos->GetPositionZ(), SPELL_DK_DEATH_AND_DECAY_SLOW, true);
GetCaster()->CastSpell(pos->GetPositionX(), pos->GetPositionY(), pos->GetPositionZ(), SPELL_DK_TIGHTENING_GRASP_SLOW, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dk_death_and_decay_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCast += SpellCastFn(spell_dk_death_and_decay_SpellScript::HandleDummy);
}
};
@@ -495,7 +387,7 @@ class spell_dk_death_and_decay : public SpellScriptLoader
void HandleDummyTick(AuraEffect const* aurEff)
{
if (Unit* caster = GetCaster())
caster->CastCustomSpell(SPELL_DK_DEATH_AND_DECAY_DAMAGE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetTarget(), true, NULL, aurEff);
caster->CastSpell(GetTarget(), SPELL_DK_DEATH_AND_DECAY_DAMAGE, true, nullptr, aurEff);
}
void Register() override
@@ -511,7 +403,6 @@ class spell_dk_death_and_decay : public SpellScriptLoader
};
// 47541 - Death Coil
/// 6.x
class spell_dk_death_coil : public SpellScriptLoader
{
public:
@@ -523,64 +414,19 @@ class spell_dk_death_coil : public SpellScriptLoader
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_DEATH_COIL_DAMAGE,
SPELL_DK_DEATH_COIL_HEAL,
SPELL_DK_GLYPH_OF_DEATH_COIL
});
return ValidateSpellInfo({ SPELL_DK_DEATH_COIL_DAMAGE, SPELL_DK_UNHOLY, SPELL_DK_UNHOLY_VIGOR });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* target = GetHitUnit())
{
if (caster->IsFriendlyTo(target))
{
if (target->GetCreatureType() == CREATURE_TYPE_UNDEAD) // Any undead ally, including caster if he has lichborne.
{
caster->CastSpell(target, SPELL_DK_DEATH_COIL_HEAL, true);
}
else if (target != caster) // Any non undead ally except caster and only if caster has glyph of death coil.
{
SpellInfo const* DCD = sSpellMgr->AssertSpellInfo(SPELL_DK_DEATH_COIL_DAMAGE);
SpellEffectInfo const* eff = DCD->GetEffect(EFFECT_0);
int32 bp = caster->SpellDamageBonusDone(target, DCD, eff->CalcValue(caster), SPELL_DIRECT_DAMAGE, eff);
caster->CastCustomSpell(target, SPELL_DK_DEATH_COIL_BARRIER, &bp, nullptr, nullptr, true);
}
}
else // Any enemy target.
{
caster->CastSpell(target, SPELL_DK_DEATH_COIL_DAMAGE, true);
}
}
if (caster->HasAura(SPELL_DK_ENHANCED_DEATH_COIL))
caster->CastSpell(caster, SPELL_DK_SHADOW_OF_DEATH, true);
}
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (Unit* target = GetExplTargetUnit())
{
if (!caster->IsFriendlyTo(target) && !caster->isInFront(target))
return SPELL_FAILED_UNIT_NOT_INFRONT;
if (target->IsFriendlyTo(caster) && target->GetCreatureType() != CREATURE_TYPE_UNDEAD && !caster->HasAura(SPELL_DK_GLYPH_OF_DEATH_COIL))
return SPELL_FAILED_BAD_TARGETS;
}
else
return SPELL_FAILED_BAD_TARGETS;
return SPELL_CAST_OK;
caster->CastSpell(GetHitUnit(), SPELL_DK_DEATH_COIL_DAMAGE, true);
if (AuraEffect const* unholyAura = caster->GetAuraEffect(SPELL_DK_UNHOLY, EFFECT_6)) // can be any effect, just here to send SPELL_FAILED_DONT_REPORT on failure
caster->CastSpell(caster, SPELL_DK_UNHOLY_VIGOR, true, nullptr, unholyAura);
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dk_death_coil_SpellScript::CheckCast);
OnEffectHitTarget += SpellEffectFn(spell_dk_death_coil_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
@@ -632,42 +478,59 @@ class spell_dk_death_gate : public SpellScriptLoader
}
};
// 49560 - Death Grip
