- Fix potential singleton memory deallocation problems

- Fix ¨mysql_global_end() 1 thread didn´t exit¨ error
Author: Derex

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2010-08-23 18:15:01 +02:00
parent 050f85b2c6
commit 2a57bc9cdc
2 changed files with 16 additions and 1 deletions

View File

@@ -83,6 +83,14 @@ char ** cli_completion(const char * text, int start, int /*end*/)
rl_bind_key('\t',rl_abort);
return (matches);
}
int cli_hook_func(void)
{
if (World::IsStopped())
rl_done = 1;
return 0;
}
#endif
void utf8print(void* /*arg*/, const char* str)
@@ -717,6 +725,7 @@ void CliRunnable::run()
//sLog.outString("");
#if PLATFORM != WINDOWS
rl_attempted_completion_function = cli_completion;
rl_event_hook = cli_hook_func;
#endif
if (sConfig.GetBoolDefault("BeepAtStart", true))
printf("\a"); // \a = Alert

View File

@@ -74,6 +74,8 @@ void usage(const char *prog)
/// Launch the Trinity server
extern int main(int argc, char **argv)
{
ACE::init();
///- Command line parsing to get the configuration file name
char const* cfg_file = _TRINITY_CORE_CONFIG;
int c=1;
@@ -144,12 +146,16 @@ extern int main(int argc, char **argv)
///- and run the 'Master'
/// \todo Why do we need this 'Master'? Can't all of this be in the Main as for Realmd?
return sMaster.Run();
int ret = sMaster.Run();
// at sMaster return function exist with codes
// 0 - normal shutdown
// 1 - shutdown at error
// 2 - restart command used, this code can be used by restarter for restart Trinityd
ACE::fini();
return ret;
}
/// @}