Core/Player: fix build

This commit is contained in:
ariel-
2016-11-20 03:04:47 -03:00
parent f188ff1ce4
commit 2e820004a0

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@@ -7386,8 +7386,6 @@ void Player::_ApplyItemMods(Item* item, uint8 slot, bool apply)
TC_LOG_DEBUG("entities.player.items", "Player::_ApplyItemMods: Applying mods for item %s", item->GetGUID().ToString().c_str());
uint8 attacktype = Player::GetAttackBySlot(slot);
if (proto->Socket[0].Color) //only (un)equipping of items with sockets can influence metagems, so no need to waste time with normal items
CorrectMetaGemEnchants(slot, apply);