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Core/Spells GameObjects needs to be spawned in order to be acceptable as a SpellFocus (#17594)
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@@ -620,6 +620,9 @@ namespace Trinity
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if (go->GetGOInfo()->spellFocus.focusId != i_focusId)
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return false;
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if (!go->isSpawned())
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return false;
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float dist = go->GetGOInfo()->spellFocus.dist / 2.f;
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return go->IsWithinDistInMap(i_unit, dist);
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@@ -1080,9 +1080,7 @@ enum RedSnapperVeryTasty
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ITEM_RED_SNAPPER = 23614,
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SPELL_CAST_NET = 29866,
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SPELL_NEW_SUMMON_TEST = 49214,
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GO_SCHOOL_OF_RED_SNAPPER = 181616
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SPELL_NEW_SUMMON_TEST = 49214
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};
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class spell_q9452_cast_net: public SpellScriptLoader
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@@ -1099,15 +1097,6 @@ class spell_q9452_cast_net: public SpellScriptLoader
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return GetCaster()->GetTypeId() == TYPEID_PLAYER;
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}
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SpellCastResult CheckCast()
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{
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GameObject* go = GetCaster()->FindNearestGameObject(GO_SCHOOL_OF_RED_SNAPPER, 3.0f);
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if (!go || go->GetRespawnTime())
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return SPELL_FAILED_REQUIRES_SPELL_FOCUS;
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return SPELL_CAST_OK;
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}
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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Player* caster = GetCaster()->ToPlayer();
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@@ -1127,7 +1116,6 @@ class spell_q9452_cast_net: public SpellScriptLoader
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void Register() override
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{
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OnCheckCast += SpellCheckCastFn(spell_q9452_cast_net_SpellScript::CheckCast);
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OnEffectHit += SpellEffectFn(spell_q9452_cast_net_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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OnEffectHitTarget += SpellEffectFn(spell_q9452_cast_net_SpellScript::HandleActiveObject, EFFECT_1, SPELL_EFFECT_ACTIVATE_OBJECT);
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}
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