Core/SAI: cherry pick followup

This commit is contained in:
Ovahlord
2019-04-26 18:52:38 +02:00
parent 99a2c24116
commit 28b33663e7

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@@ -87,7 +87,7 @@ class TC_GAME_API SmartScript
void ResetBaseObject();
//TIMED_ACTIONLIST (script type 9 aka script9)
void SetScript9(SmartScriptHolder& e, uint32 entry);
void SetScript9(SmartScriptHolder& e, uint32 entry, Unit* invoker);
Unit* GetLastInvoker(Unit* invoker = nullptr);
ObjectGuid mLastInvoker;
typedef std::unordered_map<uint32, uint32> CounterMap;
@@ -103,6 +103,7 @@ class TC_GAME_API SmartScript
SmartAIEventList mEvents;
SmartAIEventList mInstallEvents;
SmartAIEventList mTimedActionList;
ObjectGuid mTimedActionListInvoker;
bool isProcessingTimedActionList;
Creature* me;
ObjectGuid meOrigGUID;