mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-19 17:05:44 +01:00
Core/Auras: Fixed visibility not being updated on phase shift auras when not moving
This commit is contained in:
@@ -3026,7 +3026,7 @@ void AuraEffect::HandlePhase(AuraApplication const * aurApp, uint8 mode, bool ap
|
||||
}
|
||||
|
||||
// need triggering visibility update base at phase update of not GM invisible (other GMs anyway see in any phases)
|
||||
if (!target->IsVisible())
|
||||
if (target->IsVisible())
|
||||
target->UpdateObjectVisibility();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user