Azjol Nerub, Ahn'Kahet: cleanup

--HG--
branch : trunk
This commit is contained in:
Tartalo
2010-03-23 22:34:31 +01:00
parent 72c3c4696b
commit 29201cf687
5 changed files with 217 additions and 222 deletions

View File

@@ -47,24 +47,24 @@ struct boss_amanitarAI : public ScriptedAI
boss_amanitarAI(Creature *c) : ScriptedAI(c)
{
pInstance = c->GetInstanceData();
FirstTime = true;
bFirstTime = true;
}
ScriptedInstance* pInstance;
uint32 roottimer;
uint32 bashtimer;
uint32 bolttimer;
uint32 spawntimer;
uint32 uiRootTimer;
uint32 uiBashTimer;
uint32 uiBoltTimer;
uint32 uiSpawnTimer;
bool FirstTime;
bool bFirstTime;
void Reset()
{
roottimer = urand(5000,9000);
bashtimer = urand(10000,14000);
bolttimer = urand(15000,30000);
spawntimer = 0;
uiRootTimer = urand(5*IN_MILISECONDS,9*IN_MILISECONDS);
uiBashTimer = urand(10*IN_MILISECONDS,14*IN_MILISECONDS);
uiBoltTimer = urand(15*IN_MILISECONDS,30*IN_MILISECONDS);
uiSpawnTimer = 0;
m_creature->SetMeleeDamageSchool(SPELL_SCHOOL_NATURE);
m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_NATURE, true);
@@ -72,11 +72,10 @@ struct boss_amanitarAI : public ScriptedAI
if (pInstance)
{
pInstance->DoRemoveAurasDueToSpellOnPlayers(SPELL_MINI);
if (!FirstTime)
{
if (!bFirstTime)
pInstance->SetData(DATA_AMANITAR_EVENT, FAIL);
}
else FirstTime = false;
else
bFirstTime = false;
}
}
@@ -108,9 +107,9 @@ struct boss_amanitarAI : public ScriptedAI
Position pos;
victim->GetPosition(&pos);
m_creature->GetRandomNearPosition(pos, float(urand(5,80)));
m_creature->SummonCreature(NPC_POISONOUS_MUSHROOM, pos, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30000);
m_creature->SummonCreature(NPC_POISONOUS_MUSHROOM, pos, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30*IN_MILISECONDS);
m_creature->GetRandomNearPosition(pos, float(urand(5,80)));
m_creature->SummonCreature(NPC_HEALTHY_MUSHROOM, pos, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30000);
m_creature->SummonCreature(NPC_HEALTHY_MUSHROOM, pos, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30*IN_MILISECONDS);
}
}
}
@@ -121,31 +120,31 @@ struct boss_amanitarAI : public ScriptedAI
if (!UpdateVictim())
return;
if (spawntimer <= diff)
if (uiSpawnTimer <= diff)
{
SpawnAdds();
spawntimer = urand(35000,40000);
} else spawntimer -= diff;
uiSpawnTimer = urand(35*IN_MILISECONDS,40*IN_MILISECONDS);
} else uiSpawnTimer -= diff;
if (roottimer <= diff)
if (uiRootTimer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_ENTANGLING_ROOTS);
roottimer = urand(15000,30000);
}
uiRootTimer = urand(15*IN_MILISECONDS,30*IN_MILISECONDS);
} else uiRootTimer -= diff;
if (bashtimer <= diff)
if (uiBashTimer <= diff)
{
DoCastVictim(SPELL_BASH);
bashtimer = urand(15000,30000);
} else bashtimer -= diff;
uiBashTimer = urand(15*IN_MILISECONDS,30*IN_MILISECONDS);
} else uiBashTimer -= diff;
if (bolttimer <= diff)
if (uiBoltTimer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_VENOM_BOLT_VOLLEY);
bolttimer = urand(15000,30000);
} else bolttimer -= diff;
uiBoltTimer = urand(15*IN_MILISECONDS,30*IN_MILISECONDS);
} else uiBoltTimer -= diff;
DoMeleeAttackIfReady();
}
@@ -153,13 +152,10 @@ struct boss_amanitarAI : public ScriptedAI
struct mob_amanitar_mushroomsAI : public Scripted_NoMovementAI
{
mob_amanitar_mushroomsAI(Creature* c) : Scripted_NoMovementAI(c)
{
c->SetUInt32Value(UNIT_FIELD_DISPLAYID, 26981); // Unsichtbar...
