Scripts/MGT: Kael'thas intro can now be skipped when not killing the trash pack in his room

Scripts/MGT: Kael'thas will now despawn at evade

Cherry picked from
f6e9ff5ca4
ed8c1830f5

(cherry picked from commit c10c8c6bba)
This commit is contained in:
Ovah
2019-02-20 17:42:29 -03:00
committed by Shauren
parent 7a413ae543
commit 2dda5fb477
3 changed files with 9 additions and 46 deletions

View File

@@ -155,8 +155,7 @@ struct boss_felblood_kaelthas : public BossAI
{
_Reset();
Initialize();
if (instance->GetData(DATA_KAELTHAS_INTRO_STATE) != DONE)
me->SetImmuneToPC(true);
events.SetPhase(PHASE_INTRO);
}
void JustDied(Unit* /*killer*/) override
@@ -165,15 +164,12 @@ struct boss_felblood_kaelthas : public BossAI
instance->SetBossState(DATA_KAELTHAS_SUNSTRIDER, DONE);
}
void EnterEvadeMode(EvadeReason why) override
void EnterEvadeMode(EvadeReason /*why*/) override
{
DoCastAOE(SPELL_CLEAR_FLIGHT, true);
_EnterEvadeMode();
summons.DespawnAll();
events.Reset();
me->SetReactState(REACT_AGGRESSIVE);
me->ReleaseFocus();
BossAI::EnterEvadeMode(why);
_DespawnAtEvade();
}
void DamageTaken(Unit* attacker, uint32 &damage) override
@@ -212,7 +208,11 @@ struct boss_felblood_kaelthas : public BossAI
{
if (type == DATA_KAELTHAS_INTRO)
{
events.SetPhase(PHASE_INTRO);
// skip the intro if Kael'thas is engaged already
if (!events.IsInPhase(PHASE_INTRO))
return;
me->SetImmuneToPC(true);
events.ScheduleEvent(EVENT_TALK_INTRO_1, 6s, 0, PHASE_INTRO);
}
}

View File

@@ -83,7 +83,6 @@ class instance_magisters_terrace : public InstanceMapScript
void Initialize() override
{
_delrissaDeathCount = 0;
_kaelthasIntroState = 0;
}
uint32 GetData(uint32 type) const override
@@ -92,8 +91,6 @@ class instance_magisters_terrace : public InstanceMapScript
{
case DATA_DELRISSA_DEATH_COUNT:
return _delrissaDeathCount;
case DATA_KAELTHAS_INTRO_STATE:
return _kaelthasIntroState;
default:
break;
}
@@ -110,10 +107,6 @@ class instance_magisters_terrace : public InstanceMapScript
else
_delrissaDeathCount = 0;
break;
case DATA_KAELTHAS_INTRO_STATE:
_kaelthasIntroState = data;
SaveToDB();
break;
default:
break;
}
@@ -155,13 +148,8 @@ class instance_magisters_terrace : public InstanceMapScript
{
_kaelthasPreTrashGUIDs.erase(unit->GetGUID());
if (_kaelthasPreTrashGUIDs.size() == 0)
{
if (Creature* kaelthas = GetCreature(DATA_KAELTHAS_SUNSTRIDER))
{
kaelthas->AI()->SetData(DATA_KAELTHAS_INTRO, IN_PROGRESS);
SetData(DATA_KAELTHAS_INTRO_STATE, DONE);
}
}
}
break;
default:
@@ -175,10 +163,6 @@ class instance_magisters_terrace : public InstanceMapScript
switch (go->GetEntry())
{
case GO_KAEL_STATUE_1:
case GO_KAEL_STATUE_2:
_statueGUIDs.push_back(go->GetGUID());
break;
case GO_ESCAPE_ORB:
if (GetBossState(DATA_KAELTHAS_SUNSTRIDER) == DONE)
go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
@@ -221,12 +205,7 @@ class instance_magisters_terrace : public InstanceMapScript
_delrissaDeathCount = 0;
break;
case DATA_KAELTHAS_SUNSTRIDER:
if (state == NOT_STARTED)
{
for (ObjectGuid guid : _statueGUIDs)
HandleGameObject(guid, false);
}
else if (state == DONE)
if (state == DONE)
if (GameObject* orb = GetGameObject(DATA_ESCAPE_ORB))
orb->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
@@ -236,22 +215,10 @@ class instance_magisters_terrace : public InstanceMapScript
return true;
}
void WriteSaveDataMore(std::ostringstream& data) override
{
data << _kaelthasIntroState;
}
void ReadSaveDataMore(std::istringstream& data) override
{
data >> _kaelthasIntroState;
}
protected:
EventMap _events;
GuidVector _statueGUIDs;
GuidSet _kaelthasPreTrashGUIDs;
uint8 _delrissaDeathCount;
uint8 _kaelthasIntroState;
};
InstanceScript* GetInstanceScript(InstanceMap* map) const override

View File

@@ -38,8 +38,6 @@ enum MTDataTypes
DATA_DELRISSA_DEATH_COUNT,
// Additional data
DATA_KAELTHAS_INTRO_STATE,
DATA_KALECGOS,
DATA_ESCAPE_ORB
};
@@ -80,8 +78,6 @@ enum MTGameObjectIds
GO_SUNWELL_RAID_GATE_4 = 187770,
GO_SUNWELL_RAID_GATE_5 = 187896,
GO_ASYLUM_DOOR = 188064,
GO_KAEL_STATUE_1 = 188165,
GO_KAEL_STATUE_2 = 188166,
GO_ESCAPE_ORB = 188173
};