mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-30 05:43:12 +01:00
Coding standards (#23514)
* Coding standards
* revert part
(cherry picked from commit fe744977c9)
This commit is contained in:
@@ -100,7 +100,7 @@ public:
|
||||
if (!*args)
|
||||
return false;
|
||||
|
||||
Player* target = handler->getSelectedPlayer();
|
||||
Player* target = handler->getSelectedPlayer();
|
||||
if (!target)
|
||||
target = handler->GetSession()->GetPlayer();
|
||||
|
||||
|
||||
@@ -2320,7 +2320,7 @@ class spell_maiev_down : public AuraScript
|
||||
}
|
||||
};
|
||||
|
||||
// 40693 - Cage Trap
|
||||
// 40693 - Cage Trap
|
||||
class spell_illidan_cage_teleport : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_illidan_cage_teleport);
|
||||
|
||||
@@ -222,23 +222,23 @@ public:
|
||||
|
||||
enum CorkiData
|
||||
{
|
||||
// first quest
|
||||
QUEST_HELP = 9923,
|
||||
NPC_CORKI = 18445,
|
||||
NPC_CORKI_CREDIT_1 = 18369,
|
||||
GO_CORKIS_PRISON = 182349,
|
||||
CORKI_SAY_THANKS = 0,
|
||||
// 2nd quest
|
||||
QUEST_CORKIS_GONE_MISSING_AGAIN = 9924,
|
||||
NPC_CORKI_2 = 20812,
|
||||
GO_CORKIS_PRISON_2 = 182350,
|
||||
CORKI_SAY_PROMISE = 0,
|
||||
// 3rd quest
|
||||
QUEST_CHOWAR_THE_PILLAGER = 9955,
|
||||
NPC_CORKI_3 = 18369,
|
||||
NPC_CORKI_CREDIT_3 = 18444,
|
||||
GO_CORKIS_PRISON_3 = 182521,
|
||||
CORKI_SAY_LAST = 0
|
||||
// first quest
|
||||
QUEST_HELP = 9923,
|
||||
NPC_CORKI = 18445,
|
||||
NPC_CORKI_CREDIT_1 = 18369,
|
||||
GO_CORKIS_PRISON = 182349,
|
||||
CORKI_SAY_THANKS = 0,
|
||||
// 2nd quest
|
||||
QUEST_CORKIS_GONE_MISSING_AGAIN = 9924,
|
||||
NPC_CORKI_2 = 20812,
|
||||
GO_CORKIS_PRISON_2 = 182350,
|
||||
CORKI_SAY_PROMISE = 0,
|
||||
// 3rd quest
|
||||
QUEST_CHOWAR_THE_PILLAGER = 9955,
|
||||
NPC_CORKI_3 = 18369,
|
||||
NPC_CORKI_CREDIT_3 = 18444,
|
||||
GO_CORKIS_PRISON_3 = 182521,
|
||||
CORKI_SAY_LAST = 0
|
||||
};
|
||||
|
||||
class go_corkis_prison : public GameObjectScript
|
||||
@@ -295,63 +295,63 @@ public:
|
||||
class npc_corki : public CreatureScript
|
||||
{
|
||||
public:
|
||||
npc_corki() : CreatureScript("npc_corki") { }
|
||||
npc_corki() : CreatureScript("npc_corki") { }
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new npc_corkiAI(creature);
|
||||
}
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new npc_corkiAI(creature);
|
||||
}
|
||||
|
||||
struct npc_corkiAI : public ScriptedAI
|
||||
{
|
||||
npc_corkiAI(Creature* creature) : ScriptedAI(creature)
|
||||
{
|
||||
Initialize();
|
||||
}
|
||||
struct npc_corkiAI : public ScriptedAI
|
||||
{
|
||||
npc_corkiAI(Creature* creature) : ScriptedAI(creature)
|
||||
{
|
||||
Initialize();
|
||||
}
|
||||
|
||||
void Initialize()
|
||||
{
|
||||
Say_Timer = 5000;
|
||||
ReleasedFromCage = false;
|
||||
}
|
||||
void Initialize()
|
||||
{
|
||||
Say_Timer = 5000;
|
||||
ReleasedFromCage = false;
|
||||
}
|
||||
|
||||
uint32 Say_Timer;
|
||||
bool ReleasedFromCage;
|
||||
uint32 Say_Timer;
|
||||
bool ReleasedFromCage;
|
||||
|
||||
void Reset() override
|
||||
{
|
||||
Initialize();
|
||||
}
|
||||
void Reset() override
|
||||
{
|
||||
Initialize();
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
if (ReleasedFromCage)
|
||||
{
|
||||
if (Say_Timer <= diff)
|
||||
{
|
||||
me->DespawnOrUnsummon();
|
||||
ReleasedFromCage = false;
|
||||
}
|
||||
else
|
||||
Say_Timer -= diff;
|
||||
}
|
||||
}
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
if (ReleasedFromCage)
|
||||
{
|
||||
if (Say_Timer <= diff)
|
||||
{
|
||||
me->DespawnOrUnsummon();
|
||||
ReleasedFromCage = false;
|
||||
}
|
||||
else
|
||||
Say_Timer -= diff;
|
||||
}
|
||||
}
|
||||
|
||||
void MovementInform(uint32 type, uint32 id) override
|
||||
{
|
||||
if (type == POINT_MOTION_TYPE && id == 1)
|
||||
{
|
||||
Say_Timer = 5000;
|
||||
ReleasedFromCage = true;
|
||||
if (me->GetEntry() == NPC_CORKI)
|
||||
Talk(CORKI_SAY_THANKS);
|
||||
if (me->GetEntry() == NPC_CORKI_2)
|
||||
Talk(CORKI_SAY_PROMISE);
|
||||
if (me->GetEntry() == NPC_CORKI_3)
|
||||
Talk(CORKI_SAY_LAST);
|
||||
}
|
||||
};
|
||||
};
|
||||
void MovementInform(uint32 type, uint32 id) override
|
||||
{
|
||||
if (type == POINT_MOTION_TYPE && id == 1)
|
||||
{
|
||||
Say_Timer = 5000;
|
||||
ReleasedFromCage = true;
|
||||
if (me->GetEntry() == NPC_CORKI)
|
||||
Talk(CORKI_SAY_THANKS);
|
||||
if (me->GetEntry() == NPC_CORKI_2)
|
||||
Talk(CORKI_SAY_PROMISE);
|
||||
if (me->GetEntry() == NPC_CORKI_3)
|
||||
Talk(CORKI_SAY_LAST);
|
||||
}
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
/*#####
|
||||
|
||||
Reference in New Issue
Block a user