Scripts/Zul'Gurub: Fixed Edge of Madness (#29593)

This commit is contained in:
bibi
2024-02-24 01:08:21 +03:00
committed by GitHub
parent 6c181a00d5
commit 3085b897c1
4 changed files with 95 additions and 1 deletions

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@@ -0,0 +1,8 @@
DELETE FROM `game_event_gameobject` WHERE `guid`=28704;
INSERT INTO `game_event_gameobject` (eventEntry, guid) VALUES
(27,28704),
(28,28704),
(29,28704),
(30,28704);
UPDATE `gameobject_template` SET `ScriptName`='go_brazier_of_madness' WHERE `entry`=180327;

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@@ -0,0 +1,80 @@
/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "zulgurub.h"
#include "GameEventMgr.h"
#include "GameObject.h"
#include "GameObjectAI.h"
/*######
## go_brazier_of_madness
######*/
enum EventGameIds
{
// ids from game_event table
EVENT_EDGE_OF_MADNESS_GRILEK = 27,
EVENT_EDGE_OF_MADNESS_HAZZARAH = 28,
EVENT_EDGE_OF_MADNESS_RENATAKI = 29,
EVENT_EDGE_OF_MADNESS_WUSHOOLAY = 30
};
using EventPair = std::pair<EventGameIds, ZGCreatureIds>;
constexpr EventPair BrazierOfMadnessEventCreatures[] =
{
{ EVENT_EDGE_OF_MADNESS_GRILEK, NPC_GRILEK },
{ EVENT_EDGE_OF_MADNESS_HAZZARAH, NPC_HAZZARAH },
{ EVENT_EDGE_OF_MADNESS_RENATAKI, NPC_RENATAKI },
{ EVENT_EDGE_OF_MADNESS_WUSHOOLAY, NPC_WUSHOOLAY }
};
Position const MadnessSpawnPos = { -11901.229f, -1906.366f, 65.358f, 0.942f };
class go_brazier_of_madness : public GameObjectScript
{
public:
go_brazier_of_madness() : GameObjectScript("go_brazier_of_madness") { }
struct go_brazier_of_madnessAI : public GameObjectAI
{
go_brazier_of_madnessAI(GameObject* go) : GameObjectAI(go) { }
bool OnGossipHello(Player* /*player*/) override
{
for (auto const& [eventId, npcEntry] : BrazierOfMadnessEventCreatures)
{
if (sGameEventMgr->IsActiveEvent(eventId))
{
me->SummonCreature(npcEntry, MadnessSpawnPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 2s * HOUR * IN_MILLISECONDS);
break;
}
}
return false;
}
};
GameObjectAI* GetAI(GameObject* go) const override
{
return new go_brazier_of_madnessAI(go);
}
};
void AddSC_zulgurub()
{
new go_brazier_of_madness();
}

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@@ -62,7 +62,11 @@ enum ZGCreatureIds
NPC_OHGAN = 14988, // Mandokir Event
NPC_VILEBRANCH_SPEAKER = 11391, // Mandokir Event
NPC_CHAINED_SPIRT = 15117, // Mandokir Event
NPC_HAKKAR = 14834
NPC_HAKKAR = 14834,
NPC_HAZZARAH = 15083, // Brazier of madness
NPC_WUSHOOLAY = 15085, // brazier of madness
NPC_RENATAKI = 15084, // brazier of madness
NPC_GRILEK = 15082 // brazier of madness
};
enum ZGGameObjectIds

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@@ -173,6 +173,7 @@ void AddSC_boss_hazzarah();
void AddSC_boss_renataki();
void AddSC_boss_wushoolay();
void AddSC_instance_zulgurub();
void AddSC_zulgurub();
//void AddSC_alterac_mountains();
//void AddSC_arathi_highlands();
void AddSC_blasted_lands();
@@ -352,6 +353,7 @@ void AddEasternKingdomsScripts()
AddSC_boss_renataki();
AddSC_boss_wushoolay();
AddSC_instance_zulgurub();
AddSC_zulgurub();
//AddSC_alterac_mountains();
//AddSC_arathi_highlands();
AddSC_blasted_lands();