Fixed build on linux.

Tested on Arch linux, still need someone to fixup .vcproj's for windows.

--HG--
branch : trunk
This commit is contained in:
raczman
2009-05-14 13:25:35 +02:00
parent f45242b798
commit 2ed9222ac9
5 changed files with 453 additions and 5 deletions

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@@ -14,6 +14,7 @@ SET(shared_STAT_SRCS
Log.h
ProgressBar.cpp
ProgressBar.h
Threading.cpp
Timer.h
Util.cpp
Util.h
@@ -22,3 +23,7 @@ SET(shared_STAT_SRCS
)
add_library(shared STATIC ${shared_STAT_SRCS})
target_link_libraries(
shared
${ACE_LIBRARY}
)

View File

@@ -126,13 +126,8 @@ QueryResult* DatabasePostgre::Query(const char *sql)
uint32 fieldCount = 0;
// guarded block for thread-safe request
<<<<<<< HEAD:src/shared/Database/DatabasePostgre.cpp
ZThread::Guard<ZThread::FastMutex> query_connection_guard(mMutex);
#ifdef TRINITY_DEBUG
=======
ACE_Guard<ACE_Thread_Mutex> query_connection_guard(mMutex);
#ifdef MANGOS_DEBUG
>>>>>>> 00c7d15a78b1dcdbf888b768c55424183b2231e4:src/shared/Database/DatabasePostgre.cpp
uint32 _s = getMSTime();
#endif
// Send the query

144
src/shared/LockedQueue.h Normal file
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@@ -0,0 +1,144 @@
/*
* Copyright (C) 2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef LOCKEDQUEUE_H
#define LOCKEDQUEUE_H
#include <ace/Guard_T.h>
#include <ace/Thread_Mutex.h>
#include <deque>
#include <assert.h>
#include "Errors.h"
namespace ACE_Based
{
template <class T, class LockType, typename StorageType=std::deque<T> >
class LockedQueue
{
//! Serialize access to the Queue
LockType _lock;
//! Storage backing the queue
StorageType _queue;
//! Cancellation flag
volatile bool _canceled;
public:
//! Create a LockedQueue
LockedQueue() : _canceled(false) {}
//! Destroy a LockedQueue
virtual ~LockedQueue() { }
/**
* @see Queue::add(const T& item)
*/
void add(const T& item)
{
ACE_Guard<LockType> g(_lock);
ASSERT(!_canceled);
// throw Cancellation_Exception();
_queue.push_back(item);
}
/**
* @see Queue::next()
*/
T next()
{
ACE_Guard<LockType> g(_lock);
ASSERT (!_queue.empty() || !_canceled);
// throw Cancellation_Exception();
T item = _queue.front();
_queue.pop_front();
return item;
}
T front()
{
ACE_Guard<LockType> g(_lock);
ASSERT (!_queue.empty());
// throw NoSuchElement_Exception();
return _queue.front();
}
/**
* @see Queue::cancel()
*/
void cancel()
{
ACE_Guard<LockType> g(_lock);
_canceled = true;
}
/**
* @see Queue::isCanceled()
*/
bool isCanceled()
{
// Faster check since the queue will not become un-canceled
if(_canceled)
return true;
ACE_Guard<LockType> g(_lock);
return _canceled;
}
/**
* @see Queue::size()
*/
size_t size()
{
ACE_Guard<LockType> g(_lock);
return _queue.size();
}
bool empty()
{
ACE_Guard<LockType> g(_lock);
return _queue.empty();
}
};
}
#endif

