mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-28 04:42:10 +01:00
It is now possible to use CMake on windows for proper build (PCH support included)
Merged PCH header into gamePCH since they became the same after these changes --HG-- branch : trunk rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
This commit is contained in:
@@ -31,6 +31,11 @@ endif()
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include(CheckIncludeFiles)
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include(cmake/FindPCHSupport.cmake)
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if(WIN32)
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set(ACE_INCLUDE_DIR ${CMAKE_SOURCE_DIR}/externals)
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endif()
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include(cmake/FindACE.cmake)
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include(cmake/FindMySQL.cmake)
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include(cmake/FindOpenSSL.cmake)
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@@ -281,11 +281,11 @@ MACRO(ADD_NATIVE_PRECOMPILED_HEADER _targetName _input)
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SET(oldProps "")
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endif(${oldProps} MATCHES NOTFOUND)
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SET(newProperties "${oldProps} /Yu\"${_input}\" /FI\"${_input}\"")
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SET(newProperties "${oldProps} /Yu\"${_input}.h\" /FI\"${_input}.h\"")
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SET_TARGET_PROPERTIES(${_targetName} PROPERTIES COMPILE_FLAGS "${newProperties}")
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#also inlude ${oldProps} to have the same compile options
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SET_SOURCE_FILES_PROPERTIES(${${_targetName}_pch} PROPERTIES COMPILE_FLAGS "${oldProps} /Yc\"${_input}\"")
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SET_SOURCE_FILES_PROPERTIES(${_input}.cpp PROPERTIES COMPILE_FLAGS "${oldProps} /Yc\"${_input}.h\"")
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else(CMAKE_GENERATOR MATCHES Visual*)
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321
externals/ace/CMakeLists.txt
vendored
321
externals/ace/CMakeLists.txt
vendored
@@ -8,17 +8,330 @@
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# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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file(GLOB sources *.cpp)
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# NOTE: Do not use glob here, it would include files we don't want
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set(ace_STAT_SRCS
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${sources}
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PrecompiledHeaders/WinAcePCH.cpp
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ACE.cpp
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ACE_crc32.cpp
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ACE_crc_ccitt.cpp
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ace_wchar.cpp
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Activation_Queue.cpp
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Active_Map_Manager.cpp
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Addr.cpp
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Argv_Type_Converter.cpp
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Assert.cpp
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Asynch_IO.cpp
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Asynch_IO_Impl.cpp
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Asynch_Pseudo_Task.cpp
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ATM_Acceptor.cpp
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ATM_Addr.cpp
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ATM_Connector.cpp
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ATM_Params.cpp
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ATM_QoS.cpp
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ATM_Stream.cpp
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Atomic_Op.cpp
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Atomic_Op_Sparc.c
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Auto_Event.cpp
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Barrier.cpp
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Base_Thread_Adapter.cpp
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Based_Pointer_Repository.cpp
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Basic_Stats.cpp
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Basic_Types.cpp
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Capabilities.cpp
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CDR_Base.cpp
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CDR_Size.cpp
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CDR_Stream.cpp
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Cleanup.cpp
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Codecs.cpp
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Codeset_IBM1047.cpp
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Codeset_Registry.cpp
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Codeset_Registry_db.cpp
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Condition_Recursive_Thread_Mutex.cpp
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Condition_Thread_Mutex.cpp
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Configuration.cpp
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Configuration_Import_Export.cpp
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Connection_Recycling_Strategy.cpp
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Containers.cpp
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Copy_Disabled.cpp
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Countdown_Time.cpp
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Date_Time.cpp
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DEV.cpp
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DEV_Addr.cpp
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DEV_Connector.cpp
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DEV_IO.cpp
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Dev_Poll_Reactor.cpp
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Dirent.cpp
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Dirent_Selector.cpp
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DLL.cpp
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DLL_Manager.cpp
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Dump.cpp
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Dynamic.cpp
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Dynamic_Message_Strategy.cpp
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Dynamic_Service_Base.cpp
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Dynamic_Service_Dependency.cpp
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Encoding_Converter.cpp
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Encoding_Converter_Factory.cpp
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Event.cpp
