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Fixed PvP Combat timer never getting refreshed (#24058)
* Fixed PvP Combat timer never gets refreshed while meleeing * Apply Treeston feedback Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
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@@ -8142,9 +8142,6 @@ void Unit::EngageWithTarget(Unit* enemy)
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if (!enemy)
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return;
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if (IsEngagedBy(enemy))
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return;
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if (CanHaveThreatList())
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m_threatManager.AddThreat(enemy, 0.0f, nullptr, true, true);
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else
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