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https://github.com/TrinityCore/TrinityCore.git
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Scripts/Instances/DK: Update Trollgore to new register model (#26582)
This commit is contained in:
@@ -69,267 +69,212 @@ enum Events
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Position const Landing = { -263.0534f, -660.8658f, 26.50903f, 0.0f };
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class boss_trollgore : public CreatureScript
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struct boss_trollgore : public BossAI
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{
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public:
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boss_trollgore() : CreatureScript("boss_trollgore") { }
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boss_trollgore(Creature* creature) : BossAI(creature, DATA_TROLLGORE)
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{
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Initialize();
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}
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struct boss_trollgoreAI : public BossAI
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void Initialize()
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{
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_consumptionJunction = true;
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}
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void Reset() override
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{
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_Reset();
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Initialize();
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}
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void JustEngagedWith(Unit* who) override
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{
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BossAI::JustEngagedWith(who);
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Talk(SAY_AGGRO);
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events.ScheduleEvent(EVENT_CONSUME, 15s);
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events.ScheduleEvent(EVENT_CRUSH, 1s, 5s);
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events.ScheduleEvent(EVENT_INFECTED_WOUND, 10s, 60s);
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events.ScheduleEvent(EVENT_CORPSE_EXPLODE, 3s);
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events.ScheduleEvent(EVENT_SPAWN, 30s, 40s);
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}
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void UpdateAI(uint32 diff) override
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{
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if (!UpdateVictim())
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return;
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events.Update(diff);
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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while (uint32 eventId = events.ExecuteEvent())
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{
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boss_trollgoreAI(Creature* creature) : BossAI(creature, DATA_TROLLGORE)
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switch (eventId)
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{
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Initialize();
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case EVENT_CONSUME:
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Talk(SAY_CONSUME);
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DoCastAOE(SPELL_CONSUME);
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events.ScheduleEvent(EVENT_CONSUME, 15s);
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break;
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case EVENT_CRUSH:
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DoCastVictim(SPELL_CRUSH);
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events.ScheduleEvent(EVENT_CRUSH, 10s, 15s);
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break;
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case EVENT_INFECTED_WOUND:
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DoCastVictim(SPELL_INFECTED_WOUND);
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events.ScheduleEvent(EVENT_INFECTED_WOUND, 25s, 35s);
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break;
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case EVENT_CORPSE_EXPLODE:
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Talk(SAY_EXPLODE);
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DoCastAOE(SPELL_CORPSE_EXPLODE);
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events.ScheduleEvent(EVENT_CORPSE_EXPLODE, 15s, 19s);
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break;
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case EVENT_SPAWN:
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for (uint8 i = 0; i < 3; ++i)
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if (Creature* trigger = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_TROLLGORE_INVADER_SUMMONER_1 + i)))
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trigger->CastSpell(trigger, RAND(SPELL_SUMMON_INVADER_A, SPELL_SUMMON_INVADER_B, SPELL_SUMMON_INVADER_C), me->GetGUID());
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events.ScheduleEvent(EVENT_SPAWN, 30s, 40s);
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break;
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default:
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break;
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}
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void Initialize()
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{
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_consumptionJunction = true;
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}
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void Reset() override
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{
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_Reset();
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Initialize();
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}
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void JustEngagedWith(Unit* who) override
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{
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BossAI::JustEngagedWith(who);
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Talk(SAY_AGGRO);
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events.ScheduleEvent(EVENT_CONSUME, 15s);
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events.ScheduleEvent(EVENT_CRUSH, 1s, 5s);
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events.ScheduleEvent(EVENT_INFECTED_WOUND, 10s, 60s);
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events.ScheduleEvent(EVENT_CORPSE_EXPLODE, 3s);
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events.ScheduleEvent(EVENT_SPAWN, 30s, 40s);
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}
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void UpdateAI(uint32 diff) override
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{
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if (!UpdateVictim())
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return;
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events.Update(diff);
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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while (uint32 eventId = events.ExecuteEvent())
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{
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switch (eventId)
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{
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case EVENT_CONSUME:
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Talk(SAY_CONSUME);
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DoCastAOE(SPELL_CONSUME);
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events.ScheduleEvent(EVENT_CONSUME, 15s);
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break;
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case EVENT_CRUSH:
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DoCastVictim(SPELL_CRUSH);
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events.ScheduleEvent(EVENT_CRUSH, 10s, 15s);
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break;
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case EVENT_INFECTED_WOUND:
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DoCastVictim(SPELL_INFECTED_WOUND);
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events.ScheduleEvent(EVENT_INFECTED_WOUND, 25s, 35s);
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break;
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case EVENT_CORPSE_EXPLODE:
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Talk(SAY_EXPLODE);
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DoCastAOE(SPELL_CORPSE_EXPLODE);
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events.ScheduleEvent(EVENT_CORPSE_EXPLODE, 15s, 19s);
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break;
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case EVENT_SPAWN:
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for (uint8 i = 0; i < 3; ++i)
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if (Creature* trigger = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_TROLLGORE_INVADER_SUMMONER_1 + i)))
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trigger->CastSpell(trigger, RAND(SPELL_SUMMON_INVADER_A, SPELL_SUMMON_INVADER_B, SPELL_SUMMON_INVADER_C), me->GetGUID());
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events.ScheduleEvent(EVENT_SPAWN, 30s, 40s);
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break;
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default:
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break;
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}
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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}
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if (_consumptionJunction)
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{
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Aura* ConsumeAura = me->GetAura(SPELL_CONSUME_BUFF_HELPER);
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if (ConsumeAura && ConsumeAura->GetStackAmount() > 9)
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_consumptionJunction = false;
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}
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DoMeleeAttackIfReady();
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}
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void JustDied(Unit* /*killer*/) override
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{
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_JustDied();
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Talk(SAY_DEATH);
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}
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uint32 GetData(uint32 type) const override
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{
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if (type == DATA_CONSUMPTION_JUNCTION)
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return _consumptionJunction ? 1 : 0;
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return 0;
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}
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void KilledUnit(Unit* victim) override
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{
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if (victim->GetTypeId() != TYPEID_PLAYER)
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return;
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Talk(SAY_KILL);
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}
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void JustSummoned(Creature* summon) override
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{
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summon->GetMotionMaster()->MovePoint(POINT_LANDING, Landing);
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summons.Summon(summon);
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}
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private:
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bool _consumptionJunction;
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};
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetDrakTharonKeepAI<boss_trollgoreAI>(creature);
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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}
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if (_consumptionJunction)
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{
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Aura* ConsumeAura = me->GetAura(SPELL_CONSUME_BUFF_HELPER);
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if (ConsumeAura && ConsumeAura->GetStackAmount() > 9)
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_consumptionJunction = false;
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}
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DoMeleeAttackIfReady();
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}
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void JustDied(Unit* /*killer*/) override
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{
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_JustDied();
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Talk(SAY_DEATH);
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}
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uint32 GetData(uint32 type) const override
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{
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if (type == DATA_CONSUMPTION_JUNCTION)
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return _consumptionJunction ? 1 : 0;
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return 0;
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}
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void KilledUnit(Unit* victim) override
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{
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if (victim->GetTypeId() != TYPEID_PLAYER)
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return;
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Talk(SAY_KILL);
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}
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void JustSummoned(Creature* summon) override
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{
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summon->GetMotionMaster()->MovePoint(POINT_LANDING, Landing);
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summons.Summon(summon);
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}
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private:
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bool _consumptionJunction;
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};
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class npc_drakkari_invader : public CreatureScript
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struct npc_drakkari_invader : public ScriptedAI
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{
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public:
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npc_drakkari_invader() : CreatureScript("npc_drakkari_invader") { }
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npc_drakkari_invader(Creature* creature) : ScriptedAI(creature) { }
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struct npc_drakkari_invaderAI : public ScriptedAI
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void MovementInform(uint32 type, uint32 pointId) override
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{
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if (type == POINT_MOTION_TYPE && pointId == POINT_LANDING)
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{
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npc_drakkari_invaderAI(Creature* creature) : ScriptedAI(creature) { }
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void MovementInform(uint32 type, uint32 pointId) override
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{
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if (type == POINT_MOTION_TYPE && pointId == POINT_LANDING)
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{
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me->Dismount();
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me->SetImmuneToAll(false);
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DoCastAOE(SPELL_INVADER_TAUNT);
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}
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}
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};
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetDrakTharonKeepAI<npc_drakkari_invaderAI>(creature);
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me->Dismount();
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me->SetImmuneToAll(false);
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DoCastAOE(SPELL_INVADER_TAUNT);
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}
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}
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};
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// 49380, 59803 - Consume
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class spell_trollgore_consume : public SpellScriptLoader
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class spell_trollgore_consume : public SpellScript
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{
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public:
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spell_trollgore_consume() : SpellScriptLoader("spell_trollgore_consume") { }
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PrepareSpellScript(spell_trollgore_consume);
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class spell_trollgore_consume_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_trollgore_consume_SpellScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_CONSUME_BUFF });
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}