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Event_Handler.cpp
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FIFO.cpp
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FIFO_Recv.cpp
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FIFO_Recv_Msg.cpp
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FIFO_Send.cpp
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FIFO_Send_Msg.cpp
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FILE.cpp
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FILE_Addr.cpp
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FILE_Connector.cpp
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FILE_IO.cpp
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File_Lock.cpp
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Filecache.cpp
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Flag_Manip.cpp
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Framework_Component.cpp
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Functor.cpp
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Functor_String.cpp
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Get_Opt.cpp
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gethrtime.cpp
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Handle_Ops.cpp
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Handle_Set.cpp
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Hashable.cpp
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High_Res_Timer.cpp
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ICMP_Socket.cpp
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INET_Addr.cpp
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Init_ACE.cpp
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IO_Cntl_Msg.cpp
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IO_SAP.cpp
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IOStream.cpp
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IPC_SAP.cpp
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Lib_Find.cpp
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Local_Memory_Pool.cpp
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Local_Name_Space.cpp
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Local_Tokens.cpp
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Lock.cpp
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Log_Msg.cpp
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Log_Msg_Backend.cpp
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Log_Msg_Callback.cpp
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Log_Msg_IPC.cpp
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Log_Msg_NT_Event_Log.cpp
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Log_Msg_UNIX_Syslog.cpp
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Log_Record.cpp
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Logging_Strategy.cpp
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LSOCK.cpp
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LSOCK_Acceptor.cpp
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LSOCK_CODgram.cpp
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LSOCK_Connector.cpp
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LSOCK_Dgram.cpp
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LSOCK_Stream.cpp
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Malloc.cpp
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Malloc_Allocator.cpp
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Manual_Event.cpp
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MEM_Acceptor.cpp
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MEM_Addr.cpp
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MEM_Connector.cpp
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MEM_IO.cpp
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Mem_Map.cpp
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MEM_SAP.cpp
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MEM_Stream.cpp
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Message_Block.cpp
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Message_Queue.cpp
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Message_Queue_NT.cpp
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Message_Queue_Vx.cpp
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Method_Request.cpp
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MMAP_Memory_Pool.cpp
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Monitor_Admin.cpp
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Monitor_Admin_Manager.cpp
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Monitor_Base.cpp
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Monitor_Control_Action.cpp
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Monitor_Control_Types.cpp
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Monitor_Point_Registry.cpp
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Monitor_Size.cpp
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Msg_WFMO_Reactor.cpp
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Multihomed_INET_Addr.cpp
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Mutex.cpp
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Name_Proxy.cpp
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Name_Request_Reply.cpp
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Name_Space.cpp
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Naming_Context.cpp
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Netlink_Addr.cpp
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Notification_Queue.cpp
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Notification_Strategy.cpp
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NT_Service.cpp
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Obchunk.cpp
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Object_Manager.cpp
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Object_Manager_Base.cpp
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OS_Errno.cpp
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OS_Log_Msg_Attributes.cpp
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OS_main.cpp
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OS_NS_arpa_inet.cpp
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OS_NS_ctype.cpp
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OS_NS_dirent.cpp
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OS_NS_dlfcn.cpp
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OS_NS_errno.cpp
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OS_NS_fcntl.cpp
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OS_NS_math.cpp
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OS_NS_netdb.cpp
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OS_NS_poll.cpp
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OS_NS_pwd.cpp
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OS_NS_regex.cpp
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OS_NS_signal.cpp
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OS_NS_stdio.cpp
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OS_NS_stdlib.cpp
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OS_NS_string.cpp
