Was Travis completely napping on this one?

This commit is contained in:
treeston
2016-08-24 18:25:30 +02:00
parent 93a68d5881
commit 2d7dec0d39

View File

@@ -681,7 +681,7 @@ public:
{
npc_kelthuzad_skeletonAI(Creature* creature) : npc_kelthuzad_minionAI(creature) { }
void UpdateAI(uint32 diff)
void UpdateAI(uint32 diff) override
{
UpdateRandomMovement(diff);
@@ -707,7 +707,7 @@ public:
{
npc_kelthuzad_bansheeAI(Creature* creature) : npc_kelthuzad_minionAI(creature) { }
void UpdateAI(uint32 diff)
void UpdateAI(uint32 diff) override
{
UpdateRandomMovement(diff);
@@ -733,7 +733,7 @@ public:
{
npc_kelthuzad_abominationAI(Creature* creature) : npc_kelthuzad_minionAI(creature), _woundTimer(urandms(10, 20)) { }
void UpdateAI(uint32 diff)
void UpdateAI(uint32 diff) override
{
UpdateRandomMovement(diff);