mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-19 17:05:44 +01:00
Core/Player: fix build
This commit is contained in:
@@ -7386,8 +7386,6 @@ void Player::_ApplyItemMods(Item* item, uint8 slot, bool apply)
|
||||
|
||||
TC_LOG_DEBUG("entities.player.items", "Player::_ApplyItemMods: Applying mods for item %s", item->GetGUID().ToString().c_str());
|
||||
|
||||
uint8 attacktype = Player::GetAttackBySlot(slot);
|
||||
|
||||
if (proto->Socket[0].Color) //only (un)equipping of items with sockets can influence metagems, so no need to waste time with normal items
|
||||
CorrectMetaGemEnchants(slot, apply);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user