class spell_dk_death_grip : public SpellScriptLoader
// 49576 - Death Grip Initial
class spell_dk_death_grip_initial : public SpellScriptLoader
{
public:
spell_dk_death_grip() : SpellScriptLoader("spell_dk_death_grip") { }
spell_dk_death_grip_initial() : SpellScriptLoader("spell_dk_death_grip_initial") { }
class spell_dk_death_grip_SpellScript : public SpellScript
class spell_dk_death_grip_initial_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_death_grip_SpellScript);
PrepareSpellScript(spell_dk_death_grip_initial_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_DEATH_GRIP_DUMMY,
SPELL_DK_DEATH_GRIP_JUMP,
SPELL_DK_BLOOD,
SPELL_DK_DEATH_GRIP_TAUNT
});
}
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
// Death Grip should not be castable while jumping/falling
if (caster->HasUnitState(UNIT_STATE_JUMPING) || caster->HasUnitMovementFlag(MOVEMENTFLAG_FALLING))
return SPELL_FAILED_MOVING;
return SPELL_CAST_OK;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
int32 damage = GetEffectValue();
Position const* pos = GetExplTargetDest();
if (Unit* target = GetHitUnit())
{
if (!target->HasAuraType(SPELL_AURA_DEFLECT_SPELLS)) // Deterrence
target->CastSpell(pos->GetPositionX(), pos->GetPositionY(), pos->GetPositionZ(), damage, true);
}
GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_DEATH_GRIP_DUMMY, true);
GetHitUnit()->CastSpell(GetCaster(), SPELL_DK_DEATH_GRIP_JUMP, true);
if (GetCaster()->HasAura(SPELL_DK_BLOOD))
GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_DEATH_GRIP_TAUNT, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dk_death_grip_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCheckCast += SpellCheckCastFn(spell_dk_death_grip_initial_SpellScript::CheckCast);
OnEffectHitTarget += SpellEffectFn(spell_dk_death_grip_initial_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dk_death_grip_SpellScript();
return new spell_dk_death_grip_initial_SpellScript();
}
};
// 48743 - Death Pact
/// 6.x
class spell_dk_death_pact : public SpellScriptLoader
{
public:
@@ -696,7 +559,6 @@ class spell_dk_death_pact : public SpellScriptLoader
};
// 49998 - Death Strike
/// 6.x
class spell_dk_death_strike : public SpellScriptLoader
{
public:
@@ -712,27 +574,36 @@ class spell_dk_death_strike : public SpellScriptLoader
{
SPELL_DK_DEATH_STRIKE_HEAL,
SPELL_DK_BLOOD_SHIELD_MASTERY,
SPELL_DK_BLOOD_SHIELD_ABSORB
SPELL_DK_BLOOD_SHIELD_ABSORB,
SPELL_DK_RECENTLY_USED_DEATH_STRIKE,
SPELL_DK_FROST,
SPELL_DK_DEATH_STRIKE_OFFHAND
});
}
void HandleHeal(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
int32 heal = caster->GetTotalAttackPowerValue(BASE_ATTACK) * 4; /// todo, add versatality bonus as it will probably not apply to the heal due to its damageclass SPELL_DAMAGE_CLASS_NONE.
//TODO: heal = std::min(10% health, 20% of all damage taken in last 5 seconds)
int32 heal = CalculatePct(caster->GetMaxHealth(), GetSpellInfo()->GetEffect(EFFECT_4)->CalcValue());
caster->CastCustomSpell(SPELL_DK_DEATH_STRIKE_HEAL, SPELLVALUE_BASE_POINT0, heal, caster, true);
if (!caster->HasAura(SPELL_DK_BLOOD_PRESENCE) || !caster->HasAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE))
return;
/// todo, if SPELL_AURA_MOD_ABSORB_PERCENTAGE will not apply to SPELL_DAMAGE_CLASS_NONE, resolve must be applied here.