}
mob_amanitar_mushroomsAI(Creature* c) : Scripted_NoMovementAI(c) {}
uint32 auratimer,
deathtimer; // Without not all will despawn after 30000! :-(
uint32 uiAuraTimer;
uint32 uiDeathTimer;
void Reset()
{
@@ -168,8 +164,8 @@ struct mob_amanitar_mushroomsAI : public Scripted_NoMovementAI
if (m_creature->GetEntry() == NPC_POISONOUS_MUSHROOM)
DoCast(m_creature, SPELL_POISONOUS_MUSHROOM_VISUAL_AURA, true);
auratimer = 0;
deathtimer = 30000;
uiAuraTimer = 0;
uiDeathTimer = 30*IN_MILISECONDS;
}
void JustDied(Unit *killer)
@@ -191,17 +187,16 @@ struct mob_amanitar_mushroomsAI : public Scripted_NoMovementAI
{
if (m_creature->GetEntry() == NPC_POISONOUS_MUSHROOM)
{
if (auratimer <= diff)
if (uiAuraTimer <= diff)
{
DoCast(m_creature, SPELL_POISONOUS_MUSHROOM_VISUAL_AREA, true);
DoCast(m_creature, SPELL_POISONOUS_MUSHROOM_POISON_CLOUD, false);
auratimer = 7000;
} else auratimer -= diff;
uiAuraTimer = 7*IN_MILISECONDS;
} else uiAuraTimer -= diff;
}
if (deathtimer <= diff)
{
if (uiDeathTimer <= diff)
m_creature->DisappearAndDie();
} else deathtimer -= diff;
else uiDeathTimer -= diff;
}
};

View File

@@ -43,7 +43,9 @@ enum Spells
SPELL_BROOD_PLAGUE = 56130,
H_SPELL_BROOD_PLAGUE = 59467,
H_SPELL_BROOD_RAGE = 59465,
SPELL_ENRAGE = 26662 // Enraged if too far away from home
SPELL_ENRAGE = 26662, // Enraged if too far away from home
SPELL_SUMMON_SWARMERS = 56119, //2x 30178 -- 2x every 10secs
SPELL_SUMMON_SWARM_GUARD = 56120, //1x 30176 -- every 25secs
};
enum Creatures
@@ -52,13 +54,6 @@ enum Creatures
MOB_AHNKAHAR_GUARDIAN_ENTRY = 30176
};
enum CreatureSpells
{
SPELL_SUMMON_SWARMERS = 56119, //2x 30178 -- 2x every 10secs
SPELL_SUMMON_SWARM_GUARD = 56120, //1x 30176 -- every 25secs
SPELL_GUARDIAN_AURA = 56151
};
#define EMOTE_HATCHES "An Ahn'kahar Guardian hatches!"
struct boss_elder_nadoxAI : public ScriptedAI
@@ -68,29 +63,29 @@ struct boss_elder_nadoxAI : public ScriptedAI
pInstance = c->GetInstanceData();
}
uint32 plague_Timer;
uint32 rage_Timer;
uint32 uiPlagueTimer;
uint32 uiRagueTimer;
uint32 swarmer_spawn_Timer;
uint32 guard_spawn_Timer;
uint32 enrage_Timer;
uint32 uiSwarmerSpawnTimer;
uint32 uiGuardSpawnTimer;
uint32 uiEnragueTimer;
bool GuardSpawned;
bool bGuardSpawned;
ScriptedInstance *pInstance;
void Reset()
{
plague_Timer = 13000;
rage_Timer = 20000;
uiPlagueTimer = 13*IN_MILISECONDS;
uiRagueTimer = 20*IN_MILISECONDS;
swarmer_spawn_Timer = 10000;
guard_spawn_Timer = 25000;
uiSwarmerSpawnTimer = 10*IN_MILISECONDS;
uiGuardSpawnTimer = 25*IN_MILISECONDS;
enrage_Timer = 5000;
uiEnragueTimer = 5*IN_MILISECONDS;
DeadAhnkaharGuardian = false;
GuardSpawned = false;
bGuardSpawned = false;
if (pInstance)
pInstance->SetData(DATA_ELDER_NADOX_EVENT, NOT_STARTED);
@@ -106,8 +101,6 @@ struct boss_elder_nadoxAI : public ScriptedAI
void KilledUnit(Unit *victim)
{
if (victim == m_creature)
return;
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), m_creature);
}
@@ -128,42 +121,40 @@ struct boss_elder_nadoxAI : public ScriptedAI
if (!UpdateVictim())
return;
if (plague_Timer <= diff)
if (uiPlagueTimer <= diff)
{
DoCast(m_creature->getVictim(), DUNGEON_MODE(SPELL_BROOD_PLAGUE, H_SPELL_BROOD_PLAGUE));
plague_Timer = 15000;
} else plague_Timer -= diff;
uiPlagueTimer = 15*IN_MILISECONDS;
} else uiPlagueTimer -= diff;
if (IsHeroic())
if (rage_Timer <= diff)
if (uiRagueTimer <= diff)
{
Unit* Swarmer = m_creature->FindNearestCreature(MOB_AHNKAHAR_SWARMER, 35);
if (Swarmer)
if (Creature *pSwarmer = m_creature->FindNearestCreature(MOB_AHNKAHAR_SWARMER, 35))
{
DoCast(Swarmer, H_SPELL_BROOD_RAGE, true);