205
src/shared/Threading.cpp Normal file
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@@ -0,0 +1,205 @@
/*
* Copyright (C) 2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Threading.h"
#include <ace/OS_NS_unistd.h>
#include <ace/Sched_Params.h>
#include <vector>
using namespace ACE_Based;
ThreadPriority::ThreadPriority()
{
for (int i = Idle; i < MAXPRIORITYNUM; ++i)
m_priority[i] = ACE_THR_PRI_OTHER_DEF;
m_priority[Idle] = ACE_Sched_Params::priority_min(ACE_SCHED_OTHER);
m_priority[Realtime] = ACE_Sched_Params::priority_max(ACE_SCHED_OTHER);
std::vector<int> _tmp;
ACE_Sched_Params::Policy _policy = ACE_SCHED_OTHER;
ACE_Sched_Priority_Iterator pr_iter(_policy);
while (pr_iter.more())
{
_tmp.push_back(pr_iter.priority());
pr_iter.next();
}
ASSERT (!_tmp.empty());
if(_tmp.size() >= MAXPRIORITYNUM)
{
const size_t max_pos = _tmp.size();
size_t min_pos = 1;
size_t norm_pos = 0;
for (size_t i = 0; i < max_pos; ++i)
{
if(_tmp[i] == ACE_THR_PRI_OTHER_DEF)
{
norm_pos = i + 1;
break;
}
}
//since we have only 7(seven) values in enum Priority
//and 3 we know already (Idle, Normal, Realtime) so
//we need to split each list [Idle...Normal] and [Normal...Realtime]
//into ¹ piesces
const size_t _divider = 4;
size_t _div = (norm_pos - min_pos) / _divider;
if(_div == 0)
_div = 1;
min_pos = (norm_pos - 1);
m_priority[Low] = _tmp[min_pos -= _div];
m_priority[Lowest] = _tmp[min_pos -= _div ];
_div = (max_pos - norm_pos) / _divider;
if(_div == 0)
_div = 1;
min_pos = norm_pos - 1;
m_priority[High] = _tmp[min_pos += _div];
m_priority[Highest] = _tmp[min_pos += _div];
}
}
int ThreadPriority::getPriority(Priority p) const
{
if(p < Idle)
p = Idle;
if(p > Realtime)
p = Realtime;
return m_priority[p];
}
#define THREADFLAG (THR_NEW_LWP | THR_SCHED_DEFAULT| THR_JOINABLE)
Thread::Thread() : m_task(0), m_iThreadId(0), m_hThreadHandle(0)
{
}
Thread::Thread(Runnable& instance) : m_task(&instance), m_iThreadId(0), m_hThreadHandle(0)
{
bool _start = start();
ASSERT (_start);
}
Thread::~Thread()
{
//Wait();
}
//initialize Thread's class static member
Thread::ThreadStorage Thread::m_ThreadStorage;
ThreadPriority Thread::m_TpEnum;
bool Thread::start()
{
if(m_task == 0 || m_iThreadId != 0)
return false;
return (ACE_Thread::spawn(&Thread::ThreadTask, (void*)m_task, THREADFLAG, &m_iThreadId, &m_hThreadHandle) == 0);
}
bool Thread::wait()
{
if(!m_hThreadHandle || !m_task)
return false;
ACE_THR_FUNC_RETURN _value = ACE_THR_FUNC_RETURN(-1);
int _res = ACE_Thread::join(m_hThreadHandle, &_value);
m_iThreadId = 0;
m_hThreadHandle = 0;
return (_res == 0);
}
void Thread::destroy()
{
ACE_Thread::kill(m_iThreadId, -1);
}
void Thread::suspend()
{
ACE_Thread::suspend(m_hThreadHandle);
}
void Thread::resume()
{
ACE_Thread::resume(m_hThreadHandle);
}
ACE_THR_FUNC_RETURN Thread::ThreadTask(void * param)
{
Runnable * _task = (Runnable*)param;
_task->run();
return (ACE_THR_FUNC_RETURN)0;
}
ACE_thread_t Thread::currentId()
{
return ACE_Thread::self();
}
ACE_hthread_t Thread::currentHandle()
{
ACE_hthread_t _handle;
ACE_Thread::self(_handle);
return _handle;
}
Thread * Thread::current()
{
Thread * _thread = m_ThreadStorage.ts_object();
if(!_thread)
{
_thread = new Thread();
_thread->m_iThreadId = Thread::currentId();
_thread->m_hThreadHandle = Thread::currentHandle();
Thread * _oldValue = m_ThreadStorage.ts_object(_thread);
if(_oldValue)
delete _oldValue;
}
return _thread;
}
void Thread::setPriority(Priority type)
{
int _priority = m_TpEnum.getPriority(type);
int _ok = ACE_Thread::setprio(m_hThreadHandle, _priority);
//remove this ASSERT in case you don't want to know is thread priority change was successful or not
ASSERT (_ok == 0);
}
void Thread::Sleep(unsigned long msecs)
{
ACE_OS::sleep(ACE_Time_Value(0, 1000 * msecs));
}

99
src/shared/Threading.h Normal file
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@@ -0,0 +1,99 @@
/*
* Copyright (C) 2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef THREADING_H
#define THREADING_H
#include <ace/Thread.h>
#include <ace/TSS_T.h>
#include <assert.h>
#include "Errors.h"
namespace ACE_Based
{
class Runnable
{
public:
virtual ~Runnable() {}
virtual void run() = 0;
};
enum Priority
{
Idle,
Lowest,
Low,
Normal,
High,
Highest,
Realtime,
};
#define MAXPRIORITYNUM (Realtime + 1)
class ThreadPriority
{
public:
ThreadPriority();
int getPriority(Priority p) const;
private:
int m_priority[MAXPRIORITYNUM];
};
class Thread
{
public:
Thread();
Thread(Runnable& instance);
~Thread();
bool start();
bool wait();
void destroy();
void suspend();
void resume();
void setPriority(Priority type);
static void Sleep(unsigned long msecs);
static ACE_thread_t currentId();
static ACE_hthread_t currentHandle();
static Thread * current();
private:
Thread(const Thread&);
Thread& operator=(const Thread&);
static ACE_THR_FUNC_RETURN ThreadTask(void * param);
ACE_thread_t m_iThreadId;
ACE_hthread_t m_hThreadHandle;
Runnable * m_task;
typedef ACE_TSS<Thread> ThreadStorage;
//global object - container for Thread class representation of every thread
static ThreadStorage m_ThreadStorage;
//use this object to determine current OS thread priority values mapped to enum Priority{}
static ThreadPriority m_TpEnum;
};
}
#endif