Core/Spells: fixed build

This commit is contained in:
Ovahlord
2019-07-09 16:04:14 +02:00
parent 5069deb318
commit 290be525a4

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@@ -1635,7 +1635,7 @@ class spell_sha_healing_rain_triggered : public SpellScript
void HandleHeal(SpellEffIndex /*effIndex*/)
{
if (GetHitHeal()() && _targets > 6)
if (GetHitHeal() && _targets > 6)
SetHitHeal((GetHitHeal() * 6) / _targets);
}