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_CONSUME_BUFF });
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}
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void HandleConsume(SpellEffIndex /*effIndex*/)
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{
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if (Unit* target = GetHitUnit())
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target->CastSpell(GetCaster(), SPELL_CONSUME_BUFF, true);
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}
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void HandleConsume(SpellEffIndex /*effIndex*/)
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{
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if (Unit* target = GetHitUnit())
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target->CastSpell(GetCaster(), SPELL_CONSUME_BUFF, true);
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_trollgore_consume_SpellScript::HandleConsume, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_trollgore_consume_SpellScript();
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_trollgore_consume::HandleConsume, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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// 49555, 59807 - Corpse Explode
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class spell_trollgore_corpse_explode : public SpellScriptLoader
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class spell_trollgore_corpse_explode : public AuraScript
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{
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public:
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spell_trollgore_corpse_explode() : SpellScriptLoader("spell_trollgore_corpse_explode") { }
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PrepareAuraScript(spell_trollgore_corpse_explode);
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class spell_trollgore_corpse_explode_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_trollgore_corpse_explode_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_CORPSE_EXPLODE_DAMAGE });
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}
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_CORPSE_EXPLODE_DAMAGE });
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}
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void PeriodicTick(AuraEffect const* aurEff)
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{
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if (aurEff->GetTickNumber() == 2)
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if (Unit* caster = GetCaster())
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caster->CastSpell(GetTarget(), SPELL_CORPSE_EXPLODE_DAMAGE, aurEff);
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}
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void PeriodicTick(AuraEffect const* aurEff)
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{
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if (aurEff->GetTickNumber() == 2)
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if (Unit* caster = GetCaster())
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caster->CastSpell(GetTarget(), SPELL_CORPSE_EXPLODE_DAMAGE, aurEff);
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}
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void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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if (Creature* target = GetTarget()->ToCreature())
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target->DespawnOrUnsummon();
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}
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void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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if (Creature* target = GetTarget()->ToCreature())
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target->DespawnOrUnsummon();
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}
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void Register() override
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{
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_trollgore_corpse_explode_AuraScript::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
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AfterEffectRemove += AuraEffectRemoveFn(spell_trollgore_corpse_explode_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_trollgore_corpse_explode_AuraScript();
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}
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void Register() override
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{
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_trollgore_corpse_explode::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
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AfterEffectRemove += AuraEffectRemoveFn(spell_trollgore_corpse_explode::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
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}
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};
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// 49405 - Invader Taunt Trigger
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class spell_trollgore_invader_taunt : public SpellScriptLoader
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class spell_trollgore_invader_taunt : public SpellScript
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{
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public:
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spell_trollgore_invader_taunt() : SpellScriptLoader("spell_trollgore_invader_taunt") { }
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PrepareSpellScript(spell_trollgore_invader_taunt);
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class spell_trollgore_invader_taunt_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_trollgore_invader_taunt_SpellScript);
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bool Validate(SpellInfo const* spellInfo) override
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{
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return ValidateSpellInfo({ static_cast<uint32>(spellInfo->Effects[EFFECT_0].CalcValue()) });
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}
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bool Validate(SpellInfo const* spellInfo) override
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{
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return ValidateSpellInfo({ static_cast<uint32>(spellInfo->Effects[EFFECT_0].CalcValue()) });
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}
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void HandleTaunt(SpellEffIndex /*effIndex*/)
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{
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if (Unit* target = GetHitUnit())
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target->CastSpell(GetCaster(), uint32(GetEffectValue()), true);
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}
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void HandleTaunt(SpellEffIndex /*effIndex*/)
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{
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if (Unit* target = GetHitUnit())
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target->CastSpell(GetCaster(), uint32(GetEffectValue()), true);
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_trollgore_invader_taunt_SpellScript::HandleTaunt, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_trollgore_invader_taunt_SpellScript();
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_trollgore_invader_taunt::HandleTaunt, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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class achievement_consumption_junction : public AchievementCriteriaScript
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@@ -354,10 +299,10 @@ class achievement_consumption_junction : public AchievementCriteriaScript
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void AddSC_boss_trollgore()
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{
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new boss_trollgore();
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new npc_drakkari_invader();
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new spell_trollgore_consume();
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new spell_trollgore_corpse_explode();
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new spell_trollgore_invader_taunt();
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RegisterDrakTharonKeepCreatureAI(boss_trollgore);
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RegisterDrakTharonKeepCreatureAI(npc_drakkari_invader);
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RegisterSpellScript(spell_trollgore_consume);
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RegisterSpellScript(spell_trollgore_corpse_explode);
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RegisterSpellScript(spell_trollgore_invader_taunt);
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new achievement_consumption_junction();
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}
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