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_DK_BLOOD_SHIELD_MASTERY, EFFECT_0))
caster->CastCustomSpell(SPELL_DK_BLOOD_SHIELD_ABSORB, SPELLVALUE_BASE_POINT0, CalculatePct(heal, aurEff->GetAmount()), caster);
if (caster->HasAura(SPELL_DK_FROST))
caster->CastSpell(GetHitUnit(), SPELL_DK_DEATH_STRIKE_OFFHAND, true);
}
void TriggerRecentlyUsedDeathStrike()
{
GetCaster()->CastSpell(GetCaster(), SPELL_DK_RECENTLY_USED_DEATH_STRIKE, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dk_death_strike_SpellScript::HandleHeal, EFFECT_1, SPELL_EFFECT_WEAPON_PERCENT_DAMAGE);
AfterCast += SpellCastFn(spell_dk_death_strike_SpellScript::TriggerRecentlyUsedDeathStrike);
}
};
@@ -743,7 +614,6 @@ class spell_dk_death_strike : public SpellScriptLoader
};
// 85948 - Festering Strike
/// 6.x
class spell_dk_festering_strike : public SpellScriptLoader
{
public:
@@ -755,40 +625,17 @@ class spell_dk_festering_strike : public SpellScriptLoader
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_FROST_FEVER, SPELL_DK_BLOOD_PLAGUE, SPELL_DK_CHAINS_OF_ICE });
return ValidateSpellInfo({ SPELL_DK_FESTERING_WOUND });
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
int32 extraDuration = GetEffectValue();
Unit* target = GetHitUnit();
ObjectGuid casterGUID = GetCaster()->GetGUID();
if (Aura* ff = target->GetAura(SPELL_DK_FROST_FEVER, casterGUID))
{
int32 newDuration = std::min(ff->GetDuration() + extraDuration, 2 * MINUTE * IN_MILLISECONDS); // caps at 2min.
ff->SetDuration(newDuration);
ff->SetMaxDuration(newDuration);
}
if (Aura* bp = target->GetAura(SPELL_DK_BLOOD_PLAGUE, casterGUID))
{
int32 newDuration = std::min(bp->GetDuration() + extraDuration, 2 * MINUTE * IN_MILLISECONDS); // caps at 2min.
bp->SetDuration(newDuration);
bp->SetMaxDuration(newDuration);
}
if (Aura* coi = target->GetAura(SPELL_DK_CHAINS_OF_ICE, casterGUID))
{
int32 newDuration = std::min(coi->GetDuration() + extraDuration, 20 * IN_MILLISECONDS); // is 20sec cap? couldnt manage to get runes up to pass 20.
coi->SetDuration(newDuration);
coi->SetMaxDuration(newDuration);
}
GetCaster()->CastCustomSpell(SPELL_DK_FESTERING_WOUND, SPELLVALUE_AURA_STACK, GetEffectValue(), GetHitUnit(), TRIGGERED_FULL_MASK);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dk_festering_strike_SpellScript::HandleScriptEffect, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT);
OnEffectHitTarget += SpellEffectFn(spell_dk_festering_strike_SpellScript::HandleScriptEffect, EFFECT_2, SPELL_EFFECT_DUMMY);
}
};
@@ -840,111 +687,7 @@ class spell_dk_ghoul_explode : public SpellScriptLoader
}
};
// 58677 - Glyph of Death's Embrace
/// 6.x
class spell_dk_glyph_of_deaths_embrace : public SpellScriptLoader
{
public:
spell_dk_glyph_of_deaths_embrace() : SpellScriptLoader("spell_dk_glyph_of_deaths_embrace") { }
class spell_dk_glyph_of_deaths_embrace_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dk_glyph_of_deaths_embrace_AuraScript);
bool CheckProc(ProcEventInfo& eventInfo)
{
Unit* actionTarget = eventInfo.GetActionTarget();
return actionTarget && actionTarget->GetCreatureType() == CREATURE_TYPE_UNDEAD && actionTarget->GetOwner();
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dk_glyph_of_deaths_embrace_AuraScript::CheckProc);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dk_glyph_of_deaths_embrace_AuraScript();
}
};
// 159429 - Glyph of Runic Power
/// 6.x
class spell_dk_glyph_of_runic_power : public SpellScriptLoader
{
public:
spell_dk_glyph_of_runic_power() : SpellScriptLoader("spell_dk_glyph_of_runic_power") { }
class spell_dk_glyph_of_runic_power_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dk_glyph_of_runic_power_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_GLYPH_OF_RUNIC_POWER_TRIGGERED });
}
bool Load() override
{
return GetUnitOwner()->getClass() == CLASS_DEATH_KNIGHT;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetSpellInfo() && (eventInfo.GetSpellInfo()->GetAllEffectsMechanicMask() & (1 << MECHANIC_SNARE | 1 << MECHANIC_ROOT | 1 << MECHANIC_FREEZE));
}
void HandleProc(ProcEventInfo& eventInfo)
{
if (Unit* target = eventInfo.GetProcTarget())
target->CastSpell(target, SPELL_DK_GLYPH_OF_RUNIC_POWER_TRIGGERED, true);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dk_glyph_of_runic_power_AuraScript::CheckProc);
