Core/Movement: Fixed player death caused by MSG_MOVE_STOP_PITCH.

Loopings, yay!
This commit is contained in:
Warpten
2013-06-10 12:41:04 +02:00
parent 732a58c57c
commit 2a62e70795

View File

@@ -1462,9 +1462,9 @@ MovementStatusElements const MovementStopAscend[] =
MovementStatusElements const MovementStopPitch[] =
{
MSEPositionY,
MSEPositionX,
MSEPositionZ,
MSEPositionY,
MSEHasGuidByte0,
MSEHasGuidByte5,
MSEHasGuidByte3,