Core/Misc: Fixed some more issues found by code analysis tools.

This commit is contained in:
Sebastian Valle
2013-09-03 15:09:37 -05:00
parent 5b95301de5
commit 24f8b2b994
5 changed files with 14 additions and 30 deletions

View File

@@ -75,6 +75,8 @@ void CreatureAI::DoZoneInCombat(Creature* creature /*= NULL*/, float maxRangeToN
}
}
// Intended duplicated check, the code above this should select a victim
// If it can't find a suitable attack target then we should error out.
if (!creature->HasReactState(REACT_PASSIVE) && !creature->GetVictim())
{
TC_LOG_ERROR(LOG_FILTER_GENERAL, "DoZoneInCombat called for creature that has empty threat list (creature entry = %u)", creature->GetEntry());

View File

@@ -2407,6 +2407,8 @@ bool InstanceMap::AddPlayerToMap(Player* player)
mapSave = sInstanceSaveMgr->AddInstanceSave(GetId(), GetInstanceId(), Difficulty(GetSpawnMode()), 0, true);
}
ASSERT(mapSave);
// check for existing instance binds
InstancePlayerBind* playerBind = player->GetBoundInstance(GetId(), Difficulty(GetSpawnMode()));
if (playerBind && playerBind->perm)
@@ -2441,10 +2443,7 @@ bool InstanceMap::AddPlayerToMap(Player* player)
if (groupBind->save != mapSave)
{
TC_LOG_ERROR(LOG_FILTER_MAPS, "InstanceMap::Add: player %s(%d) is being put into instance %d, %d, %d but he is in group %d which is bound to instance %d, %d, %d!", player->GetName().c_str(), player->GetGUIDLow(), mapSave->GetMapId(), mapSave->GetInstanceId(), mapSave->GetDifficulty(), GUID_LOPART(group->GetLeaderGUID()), groupBind->save->GetMapId(), groupBind->save->GetInstanceId(), groupBind->save->GetDifficulty());
if (mapSave)
TC_LOG_ERROR(LOG_FILTER_MAPS, "MapSave players: %d, group count: %d", mapSave->GetPlayerCount(), mapSave->GetGroupCount());
else
TC_LOG_ERROR(LOG_FILTER_MAPS, "MapSave NULL");
TC_LOG_ERROR(LOG_FILTER_MAPS, "MapSave players: %d, group count: %d", mapSave->GetPlayerCount(), mapSave->GetGroupCount());
if (groupBind->save)
TC_LOG_ERROR(LOG_FILTER_MAPS, "GroupBind save players: %d, group count: %d", groupBind->save->GetPlayerCount(), groupBind->save->GetGroupCount());
else

View File

@@ -79,7 +79,7 @@ public:
if (Creature* pBalinda = Unit::GetCreature(*me, balindaGUID))
if (me->GetDistance2d(pBalinda->GetHomePosition().GetPositionX(), pBalinda->GetHomePosition().GetPositionY()) > 50)
EnterEvadeMode();
resetTimer = 5 * IN_MILLISECONDS;
resetTimer = 5 * IN_MILLISECONDS;
} else resetTimer -= diff;
DoMeleeAttackIfReady();

View File

@@ -34,13 +34,11 @@ bool FileLoader::loadFile(char *filename, bool log)
data_size = mf.getSize();
data = new uint8 [data_size];
if (data)
{
mf.read(data, data_size);
mf.close();
if (prepareLoadedData())
return true;
}
mf.read(data, data_size);
mf.close();
if (prepareLoadedData())
return true;
printf("Error loading %s", filename);
mf.close();
free();

View File

@@ -571,19 +571,7 @@ namespace MMAP
// merge per tile poly and detail meshes
rcPolyMesh** pmmerge = new rcPolyMesh*[TILES_PER_MAP * TILES_PER_MAP];
if (!pmmerge)
{
printf("%s alloc pmmerge FIALED!\n", tileString);
return;
}
rcPolyMeshDetail** dmmerge = new rcPolyMeshDetail*[TILES_PER_MAP * TILES_PER_MAP];
if (!dmmerge)
{
printf("%s alloc dmmerge FIALED!\n", tileString);
return;
}
int nmerge = 0;
// build all tiles
for (int y = 0; y < TILES_PER_MAP; ++y)
@@ -678,12 +666,9 @@ namespace MMAP
rcFreeContourSet(tile.cset);
tile.cset = NULL;
if (tile.pmesh)
{
pmmerge[nmerge] = tile.pmesh;
dmmerge[nmerge] = tile.dmesh;
nmerge++;
}
pmmerge[nmerge] = tile.pmesh;
dmmerge[nmerge] = tile.dmesh;
nmerge++;
}
}