rage_Timer = 15000;
DoCast(pSwarmer, H_SPELL_BROOD_RAGE, true);
uiRagueTimer = 15*IN_MILISECONDS;
}
} else rage_Timer -= diff;
} else uiRagueTimer -= diff;
if (swarmer_spawn_Timer <= diff)
if (uiSwarmerSpawnTimer <= diff)
{
DoCast(m_creature, SPELL_SUMMON_SWARMERS, true);
DoCast(m_creature, SPELL_SUMMON_SWARMERS);
if (urand(1,3) == 3) // 33% chance of dialog
DoScriptText(RAND(SAY_EGG_SAC_1,SAY_EGG_SAC_2), m_creature);
swarmer_spawn_Timer = 10000;
} else swarmer_spawn_Timer -= diff;
uiSwarmerSpawnTimer = 10*IN_MILISECONDS;
} else uiSwarmerSpawnTimer -= diff;
if (!GuardSpawned && guard_spawn_Timer <= diff)
if (!bGuardSpawned && uiGuardSpawnTimer <= diff)
{
m_creature->MonsterTextEmote(EMOTE_HATCHES,m_creature->GetGUID(),true);
DoCast(m_creature, SPELL_SUMMON_SWARM_GUARD);
GuardSpawned = true;
} else guard_spawn_Timer -= diff;
bGuardSpawned = true;
} else uiGuardSpawnTimer -= diff;
if (enrage_Timer <= diff)
if (uiEnragueTimer <= diff)
{
if (m_creature->HasAura(SPELL_ENRAGE,0))
return;
@@ -174,8 +165,8 @@ struct boss_elder_nadoxAI : public ScriptedAI
if (!m_creature->IsNonMeleeSpellCasted(false))
DoCast(m_creature, SPELL_ENRAGE, true);
enrage_Timer = 5000;
} else enrage_Timer -= diff;
uiEnragueTimer = 5*IN_MILISECONDS;
} else uiEnragueTimer -= diff;
DoMeleeAttackIfReady();
}
@@ -186,7 +177,11 @@ CreatureAI* GetAI_boss_elder_nadox(Creature* pCreature)
return new boss_elder_nadoxAI(pCreature);
}
#define SPELL_SPRINT 56354
enum AddSpells
{
SPELL_SPRINT = 56354,
SPELL_GUARDIAN_AURA = 56151
};
struct mob_ahnkahar_nerubianAI : public ScriptedAI
{
@@ -196,13 +191,13 @@ struct mob_ahnkahar_nerubianAI : public ScriptedAI
}
ScriptedInstance *pInstance;
uint32 sprint_Timer;
uint32 uiSprintTimer;
void Reset()
{
if (m_creature->GetEntry() == 30176) //magic numbers are bad!
if (m_creature->GetEntry() == MOB_AHNKAHAR_GUARDIAN_ENTRY) //magic numbers are bad!
DoCast(m_creature, SPELL_GUARDIAN_AURA, true);
sprint_Timer = 10000;
uiSprintTimer = 10*IN_MILISECONDS;
}
void JustDied(Unit *killer)
@@ -215,7 +210,10 @@ struct mob_ahnkahar_nerubianAI : public ScriptedAI
void UpdateAI(const uint32 diff)
{
if (m_creature->GetEntry() == 30176) //magic numbers are bad!
if (!UpdateVictim())
return;
if (m_creature->GetEntry() == MOB_AHNKAHAR_GUARDIAN_ENTRY)
m_creature->RemoveAurasDueToSpell(SPELL_GUARDIAN_AURA);
if (pInstance)
@@ -229,16 +227,17 @@ struct mob_ahnkahar_nerubianAI : public ScriptedAI
if (!UpdateVictim())
return;
if (sprint_Timer <= diff)
if (uiSprintTimer <= diff)
{
DoCast(m_creature, SPELL_SPRINT);
sprint_Timer = 25000;
} else sprint_Timer -= diff;
uiSprintTimer = 25*IN_MILISECONDS;
} else uiSprintTimer -= diff;
DoMeleeAttackIfReady();
}
};
//HACK: No, AI. Replace with proper db content?
struct mob_nadox_eggsAI : public Scripted_NoMovementAI
{
mob_nadox_eggsAI(Creature* c) : Scripted_NoMovementAI(c)

View File

@@ -33,7 +33,13 @@ enum Spells
SPELL_SHADOW_BOLT_VOLLEY = 57942,
H_SPELL_SHADOW_BOLT_VOLLEY = 59975,
SPELL_SHIVER = 57949,
H_SPELL_SHIVER = 59978
H_SPELL_SHIVER = 59978,
SPELL_CLONE_PLAYER = 57507, //casted on player during insanity
SPELL_INSANITY_PHASING_1 = 57508,
SPELL_INSANITY_PHASING_2 = 57509,
SPELL_INSANITY_PHASING_3 = 57519,
SPELL_INSANITY_PHASING_4 = 57511,
SPELL_INSANITY_PHASING_5 = 57512
};
enum Creatures
@@ -126,7 +132,7 @@ struct boss_volazjAI : public ScriptedAI
// Fixme: allow mirror image query to send other guid to get rid of minion status
summon->SetUInt64Value(UNIT_FIELD_CREATEDBY, plr->GetGUID());
// clone
plr->CastSpell(summon, 57507, true);
