mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-19 08:55:32 +01:00
*Merge.
--HG-- branch : trunk
This commit is contained in:
@@ -796,6 +796,11 @@ bool Creature::isCanTrainingAndResetTalentsOf(Player* pPlayer) const
|
||||
|
||||
void Creature::prepareGossipMenu( Player *pPlayer,uint32 gossipid )
|
||||
{
|
||||
//Prevent gossip from NPCs that are possessed.
|
||||
Unit* Charmed = Unit::GetCharmer();
|
||||
if (Charmed)
|
||||
return;
|
||||
|
||||
PlayerMenu* pm=pPlayer->PlayerTalkClass;
|
||||
pm->ClearMenus();
|
||||
|
||||
|
||||
@@ -40,6 +40,20 @@ void CreatureAI::MoveInLineOfSight(Unit *who)
|
||||
{
|
||||
if(!me->getVictim() && me->canStartAttack(who))
|
||||
AttackStart(who);
|
||||
|
||||
if (who->isInCombat() && who->getVictim() && me->GetCreatureType()==CREATURE_TYPE_HUMANOID && me->IsFriendlyTo(who))
|
||||
{
|
||||
if (me->GetDistanceZ(who) <= 2 && me->IsWithinLOSInMap(who))
|
||||
{
|
||||
float attackRadius = (me->GetAttackDistance(who) *0.5);
|
||||
if (me->IsWithinDistInMap(who, attackRadius))
|
||||
{
|
||||
Unit* target = NULL;
|
||||
target = who->getVictim();
|
||||
AttackStart(target);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool CreatureAI::UpdateVictim()
|
||||
|
||||
Reference in New Issue
Block a user