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OS_NS_strings.cpp
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OS_NS_stropts.cpp
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OS_NS_sys_mman.cpp
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OS_NS_sys_msg.cpp
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OS_NS_sys_resource.cpp
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OS_NS_sys_select.cpp
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OS_NS_sys_sendfile.cpp
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OS_NS_sys_shm.cpp
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OS_NS_sys_socket.cpp
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OS_NS_sys_stat.cpp
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OS_NS_sys_time.cpp
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OS_NS_sys_uio.cpp
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OS_NS_sys_utsname.cpp
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OS_NS_sys_wait.cpp
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OS_NS_Thread.cpp
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OS_NS_time.cpp
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OS_NS_unistd.cpp
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OS_NS_wchar.cpp
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OS_QoS.cpp
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OS_Thread_Adapter.cpp
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OS_TLI.cpp
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Pagefile_Memory_Pool.cpp
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Parse_Node.cpp
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PI_Malloc.cpp
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Ping_Socket.cpp
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Pipe.cpp
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POSIX_Asynch_IO.cpp
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POSIX_CB_Proactor.cpp
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POSIX_Proactor.cpp
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Priority_Reactor.cpp
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Proactor.cpp
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Proactor_Impl.cpp
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Process.cpp
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Process_Manager.cpp
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Process_Mutex.cpp
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Process_Semaphore.cpp
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Profile_Timer.cpp
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Reactor.cpp
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Reactor_Impl.cpp
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Reactor_Notification_Strategy.cpp
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Reactor_Timer_Interface.cpp
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Read_Buffer.cpp
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Recursive_Thread_Mutex.cpp
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Recyclable.cpp
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Registry.cpp
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Registry_Name_Space.cpp
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Remote_Name_Space.cpp
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Remote_Tokens.cpp
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Rtems_init.c
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RW_Mutex.cpp
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RW_Process_Mutex.cpp
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RW_Thread_Mutex.cpp
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Sample_History.cpp
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Sbrk_Memory_Pool.cpp
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Sched_Params.cpp
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Select_Reactor_Base.cpp
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Semaphore.cpp
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Service_Config.cpp
|
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Service_Gestalt.cpp
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Service_Manager.cpp
|
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Service_Object.cpp
|
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Service_Repository.cpp
|
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Service_Types.cpp
|
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Shared_Memory.cpp
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Shared_Memory_MM.cpp
|
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Shared_Memory_Pool.cpp
|
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Shared_Memory_SV.cpp
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Shared_Object.cpp
|
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Sig_Adapter.cpp
|
||||
Sig_Handler.cpp
|
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Signal.cpp
|
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SOCK.cpp
|
||||
SOCK_Acceptor.cpp
|
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SOCK_CODgram.cpp
|
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Sock_Connect.cpp
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SOCK_Connector.cpp
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SOCK_Dgram.cpp
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SOCK_Dgram_Bcast.cpp
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SOCK_Dgram_Mcast.cpp
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SOCK_IO.cpp
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SOCK_Netlink.cpp
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SOCK_SEQPACK_Acceptor.cpp
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SOCK_SEQPACK_Association.cpp
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SOCK_SEQPACK_Connector.cpp
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SOCK_Stream.cpp
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SPIPE.cpp
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SPIPE_Acceptor.cpp
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SPIPE_Addr.cpp
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SPIPE_Connector.cpp
|
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SPIPE_Stream.cpp
|
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SString.cpp
|
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Stack_Trace.cpp
|
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Stats.cpp
|
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String_Base_Const.cpp
|
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SUN_Proactor.cpp
|
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SV_Message.cpp
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SV_Message_Queue.cpp
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SV_Semaphore_Complex.cpp
|
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SV_Semaphore_Simple.cpp
|
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SV_Shared_Memory.cpp
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Svc_Conf_Lexer.cpp
