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Scripts/Ulduar: typo in spell_pool_of_tar
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@@ -846,15 +846,14 @@ class npc_mechanolift : public CreatureScript
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}
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};
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// WHY IS THIS CALLED spell_???
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class spell_pool_of_tar : public CreatureScript
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class npc_pool_of_tar : public CreatureScript
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{
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public:
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spell_pool_of_tar() : CreatureScript("spell_pool_of_tar") { }
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npc_pool_of_tar() : CreatureScript("npc_pool_of_tar") { }
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struct spell_pool_of_tarAI : public ScriptedAI
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struct npc_pool_of_tarAI : public ScriptedAI
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{
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spell_pool_of_tarAI(Creature* creature) : ScriptedAI(creature)
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npc_pool_of_tarAI(Creature* creature) : ScriptedAI(creature)
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{
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me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
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me->SetReactState(REACT_PASSIVE);
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@@ -877,7 +876,7 @@ class spell_pool_of_tar : public CreatureScript
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CreatureAI* GetAI(Creature* creature) const
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{
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return new spell_pool_of_tarAI(creature);
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return new npc_pool_of_tarAI(creature);
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}
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};
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@@ -1421,7 +1420,7 @@ void AddSC_boss_flame_leviathan()
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new boss_flame_leviathan_overload_device();
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new boss_flame_leviathan_safety_container();
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new npc_mechanolift();
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new spell_pool_of_tar();
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new npc_pool_of_tar();
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new npc_colossus();
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new npc_thorims_hammer();
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new npc_mimirons_inferno();
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