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*Fix some typos in spell_area which make some spells are not available to female char.
--HG-- branch : trunk
This commit is contained in:
@@ -1994,7 +1994,7 @@ INSERT INTO `spell_target_position` (`id`, `target_map`, `target_position_x`, `t
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-- death charger
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DELETE FROM spell_area WHERE spell = 52693;
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INSERT INTO spell_area (`spell`, `area`, `quest_start`, `quest_start_active`, `quest_end`, `aura_spell`, `racemask`, `gender`, `autocast`) VALUES
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(52693, 4298, 12687, 1, 12687, 0, 0, 0, 1);
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(52693, 4298, 12687, 1, 12687, 0, 0, 2, 1);
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DELETE FROM `npc_spellclick_spells` WHERE `spell_id` IN (
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54568, 54575, 52263, 52280, 52447);
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1
sql/updates/4982_world_spell_area.sql
Normal file
1
sql/updates/4982_world_spell_area.sql
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@@ -0,0 +1 @@
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update spell_area set gender=2 where spell in (33836,50426,46023,52693);
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@@ -989,7 +989,6 @@ struct TRINITY_DLL_DECL npc_death_knight_initiateAI : public SpellAI
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void Reset()
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{
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lose = false;
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me->RemoveGameObject(SPELL_DUEL_FLAG, true);
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me->RestoreFaction();
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SpellAI::Reset();
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@@ -1011,9 +1010,9 @@ struct TRINITY_DLL_DECL npc_death_knight_initiateAI : public SpellAI
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void DamageTaken(Unit* pDoneBy, uint32 &uiDamage)
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{
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if (m_bIsDuelInProgress && pDoneBy->GetTypeId() == TYPEID_PLAYER)
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if (m_bIsDuelInProgress && pDoneBy->IsControlledByPlayer())
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{
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if(pDoneBy->GetGUID() != m_uiDuelerGUID) // other players cannot help
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if(pDoneBy->GetGUID() != m_uiDuelerGUID || pDoneBy->GetOwnerGUID() != m_uiDuelerGUID) // other players cannot help
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uiDamage = 0;
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else if(uiDamage >= m_creature->GetHealth())
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{
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@@ -1021,6 +1020,7 @@ struct TRINITY_DLL_DECL npc_death_knight_initiateAI : public SpellAI
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if(!lose)
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{
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pDoneBy->RemoveGameObject(SPELL_DUEL_FLAG, true);
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pDoneBy->AttackStop();
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me->CastSpell(pDoneBy, SPELL_DUEL_VICTORY, true);
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lose = true;
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@@ -1062,6 +1062,7 @@ struct TRINITY_DLL_DECL npc_death_knight_initiateAI : public SpellAI
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&& me->getVictim()->GetHealth() * 10 < me->getVictim()->GetMaxHealth())
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{
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me->getVictim()->CastSpell(me->getVictim(), 7267, true); // beg
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me->getVictim()->RemoveGameObject(SPELL_DUEL_FLAG, true);
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EnterEvadeMode();
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return;
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}
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@@ -1082,6 +1083,12 @@ bool GossipHello_npc_death_knight_initiate(Player* pPlayer, Creature* pCreature)
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{
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if (pPlayer->GetQuestStatus(QUEST_DEATH_CHALLENGE) == QUEST_STATUS_INCOMPLETE && pCreature->GetHealth() == pCreature->GetMaxHealth())
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{
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if(pPlayer->GetHealth() * 10 < pPlayer->GetMaxHealth())
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return true;
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if(pPlayer->isInCombat() || pCreature->isInCombat())
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return true;
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ACCEPT_DUEL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
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pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(),pCreature->GetGUID());
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}
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@@ -1094,6 +1101,9 @@ bool GossipSelect_npc_death_knight_initiate(Player* pPlayer, Creature* pCreature
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{
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pPlayer->CLOSE_GOSSIP_MENU();
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if(pPlayer->isInCombat() || pCreature->isInCombat())
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return true;
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if (npc_death_knight_initiateAI* pInitiateAI = CAST_AI(npc_death_knight_initiateAI, pCreature->AI()))
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{
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if(pInitiateAI->m_bIsDuelInProgress)
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@@ -1106,7 +1116,7 @@ bool GossipSelect_npc_death_knight_initiate(Player* pPlayer, Creature* pCreature
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DoScriptText(m_auiRandomSay[uiSayId], pCreature, pPlayer);
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pCreature->CastSpell(pPlayer, SPELL_DUEL, false);
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pCreature->CastSpell(pPlayer, SPELL_DUEL_FLAG, true);
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pPlayer->CastSpell(pPlayer, SPELL_DUEL_FLAG, true);
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}
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return true;
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}
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@@ -1211,12 +1221,11 @@ struct TRINITY_DLL_DECL npc_salanar_the_horsemanAI : public ScriptedAI
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{
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if( Unit *charmer = caster->GetCharmer() )
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{
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CAST_PLR(charmer)->ExitVehicle();
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charmer->ExitVehicle();
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caster->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
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caster->setFaction(35);
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DoCast(caster, CALL_DARK_RIDER, true);
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Creature* Dark_Rider = m_creature->FindNearestCreature(28654, 15);
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if (Dark_Rider)
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if(Creature* Dark_Rider = m_creature->FindNearestCreature(28654, 15))
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CAST_AI(npc_dark_rider_of_acherusAI, Dark_Rider->AI())->InitDespawnHorse(caster);
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}
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}
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@@ -1475,12 +1484,12 @@ void AddSC_the_scarlet_enclave()
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newscript->GetAI = &GetAI_npc_salanar_the_horseman;
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newscript->RegisterSelf();
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// 12687 Into the Realm of Shadows
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newscript = new Script;
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newscript->Name="npc_dark_rider_of_acherus";
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newscript->GetAI = &GetAI_npc_dark_rider_of_acherus;
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newscript->RegisterSelf();
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// 12687 Into the Realm of Shadows
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newscript = new Script;
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newscript->Name="npc_ros_dark_rider";
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newscript->GetAI = &GetAI_npc_ros_dark_rider;
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