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Svc_Conf_y.cpp
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Synch_Options.cpp
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System_Time.cpp
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Task.cpp
|
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Thread.cpp
|
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Thread_Adapter.cpp
|
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Thread_Control.cpp
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Thread_Exit.cpp
|
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Thread_Hook.cpp
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Thread_Manager.cpp
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Thread_Mutex.cpp
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Thread_Semaphore.cpp
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Throughput_Stats.cpp
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Time_Value.cpp
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Timeprobe.cpp
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TLI.cpp
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TLI_Acceptor.cpp
|
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TLI_Connector.cpp
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TLI_Stream.cpp
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Token.cpp
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Token_Collection.cpp
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Token_Invariants.cpp
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Token_Manager.cpp
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Token_Request_Reply.cpp
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TP_Reactor.cpp
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Trace.cpp
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TSS_Adapter.cpp
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TTY_IO.cpp
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UNIX_Addr.cpp
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UPIPE_Acceptor.cpp
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UPIPE_Connector.cpp
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UPIPE_Stream.cpp
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UTF16_Encoding_Converter.cpp
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UTF32_Encoding_Converter.cpp
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UTF8_Encoding_Converter.cpp
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UUID.cpp
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WFMO_Reactor.cpp
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WIN32_Asynch_IO.cpp
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WIN32_Proactor.cpp
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XML_Svc_Conf.cpp
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XTI_ATM_Mcast.cpp
|
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)
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include_directories(
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${CMAKE_SOURCE_DIR}/externals
|
||||
${CMAKE_SOURCE_DIR}/externals/ace/PrecompiledHeaders
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||||
${CMAKE_SOURCE_DIR}/externals/zlib
|
||||
)
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|
||||
# Needed for PCH support
|
||||
set_source_files_properties(Atomic_Op_Sparc.c Rtems_init.c PROPERTIES LANGUAGE CXX)
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|
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add_definitions(-DACE_BUILD_DLL)
|
||||
|
||||
add_library(ace STATIC ${ace_STAT_SRCS})
|
||||
add_library(ace SHARED ${ace_STAT_SRCS})
|
||||
|
||||
if(DO_PCH)
|
||||
add_native_precompiled_header(ace ${CMAKE_SOURCE_DIR}/externals/ace/PrecompiledHeaders/WinAcePCH)
|
||||
endif()
|
||||
@@ -44,7 +44,9 @@ add_executable(authserver
|
||||
|
||||
add_dependencies(authserver revision.h)
|
||||
|
||||
add_definitions(-D_TRINITY_REALM_CONFIG='"${CONF_DIR}/authserver.conf"')
|
||||
if(NOT WIN32)
|
||||
add_definitions(-D_TRINITY_REALM_CONFIG='"${CONF_DIR}/authserver.conf"')
|
||||
endif()
|
||||
|
||||
set(authserver_LINK_FLAGS "-pthread ${authserver_LINK_FLAGS}")
|
||||
|
||||
@@ -54,6 +56,18 @@ endif()
|
||||
|
||||
set_target_properties(authserver PROPERTIES LINK_FLAGS "${authserver_LINK_FLAGS}")
|
||||
|
||||
if(WIN32)
|
||||
target_link_libraries(
|
||||
authserver
|
||||
shared
|
||||
trinitydatabase
|
||||
trinityauth
|
||||
trinityconfig
|
||||
${MYSQL_LIBRARY}
|
||||
${OPENSSL_LIBRARIES}
|
||||
${OPENSSL_EXTRA_LIBRARIES}
|
||||
)
|
||||
else()
|
||||
target_link_libraries(
|
||||
authserver
|
||||
shared
|
||||
@@ -64,7 +78,7 @@ target_link_libraries(
|
||||
${OPENSSL_LIBRARIES}
|
||||
${OSX_LIBS}
|
||||
)
|
||||
|
||||
endif()
|
||||
########### install files ###############
|
||||
|
||||
install(TARGETS authserver DESTINATION bin)
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
######## game ########
|
||||
|
||||
# Enable precompiled headers when using the GCC compiler.
|
||||
if(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX)
|
||||
if(DO_PCH)
|
||||
include_directories(${CMAKE_CURRENT_BINARY_DIR})
|
||||
endif()
|
||||
|
||||
@@ -279,11 +279,22 @@ if(NOT DO_SCRIPTS)
|
||||
message("-- Added basic scriptAI-engines to GAME library")
|
||||
endif()
|
||||
|
||||
# Add gamePCH.cpp to project on Windows
|
||||
if(MSVC)
|
||||
set(game_STAT_SRCS
|
||||
PrecompiledHeaders/gamePCH.cpp
|
||||
${game_STAT_SRCS})
|
||||
endif()
|
||||
|
||||
add_library(game STATIC ${game_STAT_SRCS})
|
||||
|
||||
add_dependencies(game revision.h)
|
||||
|
||||
# Generate precompiled header
|
||||
if(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX)
|
||||
add_precompiled_header(game ${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders/NixCorePCH.h)
|
||||
if(DO_PCH)
|
||||
if(CMAKE_COMPILER_IS_GNUCXX)
|
||||
add_precompiled_header(game ${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders/gamePCH.h)
|
||||
elseif(MSVC)
|
||||
add_native_precompiled_header(game ${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders/gamePCH)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
#include "NixCorePCH.h"
|
||||
@@ -1 +0,0 @@
|
||||
#include "WinCorePCH.h"
|
||||
@@ -1,14 +0,0 @@
|
||||
//add here most rarely modified headers to speed up debug build compilation
|
||||
#include "..\Server\WorldSocket.h" // must be first to make ACE happy with ACE includes in it
|
||||
#include "..\..\shared\Common.h"
|
||||
|
||||
#include "..\Maps\MapManager.h"
|
||||
#include "..\..\shared\Logging\Log.h"
|
||||
#include "..\Globals\ObjectAccessor.h"
|
||||
#include "..\Entities\Object\ObjectDefines.h"
|
||||
#include "..\..\shared\Database/SQLStorage.h"
|
||||
#include "..\Protocol\Opcodes.h"
|
||||
#include "..\Miscellaneous\SharedDefines.h"
|
||||
#include "..\Globals\ObjectMgr.h"
|
||||
|
||||
#include "ScriptPCH.h"
|
||||
1
src/server/game/PrecompiledHeaders/gamePCH.cpp
Normal file
1
src/server/game/PrecompiledHeaders/gamePCH.cpp
Normal file
@@ -0,0 +1 @@
|
||||
#include "gamePCH.h"
|
||||
@@ -16,15 +16,13 @@ file(GLOB_RECURSE scripts_world World/*.cpp)
|
||||
file(GLOB_RECURSE scripts_examples Examples/*.cpp)
