mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-15 23:20:36 +01:00
Fixes to all-reputation and all-skill custom option handling:
- Move on-create customs (all explored, all reputations) to CharacterHandler::HandlePlayerLogin for first login. Fixes #19839.
- Add Wrath factions to all reputations custom (it only had BC factions).
- Remove unused ReputationMgr::SendStates. Add ReputationMgr::SendState handling for sending all updated states in arbitrary order if nullptr is passed (used in point #1).
- Fix all weapon skills max custom to properly apply on learning new weapon skills.
(cherry picked from commit 4b6351e6a5)
This commit is contained in:
@@ -523,56 +523,6 @@ bool Player::Create(ObjectGuid::LowType guidlow, WorldPackets::Character::Charac
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SetCreateCurrency(CURRENCY_TYPE_APEXIS_CRYSTALS, sWorld->getIntConfig(CONFIG_CURRENCY_START_APEXIS_CRYSTALS));
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SetCreateCurrency(CURRENCY_TYPE_JUSTICE_POINTS, sWorld->getIntConfig(CONFIG_CURRENCY_START_JUSTICE_POINTS));
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// start with every map explored
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if (sWorld->getBoolConfig(CONFIG_START_ALL_EXPLORED))
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{
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for (uint16 i = 0; i < PLAYER_EXPLORED_ZONES_SIZE; ++i)
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SetUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::ExploredZones, i), UI64LIT(0xFFFFFFFFFFFFFFFF));
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}
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//Reputations if "StartAllReputation" is enabled, -- @todo Fix this in a better way
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if (sWorld->getBoolConfig(CONFIG_START_ALL_REP))
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{
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(942), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(935), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(936), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(1011), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(970), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(967), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(989), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(932), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(934), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(1038), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(1077), 42999);
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// Factions depending on team, like cities and some more stuff
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switch (GetTeam())
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{
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case ALLIANCE:
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(72), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(47), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(69), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(930), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(730), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(978), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(54), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(946), 42999);
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break;
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case HORDE:
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(76), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(68), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(81), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(911), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(729), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(941), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(530), 42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(947), 42999);
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break;
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default:
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break;
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}
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}
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// Played time
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m_Last_tick = time(nullptr);
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m_Played_time[PLAYED_TIME_TOTAL] = 0;
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@@ -1175,6 +1175,77 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
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PlayerInfo const* info = sObjectMgr->GetPlayerInfo(pCurrChar->getRace(), pCurrChar->getClass());
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for (uint32 spellId : info->castSpells)
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pCurrChar->CastSpell(pCurrChar, spellId, true);
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// start with every map explored
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if (sWorld->getBoolConfig(CONFIG_START_ALL_EXPLORED))
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{
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for (uint16 i = 0; i < PLAYER_EXPLORED_ZONES_SIZE; ++i)
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pCurrChar->SetUpdateFieldValue(pCurrChar->m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::ExploredZones, i), UI64LIT(0xFFFFFFFFFFFFFFFF));
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}
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// Max relevant reputations if "StartAllReputation" is enabled
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if (sWorld->getBoolConfig(CONFIG_START_ALL_REP))
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{
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ReputationMgr& repMgr = pCurrChar->GetReputationMgr();
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 942), 42999, false); // Cenarion Expedition
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 935), 42999, false); // The Sha'tar
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 936), 42999, false); // Shattrath City
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1011), 42999, false); // Lower City
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 970), 42999, false); // Sporeggar
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 967), 42999, false); // The Violet Eye
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 989), 42999, false); // Keepers of Time
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 932), 42999, false); // The Aldor
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 934), 42999, false); // The Scryers
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1038), 42999, false); // Ogri'la
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1077), 42999, false); // Shattered Sun Offensive
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1106), 42999, false); // Argent Crusade
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1104), 42999, false); // Frenzyheart Tribe
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1090), 42999, false); // Kirin Tor
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1098), 42999, false); // Knights of the Ebon Blade
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1156), 42999, false); // The Ashen Verdict
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1073), 42999, false); // The Kalu'ak
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1105), 42999, false); // The Oracles
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1119), 42999, false); // The Sons of Hodir
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1091), 42999, false); // The Wyrmrest Accord
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// Factions depending on team, like cities and some more stuff
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switch (pCurrChar->GetTeam())