OnProc += AuraProcFn(spell_dk_glyph_of_runic_power_AuraScript::HandleProc);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dk_glyph_of_runic_power_AuraScript();
}
};
// 48792 - Icebound Fortitude
/// 6.x
class spell_dk_icebound_fortitude : public SpellScriptLoader
{
public:
spell_dk_icebound_fortitude() : SpellScriptLoader("spell_dk_icebound_fortitude") { }
class spell_dk_icebound_fortitude_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dk_icebound_fortitude_AuraScript);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
if (GetUnitOwner()->HasAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE))
amount += 30; /// todo, figure out how tooltip is updated
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_icebound_fortitude_AuraScript::CalculateAmount, EFFECT_2, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dk_icebound_fortitude_AuraScript();
}
};
// 206940 - Mark of Blood
/// 7.1.5
class spell_dk_mark_of_blood : public SpellScriptLoader
{
public:
@@ -979,7 +722,6 @@ class spell_dk_mark_of_blood : public SpellScriptLoader
};
// 207346 - Necrosis
/// 7.1.5
class spell_dk_necrosis : public SpellScriptLoader
{
public:
@@ -1023,6 +765,11 @@ class spell_dk_pet_geist_transform : public SpellScriptLoader
{
PrepareSpellScript(spell_dk_pet_geist_transform_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_GLYPH_OF_THE_GEIST });
}
bool Load() override
{
return GetCaster()->IsPet();
@@ -1060,6 +807,11 @@ class spell_dk_pet_skeleton_transform : public SpellScriptLoader
{
PrepareSpellScript(spell_dk_pet_skeleton_transform_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_GLYPH_OF_THE_SKELETON });
}
SpellCastResult CheckCast()
{
if (Unit* owner = GetCaster()->GetOwner())
@@ -1126,7 +878,6 @@ class spell_dk_pvp_4p_bonus : public SpellScriptLoader
};
// 46584 - Raise Dead
/// 6.x
class spell_dk_raise_dead : public SpellScriptLoader
{
public:
@@ -1136,23 +887,18 @@ class spell_dk_raise_dead : public SpellScriptLoader
{
PrepareSpellScript(spell_dk_raise_dead_SpellScript);
public:
spell_dk_raise_dead_SpellScript() { }
private:
bool Validate(SpellInfo const* spellInfo) override
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return spellInfo->GetEffect(EFFECT_0) && ValidateSpellInfo({ uint32(spellInfo->GetEffect(EFFECT_0)->CalcValue()) });
}
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
return ValidateSpellInfo({ SPELL_DK_RAISE_DEAD_SUMMON, SPELL_DK_SLUDGE_BELCHER, SPELL_DK_SLUDGE_BELCHER_SUMMON });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
GetCaster()->CastSpell(((Unit*)nullptr), GetEffectValue(), true);
uint32 spellId = SPELL_DK_RAISE_DEAD_SUMMON;
if (GetCaster()->HasAura(SPELL_DK_SLUDGE_BELCHER))
spellId = SPELL_DK_SLUDGE_BELCHER_SUMMON;
GetCaster()->CastSpell((Unit*)nullptr, spellId, true);
}
void Register() override
@@ -1167,55 +913,7 @@ class spell_dk_raise_dead : public SpellScriptLoader
}
};
// 114866 - Soul Reaper, 130735 - Soul Reaper, 130736 - Soul Reaper
/// 6.x
class spell_dk_soul_reaper: public SpellScriptLoader
{
public:
spell_dk_soul_reaper() : SpellScriptLoader("spell_dk_soul_reaper") { }
class spell_dk_soul_reaper_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dk_soul_reaper_AuraScript);
void HandlePeriodicDummy(AuraEffect const* aurEff)
{
Unit* caster = GetCaster();
Unit* target = GetUnitOwner();
if (!caster || !target)
return;
float pct = target->GetHealthPct();
if (pct < 35.f || (pct < 45.f && (caster->HasAura(SPELL_DK_IMPROVED_SOUL_REAPER) || caster->HasAura(SPELL_DK_T15_DPS_4P_BONUS))))
caster->CastSpell(target, SPELL_DK_SOUL_REAPER_DAMAGE, true, nullptr, aurEff);
}
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEATH)
return;
if (Unit* caster = GetCaster())
caster->CastSpell(caster, SPELL_DK_SOUL_REAPER_HASTE, true);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_dk_soul_reaper_AuraScript::HandlePeriodicDummy, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
AfterEffectRemove += AuraEffectApplyFn(spell_dk_soul_reaper_AuraScript::HandleRemove, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dk_soul_reaper_AuraScript();
}
};
// 115994 - Unholy Blight
/// 6.x
class spell_dk_unholy_blight : public SpellScriptLoader
