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DB: fix import
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@@ -1,5 +1,5 @@
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SET @OGUID:=78976;
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DELETE FROM `gameobject` WHERE `guid` BETWEEN @OGUID+0 AND @OGUID+543;
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DELETE FROM `gameobject` WHERE `guid` BETWEEN @OGUID+0 AND @OGUID+544;
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INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseId`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES
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(@OGUID+0 , 187567, 530, 1, 1, -2972.565, 2562.675, 83.66947, 5.829401, 0, 0, 0, 1, 120, 255, 1), -- 187567 (Area: 3744)
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(@OGUID+1 , 187567, 530, 1, 1, -2955.605, 2554.495, 110.3285, 5.846854, 0, 0, 0, 1, 120, 255, 1), -- 187567 (Area: 3744)
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