Core/SAI: Fixed memory leak

This commit is contained in:
joschiwald
2017-05-06 12:27:45 +02:00
parent 5a2b60d815
commit 2abfaecf0c

View File

@@ -2482,6 +2482,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (Player* playerTarget = target->ToPlayer())
playerTarget->GetSceneMgr().PlayScene(e.action.scene.sceneId);
delete targets;
break;
}
case SMART_ACTION_SCENE_CANCEL:
@@ -2494,6 +2495,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (Player* playerTarget = target->ToPlayer())
playerTarget->GetSceneMgr().CancelSceneBySceneId(e.action.scene.sceneId);
delete targets;
break;
}
default: