Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4

Conflicts:
	src/server/scripts/Commands/cs_npc.cpp
This commit is contained in:
Vincent-Michael
2013-08-05 21:15:35 +02:00
5 changed files with 12 additions and 7 deletions

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@@ -0,0 +1,3 @@
-- Fix Redridge Mystic
DELETE FROM `smart_scripts` WHERE `entryorguid`=430 AND `id`=12;
UPDATE `smart_scripts` SET `link`=0 WHERE `entryorguid`=430 AND `id`=11;

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@@ -0,0 +1,2 @@
UPDATE `smart_scripts` SET `event_type`=2 WHERE `entryorguid`=7271 AND `source_type`=0 AND `id`=5 AND `link`=0;
UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`='', `InhabitType`=7, `faction_A`=35, `faction_H`=35, `unit_flags`=0, `type_flags`=8, `dynamicflags`=128, `flags_extra`=0, `speed_walk`=2 WHERE `entry`= 15491;

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@@ -1558,7 +1558,7 @@ void Item::ItemContainerSaveLootToDB()
stmt_items->setBool(6, _li->is_counted);
stmt_items->setBool(7, _li->is_underthreshold);
stmt_items->setBool(8, _li->needs_quest);
stmt_items->setUInt32(9, _li->randomPropertyId);
stmt_items->setInt32(9, _li->randomPropertyId);
stmt_items->setUInt32(10, _li->randomSuffix);
trans->Append(stmt_items);
}
@@ -1619,7 +1619,7 @@ bool Item::ItemContainerLoadLootFromDB()
loot_item.canSave = true;
loot_item.is_underthreshold = fields[6].GetBool();
loot_item.needs_quest = fields[7].GetBool();
loot_item.randomPropertyId = fields[8].GetUInt32();
loot_item.randomPropertyId = fields[8].GetInt32();
loot_item.randomSuffix = fields[9].GetUInt32();
// Copy the extra loot conditions from the item in the loot template

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@@ -123,7 +123,7 @@ struct UnitFlag
#define UNIT_FLAGS_MAX 33
UnitFlag const unitFlags[MECHANIC_MAX] =
UnitFlag const unitFlags[UNIT_FLAGS_MAX] =
{
{ UNIT_FLAG_SERVER_CONTROLLED , "UNIT_FLAG_SERVER_CONTROLLED" },
{ UNIT_FLAG_NON_ATTACKABLE , "UNIT_FLAG_NON_ATTACKABLE" },

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@@ -535,13 +535,13 @@ class spell_oculus_touch_the_nightmare : public SpellScriptLoader
SetHitDamage(int32(GetCaster()->CountPctFromMaxHealth(30)));
}
void Register()
void Register() OVERRIDE
{
OnEffectHitTarget += SpellEffectFn(spell_oculus_touch_the_nightmare_SpellScript::HandleDamageCalc, EFFECT_2, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
SpellScript* GetSpellScript() const
SpellScript* GetSpellScript() const OVERRIDE
{
return new spell_oculus_touch_the_nightmare_SpellScript();
}
@@ -564,14 +564,14 @@ class spell_oculus_dream_funnel: public SpellScriptLoader
canBeRecalculated = false;
}
void Register()
void Register() OVERRIDE
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_oculus_dream_funnel_AuraScript::HandleEffectCalcAmount, EFFECT_0, SPELL_AURA_PERIODIC_HEAL);
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_oculus_dream_funnel_AuraScript::HandleEffectCalcAmount, EFFECT_2, SPELL_AURA_PERIODIC_DAMAGE);
}
};
AuraScript* GetAuraScript() const
AuraScript* GetAuraScript() const OVERRIDE
{
return new spell_oculus_dream_funnel_AuraScript();
}