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https://github.com/TrinityCore/TrinityCore.git
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Core/Database: Move singleton instances into compilation units
* Fixes issues when building shared libraries (prevents gcc and clang from providing several instance) * Also instantiate the database worker pools in DatabaseEnv.cpp now.
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@@ -63,6 +63,7 @@ include_directories(
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${CMAKE_SOURCE_DIR}/src/server/database
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${CMAKE_SOURCE_DIR}/src/server/database/Database
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${CMAKE_SOURCE_DIR}/src/server/database/Logging
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${CMAKE_SOURCE_DIR}/src/server/database/Updater
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${CMAKE_SOURCE_DIR}/src/server/ipc
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${CMAKE_SOURCE_DIR}/src/server/shared
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${CMAKE_SOURCE_DIR}/src/server/shared/Networking
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@@ -81,7 +81,6 @@ static boost::asio::deadline_timer* _dbPingTimer;
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static uint32 _dbPingInterval;
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static boost::asio::deadline_timer* _banExpiryCheckTimer;
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static uint32 _banExpiryCheckInterval;
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LoginDatabaseWorkerPool LoginDatabase;
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int main(int argc, char** argv)
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{
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23
src/server/database/Database/DatabaseEnv.cpp
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23
src/server/database/Database/DatabaseEnv.cpp
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@@ -0,0 +1,23 @@
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/*
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "DatabaseEnv.h"
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WorldDatabaseWorkerPool WorldDatabase;
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CharacterDatabaseWorkerPool CharacterDatabase;
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LoginDatabaseWorkerPool LoginDatabase;
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HotfixDatabaseWorkerPool HotfixDatabase;
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@@ -39,10 +39,13 @@
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#include "Implementation/WorldDatabase.h"
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#include "Implementation/HotfixDatabase.h"
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/// Accessor to the world database
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extern WorldDatabaseWorkerPool WorldDatabase;
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/// Accessor to the character database
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extern CharacterDatabaseWorkerPool CharacterDatabase;
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/// Accessor to the realm/login database
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extern LoginDatabaseWorkerPool LoginDatabase;
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/// Accessor to the hotfix database
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extern HotfixDatabaseWorkerPool HotfixDatabase;
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#endif
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@@ -19,7 +19,7 @@
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#define DatabaseLoader_h__
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#include "DatabaseWorkerPool.h"
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#include "DatabaseEnv.h"
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#include "DBUpdater.h"
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#include <functional>
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#include <stack>
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@@ -65,6 +65,7 @@ include_directories(
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${CMAKE_SOURCE_DIR}/src/server/database/
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${CMAKE_SOURCE_DIR}/src/server/database/Database
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${CMAKE_SOURCE_DIR}/src/server/database/Logging
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${CMAKE_SOURCE_DIR}/src/server/database/Updater
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${CMAKE_SOURCE_DIR}/src/server/game
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${CMAKE_SOURCE_DIR}/src/server/game/Accounts
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${CMAKE_SOURCE_DIR}/src/server/game/Addons
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@@ -80,10 +80,6 @@ uint32 _worldLoopCounter(0);
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uint32 _lastChangeMsTime(0);
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uint32 _maxCoreStuckTimeInMs(0);
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WorldDatabaseWorkerPool WorldDatabase; ///< Accessor to the world database
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CharacterDatabaseWorkerPool CharacterDatabase; ///< Accessor to the character database
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HotfixDatabaseWorkerPool HotfixDatabase; ///< Accessor to the hotfix database
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LoginDatabaseWorkerPool LoginDatabase; ///< Accessor to the realm/login database
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Realm realm;
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void SignalHandler(const boost::system::error_code& error, int signalNumber);
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