plr->CastSpell(summon, SPELL_CLONE_PLAYER, true);
// set phase
summon->SetPhaseMask((1<<(4+insanityHandled)),true);
}
@@ -138,9 +144,9 @@ struct boss_volazjAI : public ScriptedAI
void Reset()
{
uiEncounterTimer = 0;
uiMindFlayTimer = 8000;
uiShadowBoltVolleyTimer = 5000;
uiShiverTimer = 15000;
uiMindFlayTimer = 8*IN_MILISECONDS;
uiShadowBoltVolleyTimer = 5*IN_MILISECONDS;
uiShiverTimer = 15*IN_MILISECONDS;
if (pInstance)
pInstance->SetData(DATA_HERALD_VOLAZJ, NOT_STARTED);
@@ -174,19 +180,19 @@ struct boss_volazjAI : public ScriptedAI
switch (phase)
{
case 16:
spell = 57508;
spell = SPELL_INSANITY_PHASING_1;
break;
case 32:
spell = 57509;
spell = SPELL_INSANITY_PHASING_2;
break;
case 64:
spell = 57510;
spell = SPELL_INSANITY_PHASING_3;
break;
case 128:
spell = 57511;
spell = SPELL_INSANITY_PHASING_4;
break;
case 256:
spell = 57512;
spell = SPELL_INSANITY_PHASING_5;
break;
}
return spell;
@@ -256,20 +262,20 @@ struct boss_volazjAI : public ScriptedAI
if (uiMindFlayTimer <= diff)
{
DoCast(m_creature->getVictim(), DUNGEON_MODE(SPELL_MIND_FLAY, H_SPELL_MIND_FLAY));
uiMindFlayTimer = 20000;
uiMindFlayTimer = 20*IN_MILISECONDS;
} else uiMindFlayTimer -= diff;
if (uiShadowBoltVolleyTimer <= diff)
{
DoCast(m_creature->getVictim(), DUNGEON_MODE(SPELL_SHADOW_BOLT_VOLLEY, H_SPELL_SHADOW_BOLT_VOLLEY));
uiShadowBoltVolleyTimer = 5000;
uiShadowBoltVolleyTimer = 5*IN_MILISECONDS;
} else uiShadowBoltVolleyTimer -= diff;
if (uiShiverTimer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, DUNGEON_MODE(SPELL_SHIVER, H_SPELL_SHIVER));
uiShiverTimer = 15000;
uiShiverTimer = 15*IN_MILISECONDS;
} else uiShiverTimer -= diff;
uiEncounterTimer += diff;
@@ -283,7 +289,7 @@ struct boss_volazjAI : public ScriptedAI
if (pInstance)
{
pInstance->SetData(DATA_HERALD_VOLAZJ, DONE);
if (IsHeroic() && uiEncounterTimer < 120000)
if (IsHeroic() && uiEncounterTimer < 120*IN_MILISECONDS)
pInstance->DoCompleteAchievement(ACHIEV_QUICK_DEMISE);
}
@@ -292,9 +298,6 @@ struct boss_volazjAI : public ScriptedAI
void KilledUnit(Unit *victim)
{
if (victim == m_creature)
return;
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), m_creature);
}
};

View File

@@ -50,12 +50,17 @@ enum Spells
SPELL_LIGHTNING_BOLT = 56891, // 40Y
SPELL_LIGHTNING_BOLT_H = 60032, // 40Y
SPELL_THUNDERSHOCK = 56926, // 30Y
SPELL_THUNDERSHOCK_H = 60029 // 30Y
SPELL_THUNDERSHOCK_H = 60029 // 30Y
};
enum Creatures
{
NPC_JEDOGA_CONTROLLER = 30181
};
const Position JedogaPosition[2] =
{
{372.330994f, -705.278015f, -0.624178f, 5.427970f},
{372.330994f, -705.278015f, -0.624178f, 5.427970f},
{372.330994f, -705.278015f, -16.179716f, 5.427970f}
};
@@ -64,8 +69,8 @@ struct boss_jedoga_shadowseekerAI : public ScriptedAI
boss_jedoga_shadowseekerAI(Creature* c) : ScriptedAI(c)
{
pInstance = c->GetInstanceData();
FirstTime = true;
predone = false;
bFirstTime = true;
bPreDone = false;
}
ScriptedInstance* pInstance;
@@ -75,21 +80,21 @@ struct boss_jedoga_shadowseekerAI : public ScriptedAI
uint32 uiBoltTimer;
uint32 uiThunderTimer;
bool predone;
bool bPreDone;
bool bOpFerok;
bool bOnGround;
bool bOpFerokFail;
bool bCanDown;
bool FirstTime;
bool bFirstTime;
void Reset()
{
uiOpFerTimer = urand(15000,20000);
uiOpFerTimer = urand(15*IN_MILISECONDS,20*IN_MILISECONDS);
uiCycloneTimer = 3000;
uiBoltTimer = 7000;
uiThunderTimer = 12000;
uiCycloneTimer = 3*IN_MILISECONDS;
uiBoltTimer = 7*IN_MILISECONDS;
uiThunderTimer = 12*IN_MILISECONDS;
bOpFerok = false;
bOpFerokFail = false;
@@ -98,7 +103,7 @@ struct boss_jedoga_shadowseekerAI : public ScriptedAI
if (pInstance)
