Core/Misc: Remove unwanted position converstions from a single float

This commit is contained in:
Shauren
2023-06-04 18:27:05 +02:00
parent fb699dc641
commit 2a587e5ac4

View File

@@ -26,7 +26,10 @@ class ByteBuffer;
struct TC_GAME_API Position
{
Position(float x = 0, float y = 0, float z = 0, float o = 0)
Position()
: m_positionX(0.0f), m_positionY(0.0f), m_positionZ(0.0f), m_orientation(0.0f) { }
Position(float x, float y, float z = 0.0f, float o = 0.0f)
: m_positionX(x), m_positionY(y), m_positionZ(z), m_orientation(NormalizeOrientation(o)) { }
// streamer tags
@@ -165,7 +168,10 @@ public:
class WorldLocation : public Position
{
public:
explicit WorldLocation(uint32 _mapId = MAPID_INVALID, float x = 0.f, float y = 0.f, float z = 0.f, float o = 0.f)
explicit WorldLocation()
: m_mapId(MAPID_INVALID) { }
explicit WorldLocation(uint32 _mapId, float x, float y, float z = 0.0f, float o = 0.0f)
: Position(x, y, z, o), m_mapId(_mapId) { }
WorldLocation(uint32 mapId, Position const& position)
@@ -203,7 +209,8 @@ TC_GAME_API ByteBuffer& operator<<(ByteBuffer& buf, Position::ConstStreamer<Posi
template <class Tag>
struct TaggedPosition
{
TaggedPosition(float x = 0.0f, float y = 0.0f, float z = 0.0f, float o = 0.0f) : Pos(x, y, z, o) { }
TaggedPosition() { }
TaggedPosition(float x, float y, float z = 0.0f, float o = 0.0f) : Pos(x, y, z, o) { }
TaggedPosition(Position const& pos) : Pos(pos) { }
TaggedPosition& operator=(Position const& pos)