mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-21 09:44:45 +01:00
Core/Scripts: SMSG_PLAY_ONE_SHOT_ANIM_KIT can now be used in waypoint_scripts
This commit is contained in:
@@ -112,7 +112,8 @@ enum ScriptCommands
|
||||
SCRIPT_COMMAND_EQUIP = 31, // soucre = Creature, datalong = equipment id
|
||||
SCRIPT_COMMAND_MODEL = 32, // source = Creature, datalong = model id
|
||||
SCRIPT_COMMAND_CLOSE_GOSSIP = 33, // source = Player
|
||||
SCRIPT_COMMAND_PLAYMOVIE = 34 // source = Player, datalong = movie id
|
||||
SCRIPT_COMMAND_PLAYMOVIE = 34, // source = Player, datalong = movie id
|
||||
SCRIPT_COMMAND_PLAY_ANIMKIT = 35 // source = Creature, datalong = AnimKit id
|
||||
};
|
||||
|
||||
// Benchmarked: Faster than std::unordered_map (insert/find)
|
||||
@@ -361,6 +362,11 @@ struct ScriptInfo
|
||||
{
|
||||
uint32 MovieID; // datalong
|
||||
} PlayMovie;
|
||||
|
||||
struct // SCRIPT_COMMAND_PLAY_ANIMKIT (35)
|
||||
{
|
||||
uint32 AnimKitID; // datalong
|
||||
} PlayAnimKit;
|
||||
};
|
||||
|
||||
std::string GetDebugInfo() const;
|
||||
|
||||
@@ -889,6 +889,12 @@ void Map::ScriptsProcess()
|
||||
player->SendMovieStart(step.script->PlayMovie.MovieID);
|
||||
break;
|
||||
|
||||
case SCRIPT_COMMAND_PLAY_ANIMKIT:
|
||||
// Source must be Creature.
|
||||
if (Creature* cSource = _GetScriptCreature(source, true, step.script))
|
||||
cSource->PlayOneShotAnimKit(step.script->PlayAnimKit.AnimKitID);
|
||||
break;
|
||||
|
||||
default:
|
||||
TC_LOG_ERROR("scripts", "Unknown script command %s.", step.script->GetDebugInfo().c_str());
|
||||
break;
|
||||
|
||||
@@ -1444,7 +1444,7 @@ void OpcodeTable::Initialize()
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_TABARD_VENDOR_ACTIVATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_NEVER, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_OBJECT_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ONE_SHOT_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ONE_SHOT_ANIM_KIT, STATUS_NEVER, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ORPHAN_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SCENE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
|
||||
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SOUND, STATUS_NEVER, CONNECTION_TYPE_REALM);
|
||||
|
||||
Reference in New Issue
Block a user