Core/Game: Move singleton instances into compilation units

* Fixes issues when building shared libraries
  (prevents gcc and clang from providing several instance)
This commit is contained in:
Naios
2016-03-11 17:11:05 +01:00
parent a8fe7f6eb7
commit 329225b40d
74 changed files with 279 additions and 195 deletions

View File

@@ -62,6 +62,12 @@ void MapManager::InitializeVisibilityDistanceInfo()
(*iter).second->InitVisibilityDistance();
}
MapManager* MapManager::instance()
{
static MapManager instance;
return &instance;
}
Map* MapManager::CreateBaseMap(uint32 id)
{
Map* map = FindBaseMap(id);