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{
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case ALLIANCE:
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 72), 42999, false); // Stormwind
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 47), 42999, false); // Ironforge
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 69), 42999, false); // Darnassus
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 930), 42999, false); // Exodar
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 730), 42999, false); // Stormpike Guard
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 978), 42999, false); // Kurenai
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 54), 42999, false); // Gnomeregan Exiles
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 946), 42999, false); // Honor Hold
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1037), 42999, false); // Alliance Vanguard
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1068), 42999, false); // Explorers' League
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1126), 42999, false); // The Frostborn
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1094), 42999, false); // The Silver Covenant
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1050), 42999, false); // Valiance Expedition
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break;
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case HORDE:
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 76), 42999, false); // Orgrimmar
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 68), 42999, false); // Undercity
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 81), 42999, false); // Thunder Bluff
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 911), 42999, false); // Silvermoon City
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 729), 42999, false); // Frostwolf Clan
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 941), 42999, false); // The Mag'har
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 530), 42999, false); // Darkspear Trolls
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 947), 42999, false); // Thrallmar
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1052), 42999, false); // Horde Expedition
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1067), 42999, false); // The Hand of Vengeance
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1124), 42999, false); // The Sunreavers
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1064), 42999, false); // The Taunka
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repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1085), 42999, false); // Warsong Offensive
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break;
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default:
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break;
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}
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repMgr.SendState(nullptr);
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}
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}
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// show time before shutdown if shutdown planned.
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@@ -1257,7 +1328,7 @@ void WorldSession::HandleSetFactionNotAtWar(WorldPackets::Character::SetFactionN
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void WorldSession::HandleSetFactionCheat(WorldPacket& /*recvData*/)
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{
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TC_LOG_ERROR("network", "WORLD SESSION: HandleSetFactionCheat, not expected call, please report.");
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GetPlayer()->GetReputationMgr().SendStates();
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GetPlayer()->GetReputationMgr().SendState(nullptr);
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}
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void WorldSession::HandleTutorialFlag(WorldPackets::Misc::TutorialSetFlag& packet)
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@@ -187,13 +187,16 @@ void ReputationMgr::SendState(FactionState const* faction)
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WorldPackets::Reputation::SetFactionStanding setFactionStanding;
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setFactionStanding.ReferAFriendBonus = 0.0f;
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setFactionStanding.BonusFromAchievementSystem = 0.0f;
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setFactionStanding.Faction.emplace_back(int32(faction->ReputationListID), faction->Standing);
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if (faction)
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setFactionStanding.Faction.emplace_back(int32(faction->ReputationListID), faction->Standing);
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for (FactionStateList::iterator itr = _factions.begin(); itr != _factions.end(); ++itr)
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{
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if (itr->second.needSend)
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{
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itr->second.needSend = false;
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if (itr->second.ReputationListID != faction->ReputationListID)
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if (!faction || itr->second.ReputationListID != faction->ReputationListID)
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setFactionStanding.Faction.emplace_back(int32(itr->second.ReputationListID), itr->second.Standing);
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}
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}
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@@ -219,12 +222,6 @@ void ReputationMgr::SendInitialReputations()
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_player->SendDirectMessage(initFactions.Write());
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}
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void ReputationMgr::SendStates()
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{
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for (FactionStateList::iterator itr = _factions.begin(); itr != _factions.end(); ++itr)
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SendState(&(itr->second));
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}
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void ReputationMgr::SendVisible(FactionState const* faction, bool visible) const
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{
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if (_player->GetSession()->PlayerLoading())
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@@ -139,7 +139,6 @@ class TC_GAME_API ReputationMgr
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void SendInitialReputations();
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void SendForceReactions();
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void SendState(FactionState const* faction);
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void SendStates();
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private: // internal helper functions
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void Initialize();
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@@ -889,7 +889,7 @@ StartPlayerLevel = 1
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#
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# StartDeathKnightPlayerLevel
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# Description: Staring level for death knights after creation.
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# Description: Starting level for death knights after creation.
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# Range: 1-MaxPlayerLevel
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# Default: 55
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