{
if (!FirstTime)
if (!bFirstTime)
pInstance->SetData(DATA_JEDOGA_SHADOWSEEKER_EVENT, FAIL);
pInstance->SetData64(DATA_PL_JEDOGA_TARGET, 0);
@@ -107,12 +112,12 @@ struct boss_jedoga_shadowseekerAI : public ScriptedAI
}
MoveUp();
FirstTime = false;
bFirstTime = false;
}
void EnterCombat(Unit* who)
{
if (!pInstance || (who->GetTypeId() == TYPEID_UNIT && who->GetEntry() == 30181))
if (!pInstance || (who->GetTypeId() == TYPEID_UNIT && who->GetEntry() == NPC_JEDOGA_CONTROLLER))
return;
DoScriptText(TEXT_AGGRO, m_creature);
@@ -122,7 +127,7 @@ struct boss_jedoga_shadowseekerAI : public ScriptedAI
void AttackStart(Unit* who)
{
if (!who || (who->GetTypeId() == TYPEID_UNIT && who->GetEntry() == 30181))
if (!who || (who->GetTypeId() == TYPEID_UNIT && who->GetEntry() == NPC_JEDOGA_CONTROLLER))
return;
ScriptedAI::AttackStart(who);
@@ -145,13 +150,13 @@ struct boss_jedoga_shadowseekerAI : public ScriptedAI
void MoveInLineOfSight(Unit* who)
{
if (!pInstance || !who || (who->GetTypeId() == TYPEID_UNIT && who->GetEntry() == 30181))
if (!pInstance || !who || (who->GetTypeId() == TYPEID_UNIT && who->GetEntry() == NPC_JEDOGA_CONTROLLER))
return;
if (!predone && who->GetTypeId() == TYPEID_PLAYER && m_creature->GetDistance(who) < 100.0f)
if (!bPreDone && who->GetTypeId() == TYPEID_PLAYER && m_creature->GetDistance(who) < 100.0f)
{
DoScriptText(RAND(TEXT_PREACHING_1, TEXT_PREACHING_2, TEXT_PREACHING_3, TEXT_PREACHING_4, TEXT_PREACHING_5), m_creature);
predone = true;
bPreDone = true;
}
if (pInstance->GetData(DATA_JEDOGA_SHADOWSEEKER_EVENT) != IN_PROGRESS || !bOnGround)
@@ -243,7 +248,7 @@ struct boss_jedoga_shadowseekerAI : public ScriptedAI
if (pInstance->GetData(DATA_JEDOGA_SHADOWSEEKER_EVENT) == IN_PROGRESS) OpferRufen();
bOnGround = false;
uiOpFerTimer = urand(15000,30000);
uiOpFerTimer = urand(15*IN_MILISECONDS,30*IN_MILISECONDS);
}
void OpferRufen()
@@ -299,7 +304,7 @@ struct boss_jedoga_shadowseekerAI : public ScriptedAI
if (uiCycloneTimer <= diff)
{
DoCast(m_creature, DUNGEON_MODE(SPELL_CYCLONE_STRIKE, SPELL_CYCLONE_STRIKE_H), false);
uiCycloneTimer = urand(15000,30000);
uiCycloneTimer = urand(15*IN_MILISECONDS,30*IN_MILISECONDS);
} else uiCycloneTimer -= diff;
if (uiBoltTimer <= diff)
@@ -307,7 +312,7 @@ struct boss_jedoga_shadowseekerAI : public ScriptedAI
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
m_creature->CastSpell(pTarget, DUNGEON_MODE(SPELL_LIGHTNING_BOLT, SPELL_LIGHTNING_BOLT_H), false);
uiBoltTimer = urand(15000,30000);
uiBoltTimer = urand(15*IN_MILISECONDS,30*IN_MILISECONDS);
} else uiBoltTimer -= diff;
if (uiThunderTimer <= diff)
@@ -315,7 +320,7 @@ struct boss_jedoga_shadowseekerAI : public ScriptedAI
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
m_creature->CastSpell(pTarget, DUNGEON_MODE(SPELL_THUNDERSHOCK, SPELL_THUNDERSHOCK_H), false);
uiThunderTimer = urand(15000,30000);
uiThunderTimer = urand(15*IN_MILISECONDS,30*IN_MILISECONDS);
} else uiThunderTimer -= diff;
if (uiOpFerTimer <= diff)
@@ -337,17 +342,17 @@ struct mob_jedoga_initiandAI : public ScriptedAI
ScriptedInstance* pInstance;
uint32 checktimer;
uint32 bCheckTimer;
bool walking;
bool bWalking;
void Reset()
{
if (!pInstance)
return;
walking = false;
checktimer = 2000;
bWalking = false;
bCheckTimer = 2*IN_MILISECONDS;
if (pInstance->GetData(DATA_JEDOGA_SHADOWSEEKER_EVENT) != IN_PROGRESS)
{
@@ -369,7 +374,7 @@ struct mob_jedoga_initiandAI : public ScriptedAI
{
if (!Killer || !pInstance) return;
if (walking)
if (bWalking)
{
Creature* boss = m_creature->GetMap()->GetCreature(pInstance->GetData64(DATA_JEDOGA_SHADOWSEEKER));