{
public:
@@ -1225,6 +923,11 @@ class spell_dk_unholy_blight : public SpellScriptLoader
{
PrepareSpellScript(spell_dk_unholy_blight_SpellScript);
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo({ SPELL_DK_FROST_FEVER, SPELL_DK_BLOOD_PLAGUE });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_FROST_FEVER, true);
@@ -1244,7 +947,6 @@ class spell_dk_unholy_blight : public SpellScriptLoader
};
// 55233 - Vampiric Blood
/// 6.x
class spell_dk_vampiric_blood : public SpellScriptLoader
{
public:
@@ -1261,7 +963,7 @@ class spell_dk_vampiric_blood : public SpellScriptLoader
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_vampiric_blood_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_HEALTH);
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_vampiric_blood_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_HEALTH_2);
}
};
@@ -1271,122 +973,27 @@ class spell_dk_vampiric_blood : public SpellScriptLoader
}
};
// 81164 - Will of the Necropolis
/// 6.x
class spell_dk_will_of_the_necropolis : public SpellScriptLoader
{
public:
spell_dk_will_of_the_necropolis() : SpellScriptLoader("spell_dk_will_of_the_necropolis") { }
class spell_dk_will_of_the_necropolis_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dk_will_of_the_necropolis_AuraScript);
bool Validate(SpellInfo const* spellInfo) override
{
return spellInfo->GetEffect(EFFECT_0) && ValidateSpellInfo({ SPELL_DK_WILL_OF_THE_NECROPOLIS });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
Unit* target = GetTarget();
if (target->HasAura(SPELL_DK_WILL_OF_THE_NECROPOLIS))
return false;
return target->HealthBelowPctDamaged(GetSpellInfo()->GetEffect(EFFECT_0)->CalcValue(target), eventInfo.GetDamageInfo()->GetDamage());
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
GetTarget()->CastSpell(GetTarget(), SPELL_DK_WILL_OF_THE_NECROPOLIS, true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dk_will_of_the_necropolis_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_dk_will_of_the_necropolis_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_dk_will_of_the_necropolis_AuraScript();
}
};
// 49576 - Death Grip Initial
class spell_dk_death_grip_initial : public SpellScriptLoader
{
public:
spell_dk_death_grip_initial() : SpellScriptLoader("spell_dk_death_grip_initial") { }
class spell_dk_death_grip_initial_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_death_grip_initial_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
// Death Grip should not be castable while jumping/falling
if (caster->HasUnitState(UNIT_STATE_JUMPING) || caster->HasUnitMovementFlag(MOVEMENTFLAG_FALLING))
return SPELL_FAILED_MOVING;
// Patch 3.3.3 (2010-03-23): Minimum range has been changed to 8 yards in PvP.
Unit* target = GetExplTargetUnit();
if (target && target->GetTypeId() == TYPEID_PLAYER)
if (caster->GetDistance(target) < 8.f)
return SPELL_FAILED_TOO_CLOSE;
return SPELL_CAST_OK;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_DEATH_GRIP, true);
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dk_death_grip_initial_SpellScript::CheckCast);
OnEffectHitTarget += SpellEffectFn(spell_dk_death_grip_initial_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_dk_death_grip_initial_SpellScript();
}
};
void AddSC_deathknight_spell_scripts()
{
new spell_dk_advantage_t10_4p();
new spell_dk_anti_magic_shell();
new spell_dk_army_periodic_taunt();
new spell_dk_army_transform();
new spell_dk_blood_boil();
new spell_dk_dancing_rune_weapon();
new spell_dk_death_and_decay();
new spell_dk_death_coil();
new spell_dk_death_gate();
new spell_dk_death_grip();
new spell_dk_death_grip_initial();
new spell_dk_death_pact();
new spell_dk_death_strike();
new spell_dk_festering_strike();
new spell_dk_ghoul_explode();
new spell_dk_glyph_of_deaths_embrace();
new spell_dk_glyph_of_runic_power();
new spell_dk_icebound_fortitude();
new spell_dk_mark_of_blood();
new spell_dk_necrosis();
new spell_dk_pet_geist_transform();
new spell_dk_pet_skeleton_transform();
new spell_dk_pvp_4p_bonus();
new spell_dk_raise_dead();
new spell_dk_soul_reaper();
new spell_dk_unholy_blight();
new spell_dk_vampiric_blood();
new spell_dk_will_of_the_necropolis();
new spell_dk_death_grip_initial();
}