Scripts/Arenas: Also prevent bugs with Spirit of Redemption.

Meh. Three commits for this. My bad. Farewell TrinityCore. :(
This commit is contained in:
Kapoeira
2012-01-12 02:21:44 -05:00
parent 894edcaafe
commit 27f2baca1d

View File

@@ -793,14 +793,14 @@ void Battleground::EndBattleground(uint32 winner)
if (!player)
continue;
// Last standing - Rated 5v5 arena & be solely alive player
if (team == winner && isArena() && isRated() && GetArenaType() == ARENA_TYPE_5v5 && aliveWinners == 1 && player->isAlive())
player->CastSpell(player, SPELL_THE_LAST_STANDING, true);
// should remove spirit of redemption
if (player->HasAuraType(SPELL_AURA_SPIRIT_OF_REDEMPTION))
player->RemoveAurasByType(SPELL_AURA_MOD_SHAPESHIFT);
// Last standing - Rated 5v5 arena & be solely alive player
if (team == winner && isArena() && isRated() && GetArenaType() == ARENA_TYPE_5v5 && aliveWinners == 1 && player->isAlive())
player->CastSpell(player, SPELL_THE_LAST_STANDING, true);
if (!player->isAlive())
{
player->ResurrectPlayer(1.0f);