if (boss && !CAST_AI(boss_jedoga_shadowseekerAI, boss->AI())->bOpFerok) CAST_AI(boss_jedoga_shadowseekerAI, boss->AI())->bOpFerokFail = true;
@@ -377,7 +382,7 @@ struct mob_jedoga_initiandAI : public ScriptedAI
if (Killer->GetTypeId() == TYPEID_PLAYER) pInstance->SetData(DATA_INITIAND_KILLED, 1);
pInstance->SetData64(DATA_ADD_JEDOGA_OPFER, 0);
walking = false;
bWalking = false;
}
if (Killer->GetTypeId() == TYPEID_PLAYER) pInstance->SetData64(DATA_PL_JEDOGA_TARGET, Killer->GetGUID());
}
@@ -423,9 +428,9 @@ struct mob_jedoga_initiandAI : public ScriptedAI
void UpdateAI(const uint32 diff)
{
if (pInstance && checktimer <= diff)
if (pInstance && bCheckTimer <= diff)
{
if (m_creature->GetGUID() == pInstance->GetData64(DATA_ADD_JEDOGA_OPFER) && !walking)
if (m_creature->GetGUID() == pInstance->GetData64(DATA_ADD_JEDOGA_OPFER) && !bWalking)
{
m_creature->RemoveAurasDueToSpell(SPELL_SPHERE_VISUAL);
m_creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, false);
@@ -443,9 +448,9 @@ struct mob_jedoga_initiandAI : public ScriptedAI
m_creature->GetMotionMaster()->Clear(false);
m_creature->GetMotionMaster()->MovePoint(1, JedogaPosition[1]);
walking = true;
bWalking = true;
}
if (!walking)
if (!bWalking)
{
if (pInstance->GetData(DATA_JEDOGA_SHADOWSEEKER_EVENT) != IN_PROGRESS && m_creature->HasAura(SPELL_SPHERE_VISUAL))
{
@@ -462,8 +467,8 @@ struct mob_jedoga_initiandAI : public ScriptedAI
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
}
}
checktimer = 2000;
} else checktimer -= diff;
bCheckTimer = 2*IN_MILISECONDS;
} else bCheckTimer -= diff;
//Return since we have no target
if (!UpdateVictim())
@@ -487,20 +492,20 @@ struct npc_jedogas_aufseher_triggerAI : public Scripted_NoMovementAI
npc_jedogas_aufseher_triggerAI(Creature* c) : Scripted_NoMovementAI(c)
{
pInstance = c->GetInstanceData();
c->SetUInt32Value(UNIT_FIELD_DISPLAYID, 11686);
c->setFaction(35);
removed = false;
removed2 = false;
casted = false;
casted2 = false;
// c->SetUInt32Value(UNIT_FIELD_DISPLAYID, 11686);
// c->setFaction(35);
bRemoved = false;
bRemoved2 = false;
bCasted = false;
bCasted2 = false;
}
ScriptedInstance* pInstance;
bool removed;
bool removed2;
bool casted;
bool casted2;
bool bRemoved;
bool bRemoved2;
bool bCasted;
bool bCasted2;
void Reset() {}
void EnterCombat(Unit* who) {}
@@ -512,36 +517,36 @@ struct npc_jedogas_aufseher_triggerAI : public Scripted_NoMovementAI
if (!pInstance)
return;
if (!removed && m_creature->GetPositionX() > 440.0f)
if (!bRemoved && m_creature->GetPositionX() > 440.0f)
{
if (pInstance->GetData(DATA_PRINCE_TALDARAM_EVENT) == DONE)
{
m_creature->InterruptNonMeleeSpells(true);
removed = true;
bRemoved = true;
return;
}
if (!casted)
if (!bCasted)
{
DoCast(m_creature, SPELL_BEAM_VISUAL_JEDOGAS_AUFSEHER_1, false);
casted = true;
bCasted = true;
}
}
if (!removed2 && m_creature->GetPositionX() < 440.0f)
if (!bRemoved2 && m_creature->GetPositionX() < 440.0f)
{
if (!casted2 && pInstance->GetData(DATA_JEDOGA_TRIGGER_SWITCH))
if (!bCasted2 && pInstance->GetData(DATA_JEDOGA_TRIGGER_SWITCH))
{
DoCast(m_creature, SPELL_BEAM_VISUAL_JEDOGAS_AUFSEHER_2, false);
casted2 = true;
bCasted2 = true;
}
if (casted2 && !pInstance->GetData(DATA_JEDOGA_TRIGGER_SWITCH))
if (bCasted2 && !pInstance->GetData(DATA_JEDOGA_TRIGGER_SWITCH))
{
m_creature->InterruptNonMeleeSpells(true);
casted2 = false;
bCasted2 = false;
}
if (!removed2 && pInstance->GetData(DATA_JEDOGA_SHADOWSEEKER_EVENT) == DONE)
if (!bRemoved2 && pInstance->GetData(DATA_JEDOGA_SHADOWSEEKER_EVENT) == DONE)
