Core/Auras: Increase number of auras sent to client except for group updates (#17604)

(cherry picked from commit 4a38773e3e)

# Conflicts:
#	src/server/game/Handlers/GroupHandler.cpp
#	src/server/game/Spells/Auras/SpellAuraDefines.h
#	src/server/game/Spells/Auras/SpellAuras.cpp
This commit is contained in:
Gerhood
2016-08-15 14:37:55 +02:00
committed by joschiwald
parent 15531e1740
commit 2560066b84

View File

@@ -65,7 +65,7 @@ _flags(AFLAG_NONE), _effectsToApply(effMask), _needClientUpdate(false), _effectM
TC_LOG_DEBUG("spells", "Aura: %u Effect: %d put to unit visible auras slot: %u", GetBase()->GetId(), GetEffectMask(), slot);
}
else
TC_LOG_DEBUG("spells", "Aura: %u Effect: %d could not find empty unit visible slot", GetBase()->GetId(), GetEffectMask());
TC_LOG_ERROR("spells", "Aura: %u Effect: %d could not find empty unit visible slot", GetBase()->GetId(), GetEffectMask());
_InitFlags(caster, effMask);
}