Scripts/Ulduar: typo in spell_pool_of_tar

This commit is contained in:
vcrx6
2011-06-21 02:03:18 -07:00
parent aa55e2a417
commit 2ef96fbbe0

View File

@@ -846,15 +846,14 @@ class npc_mechanolift : public CreatureScript
}
};
// WHY IS THIS CALLED spell_???
class spell_pool_of_tar : public CreatureScript
class npc_pool_of_tar : public CreatureScript
{
public:
spell_pool_of_tar() : CreatureScript("spell_pool_of_tar") { }
npc_pool_of_tar() : CreatureScript("npc_pool_of_tar") { }
struct spell_pool_of_tarAI : public ScriptedAI
struct npc_pool_of_tarAI : public ScriptedAI
{
spell_pool_of_tarAI(Creature* creature) : ScriptedAI(creature)
npc_pool_of_tarAI(Creature* creature) : ScriptedAI(creature)
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_PASSIVE);
@@ -877,7 +876,7 @@ class spell_pool_of_tar : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
return new spell_pool_of_tarAI(creature);
return new npc_pool_of_tarAI(creature);
}
};
@@ -1421,7 +1420,7 @@ void AddSC_boss_flame_leviathan()
new boss_flame_leviathan_overload_device();
new boss_flame_leviathan_safety_container();
new npc_mechanolift();
new spell_pool_of_tar();
new npc_pool_of_tar();
new npc_colossus();
new npc_thorims_hammer();
new npc_mimirons_inferno();