{
m_creature->InterruptNonMeleeSpells(true);
removed2 = true;
bRemoved2 = true;
}
}
}

View File

@@ -1,5 +1,5 @@
/*
* Copyright (C) 2009 Trinity <http://www.trinitycore.org/>
* Copyright (C) 2009 - 2010 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -16,59 +16,51 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* ScriptData
SDName: boss_prince_taldaram
SDAuthor: Tartalo & tlexii
SD%Complete: 0
SDComment:
SDCategory: Ahn'kahet
EndScriptData */
#include "ScriptedPch.h"
#include "ahnkahet.h"
enum Spells
{
SPELL_BLOODTHIRST = 55968, //Trigger Spell + add aura
SPELL_CONJURE_FLAME_SPHERE = 55931,
SPELL_FLAME_SPHERE_SUMMON_1 = 55895,// 1x 30106
H_SPELL_FLAME_SPHERE_SUMMON_1 = 59511,// 1x 31686
H_SPELL_FLAME_SPHERE_SUMMON_2 = 59512,// 1x 31687
SPELL_FLAME_SPHERE_SPAWN_EFFECT = 55891,
SPELL_FLAME_SPHERE_VISUAL = 55928,
SPELL_FLAME_SPHERE_PERIODIC = 55926,
H_SPELL_FLAME_SPHERE_PERIODIC = 59508,
SPELL_FLAME_SPHERE_DEATH_EFFECT = 55947,
SPELL_BEAM_VISUAL = 60342,
SPELL_EMBRACE_OF_THE_VAMPYR = 55959,
H_SPELL_EMBRACE_OF_THE_VAMPYR = 59513,
SPELL_VANISH = 55964,
CREATURE_FLAME_SPHERE = 30106,
H_CREATURE_FLAME_SPHERE_1 = 31686,
H_CREATURE_FLAME_SPHERE_2 = 31687
SPELL_BLOODTHIRST = 55968, //Trigger Spell + add aura
SPELL_CONJURE_FLAME_SPHERE = 55931,
SPELL_FLAME_SPHERE_SUMMON_1 = 55895,// 1x 30106
H_SPELL_FLAME_SPHERE_SUMMON_1 = 59511,// 1x 31686
H_SPELL_FLAME_SPHERE_SUMMON_2 = 59512,// 1x 31687
SPELL_FLAME_SPHERE_SPAWN_EFFECT = 55891,
SPELL_FLAME_SPHERE_VISUAL = 55928,
SPELL_FLAME_SPHERE_PERIODIC = 55926,
H_SPELL_FLAME_SPHERE_PERIODIC = 59508,
SPELL_FLAME_SPHERE_DEATH_EFFECT = 55947,
SPELL_BEAM_VISUAL = 60342,
SPELL_EMBRACE_OF_THE_VAMPYR = 55959,
H_SPELL_EMBRACE_OF_THE_VAMPYR = 59513,
SPELL_VANISH = 55964,
CREATURE_FLAME_SPHERE = 30106,
H_CREATURE_FLAME_SPHERE_1 = 31686,
H_CREATURE_FLAME_SPHERE_2 = 31687
};
enum Misc
{
DATA_EMBRACE_DMG = 20000,
H_DATA_EMBRACE_DMG = 40000,
DATA_SPHERE_DISTANCE = 15
DATA_EMBRACE_DMG = 20000,
H_DATA_EMBRACE_DMG = 40000,
DATA_SPHERE_DISTANCE = 15
};
#define DATA_SPHERE_ANGLE_OFFSET 0.7
#define DATA_GROUND_POSITION_Z 11.4
enum Achievements
{
ACHIEVEMENT_THE_PARTY_IS_OVER = 1861
ACHIEV_THE_PARTY_IS_OVER = 1861
};
enum Yells
{
SAY_AGGRO = -1619021,
SAY_SLAY_1 = -1619022,
SAY_SLAY_2 = -1619023,
SAY_DEATH = -1619024,
SAY_FEED_1 = -1619025,
SAY_FEED_2 = -1619026,
SAY_VANISH_1 = -1619027,
SAY_VANISH_2 = -1619028
SAY_AGGRO = -1619021,
SAY_SLAY_1 = -1619022,
SAY_SLAY_2 = -1619023,
SAY_DEATH = -1619024,
SAY_FEED_1 = -1619025,
SAY_FEED_2 = -1619026,
SAY_VANISH_1 = -1619027,
SAY_VANISH_2 = -1619028
};
enum CombatPhase
{
@@ -78,6 +70,11 @@ enum CombatPhase
VANISHED,
FEEDING
};
enum GameObjects
{
GO_SPHERE1 = 193093,
GO_SPHERE2 = 193094
};
struct boss_taldaramAI : public ScriptedAI
{
@@ -104,10 +101,10 @@ struct boss_taldaramAI : public ScriptedAI
void Reset()
{
uiBloodthirstTimer = 10000;
uiVanishTimer = (25 + rand()%10)*1000;
uiEmbraceTimer = 20000;
uiFlamesphereTimer = 5000;
uiBloodthirstTimer = 10*IN_MILISECONDS;
uiVanishTimer = urand(25*IN_MILISECONDS,35*IN_MILISECONDS);
uiEmbraceTimer = 20*IN_MILISECONDS;
uiFlamesphereTimer = 5*IN_MILISECONDS;
uiEmbraceTakenDamage = 0;
Phase = NORMAL;
uiPhaseTimer = 0;
@@ -136,7 +133,7 @@ struct boss_taldaramAI : public ScriptedAI
Creature* pSpheres[3];
//DoCast(m_creature, SPELL_FLAME_SPHERE_SUMMON_1);
pSpheres[0] = DoSpawnCreature(CREATURE_FLAME_SPHERE, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
pSpheres[0] = DoSpawnCreature(CREATURE_FLAME_SPHERE, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10*IN_MILISECONDS);