|
||||
|
||||
# Enable precompiled headers when using the GCC compiler.
|
||||
if(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX)
|
||||
if(DO_PCH)
|
||||
include_directories(
|
||||
${CMAKE_CURRENT_BINARY_DIR}
|
||||
)
|
||||
endif()
|
||||
|
||||
set(scripts_STAT_SRCS
|
||||
../game/PrecompiledHeaders/ScriptPCH.cpp
|
||||
../game/PrecompiledHeaders/ScriptPCH.h
|
||||
../game/AI/ScriptedAI/ScriptedEscortAI.cpp
|
||||
../game/AI/ScriptedAI/ScriptedCreature.cpp
|
||||
../game/AI/ScriptedAI/ScriptedFollowerAI.cpp
|
||||
@@ -125,11 +123,20 @@ include_directories(
|
||||
${MYSQL_INCLUDE_DIR}
|
||||
)
|
||||
|
||||
# Add ScriptPCH.cpp to project on Windows
|
||||
if(MSVC)
|
||||
set(scripts_STAT_SRCS
|
||||
../game/PrecompiledHeaders/ScriptPCH.cpp
|
||||
${scripts_STAT_SRCS})
|
||||
endif()
|
||||
|
||||
add_library(scripts STATIC ${scripts_STAT_SRCS})
|
||||
|
||||
# Generate precompiled header
|
||||
if(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX)
|
||||
add_precompiled_header(scripts
|
||||
${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders/ScriptPCH.h
|
||||
)
|
||||
if(DO_PCH)
|
||||
if(CMAKE_COMPILER_IS_GNUCXX)
|
||||
add_precompiled_header(scripts ${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders/ScriptPCH.h)
|
||||
elseif(MSVC)
|
||||
add_native_precompiled_header(scripts ${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders/ScriptPCH)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -20,6 +20,15 @@ set(shared_STAT_SRCS
|
||||
Common.cpp
|
||||
)
|
||||
|
||||
# Windows specific files
|
||||
if(WIN32)
|
||||
set(shared_STAT_SRCS
|
||||
${shared_STAT_SRCS}
|
||||
Debugging/WheatyExceptionReport.cpp
|
||||
Utilities/ServiceWin32.cpp
|
||||
)
|
||||
endif()
|
||||
|
||||
include_directories(
|
||||
${ACE_INCLUDE_DIR}
|
||||
${CMAKE_BINARY_DIR}
|
||||
@@ -43,10 +52,17 @@ include_directories(
|
||||
|
||||
add_library(shared STATIC ${shared_STAT_SRCS})
|
||||
|
||||
if(WIN32)
|
||||
target_link_libraries(
|
||||
shared
|
||||
ace
|
||||
)
|
||||
else()
|
||||
target_link_libraries(
|
||||
shared
|
||||
${ACE_LIBRARY}
|
||||
)
|
||||
endif()
|
||||
|
||||
########### trinityconfig ###############
|
||||
|
||||
|
||||
@@ -118,9 +118,9 @@ include_directories(
|
||||
set(worldserver_LINK_FLAGS "")
|
||||
|
||||
add_executable(worldserver ${worldserver_SRCS})
|
||||
add_definitions(
|
||||
-D_TRINITY_CORE_CONFIG='"${CONF_DIR}/worldserver.conf"'
|
||||
)
|
||||
if(NOT WIN32)
|
||||
add_definitions(-D_TRINITY_CORE_CONFIG='"${CONF_DIR}/worldserver.conf"')
|
||||
endif()
|
||||
|
||||
add_dependencies(worldserver revision.h)
|
||||
|
||||
@@ -152,11 +152,11 @@ if(WIN32)
|
||||
trinityconfig
|
||||
collision
|
||||
g3dlib
|
||||
jemalloc
|
||||
${SCRIPT_LIB}
|
||||
${ACE_LIBRARY}
|
||||
ace
|
||||
${MYSQL_LIBRARY}
|
||||
${OPENSSL_LIBRARIES}
|
||||
${OPENSSL_EXTRA_LIBRARIES}
|
||||
)
|
||||
else()
|
||||
target_link_libraries(
|
||||
|
||||
Reference in New Issue
Block a user