Core/Spells: Implemented caster-is-moving aoe radius bonus and SPELL_ATTR9_NO_MOVEMENT_RADIUS_BONUS

This commit is contained in:
Shauren
2024-07-03 16:07:30 +02:00
parent af081ea5f0
commit 321f3cc4a7
3 changed files with 8 additions and 4 deletions

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@@ -789,7 +789,7 @@ enum SpellAttr9 : uint32
SPELL_ATTR9_FORCE_CORPSE_TARGET = 0x08000000, // TITLE Force Corpse Target DESCRIPTION Causes the spell to continue executing effects on the target even if one of them kills it
SPELL_ATTR9_CANNOT_KILL_TARGET = 0x10000000, // TITLE Cannot Kill Target
SPELL_ATTR9_LOG_PASSIVE = 0x20000000, // TITLE Log Passive (client only) DESCRIPTION Allows passive auras to trigger aura applied/refreshed/removed combat log events
SPELL_ATTR9_UNK30 = 0x40000000, // TITLE Unknown attribute 30@Attr9
SPELL_ATTR9_NO_MOVEMENT_RADIUS_BONUS = 0x40000000, // TITLE No Movement Radius Bonus
SPELL_ATTR9_UNK31 = 0x80000000 // TITLE Unknown attribute 31@Attr9
};

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@@ -1465,7 +1465,7 @@ TC_API_EXPORT EnumText EnumUtils<SpellAttr9>::ToString(SpellAttr9 value)
case SPELL_ATTR9_FORCE_CORPSE_TARGET: return { "SPELL_ATTR9_FORCE_CORPSE_TARGET", "Force Corpse Target", "Causes the spell to continue executing effects on the target even if one of them kills it" };
case SPELL_ATTR9_CANNOT_KILL_TARGET: return { "SPELL_ATTR9_CANNOT_KILL_TARGET", "Cannot Kill Target", "" };
case SPELL_ATTR9_LOG_PASSIVE: return { "SPELL_ATTR9_LOG_PASSIVE", "Log Passive (client only)", "Allows passive auras to trigger aura applied/refreshed/removed combat log events" };
case SPELL_ATTR9_UNK30: return { "SPELL_ATTR9_UNK30", "Unknown attribute 30@Attr9", "" };
case SPELL_ATTR9_NO_MOVEMENT_RADIUS_BONUS: return { "SPELL_ATTR9_NO_MOVEMENT_RADIUS_BONUS", "No Movement Radius Bonus", "" };
case SPELL_ATTR9_UNK31: return { "SPELL_ATTR9_UNK31", "Unknown attribute 31@Attr9", "" };
default: throw std::out_of_range("value");
}
@@ -1509,7 +1509,7 @@ TC_API_EXPORT SpellAttr9 EnumUtils<SpellAttr9>::FromIndex(size_t index)
case 27: return SPELL_ATTR9_FORCE_CORPSE_TARGET;
case 28: return SPELL_ATTR9_CANNOT_KILL_TARGET;
case 29: return SPELL_ATTR9_LOG_PASSIVE;
case 30: return SPELL_ATTR9_UNK30;
case 30: return SPELL_ATTR9_NO_MOVEMENT_RADIUS_BONUS;
case 31: return SPELL_ATTR9_UNK31;
default: throw std::out_of_range("index");
}
@@ -1550,7 +1550,7 @@ TC_API_EXPORT size_t EnumUtils<SpellAttr9>::ToIndex(SpellAttr9 value)
case SPELL_ATTR9_FORCE_CORPSE_TARGET: return 27;
case SPELL_ATTR9_CANNOT_KILL_TARGET: return 28;
case SPELL_ATTR9_LOG_PASSIVE: return 29;
case SPELL_ATTR9_UNK30: return 30;
case SPELL_ATTR9_NO_MOVEMENT_RADIUS_BONUS: return 30;
case SPELL_ATTR9_UNK31: return 31;
default: throw std::out_of_range("value");
}

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@@ -706,6 +706,10 @@ float SpellEffectInfo::CalcRadius(WorldObject* caster /*= nullptr*/, SpellTarget
if (Player* modOwner = caster->GetSpellModOwner())
modOwner->ApplySpellMod(_spellInfo, SpellModOp::Radius, radius, spell);
if (!_spellInfo->HasAttribute(SPELL_ATTR9_NO_MOVEMENT_RADIUS_BONUS))
if (Unit* casterUnit = caster->ToUnit(); casterUnit && casterUnit->isMoving() && !casterUnit->IsWalking())
radius += 2.0f;
}
return radius;