Unit *pSphereTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pSphereTarget && pSpheres[0])
{
@@ -149,9 +146,9 @@ struct boss_taldaramAI : public ScriptedAI
if (IsHeroic())
{
//DoCast(m_creature, H_SPELL_FLAME_SPHERE_SUMMON_1);
pSpheres[1] = DoSpawnCreature(H_CREATURE_FLAME_SPHERE_1, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
pSpheres[1] = DoSpawnCreature(H_CREATURE_FLAME_SPHERE_1, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10*IN_MILISECONDS);
//DoCast(m_creature, H_SPELL_FLAME_SPHERE_SUMMON_2);
pSpheres[2] = DoSpawnCreature(H_CREATURE_FLAME_SPHERE_2, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
pSpheres[2] = DoSpawnCreature(H_CREATURE_FLAME_SPHERE_2, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10*IN_MILISECONDS);
if (pSphereTarget && pSpheres[1] && pSpheres[2])
{
float angle,x,y;
@@ -187,7 +184,7 @@ struct boss_taldaramAI : public ScriptedAI
m_creature->SetSpeed(MOVE_WALK, 1.0f, true);
m_creature->GetMotionMaster()->MoveChase(m_creature->getVictim());
Phase = FEEDING;
uiPhaseTimer = 20000;
uiPhaseTimer = 20*IN_MILISECONDS;
break;
case FEEDING:
Phase = NORMAL;
@@ -198,15 +195,15 @@ struct boss_taldaramAI : public ScriptedAI
if (uiBloodthirstTimer <= diff)
{
DoCast(m_creature->getVictim(), SPELL_BLOODTHIRST);
uiBloodthirstTimer = 10000;
uiBloodthirstTimer = 10*IN_MILISECONDS;
} else uiBloodthirstTimer -= diff;
if (uiFlamesphereTimer <= diff)
{
DoCast(m_creature, SPELL_CONJURE_FLAME_SPHERE);
Phase = CASTING_FLAME_SPHERES;
uiPhaseTimer = 3000 + diff;
uiFlamesphereTimer = 15000;
uiPhaseTimer = 3*IN_MILISECONDS + diff;
uiFlamesphereTimer = 15*IN_MILISECONDS;
} else uiFlamesphereTimer -= diff;
if (uiVanishTimer <= diff)
@@ -234,7 +231,7 @@ struct boss_taldaramAI : public ScriptedAI
uiEmbraceTarget = pEmbraceTarget->GetGUID();
}
uiVanishTimer = urand(25000,35000);
uiVanishTimer = urand(25*IN_MILISECONDS,35*IN_MILISECONDS);
} else uiVanishTimer -= diff;
DoMeleeAttackIfReady();
@@ -268,15 +265,11 @@ struct boss_taldaramAI : public ScriptedAI
{
pInstance->SetData(DATA_PRINCE_TALDARAM_EVENT, DONE);
//The Party's Over achievement:
AchievementEntry const *AchievThePartyIsOver = GetAchievementStore()->LookupEntry(ACHIEVEMENT_THE_PARTY_IS_OVER);
Map* pMap = m_creature->GetMap();
if (pMap && pMap->IsDungeon() && IsHeroic() && AchievThePartyIsOver)
if (IsHeroic())
{
Map::PlayerList const &players = pMap->GetPlayers();
Map::PlayerList const &players = pInstance->instance->GetPlayers();
if (players.getSize() < 5)
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
itr->getSource()->CompletedAchievement(AchievThePartyIsOver);
pInstance->DoCompleteAchievement(ACHIEV_THE_PARTY_IS_OVER);
}
}
}
@@ -358,7 +351,7 @@ struct mob_taldaram_flamesphereAI : public ScriptedAI
DoCast(m_creature, SPELL_FLAME_SPHERE_VISUAL);
DoCast(m_creature, SPELL_FLAME_SPHERE_SPAWN_EFFECT);
DoCast(m_creature, DUNGEON_MODE(SPELL_FLAME_SPHERE_PERIODIC, H_SPELL_FLAME_SPHERE_PERIODIC));
uiDespawnTimer = 10000;
uiDespawnTimer = 10*IN_MILISECONDS;
}
void EnterCombat(Unit *who) {}
@@ -401,8 +394,8 @@ bool GOHello_prince_taldaram_sphere(Player *pPlayer, GameObject *pGO)
switch(pGO->GetEntry())
{
case 193093: pInstance->SetData(DATA_SPHERE1_EVENT,IN_PROGRESS); break;
case 193094: pInstance->SetData(DATA_SPHERE2_EVENT,IN_PROGRESS); break;
case GO_SPHERE1: pInstance->SetData(DATA_SPHERE1_EVENT,IN_PROGRESS); break;
case GO_SPHERE2: pInstance->SetData(DATA_SPHERE2_EVENT,IN_PROGRESS); break;
}
CAST_AI(boss_taldaramAI, pPrinceTaldaram->AI())->CheckSpheres();