Core/Game: Move singleton instances into compilation units

* Fixes issues when building shared libraries
  (prevents gcc and clang from providing several instance)
This commit is contained in:
Naios
2016-03-11 17:11:05 +01:00
parent a8fe7f6eb7
commit 329225b40d
74 changed files with 279 additions and 195 deletions

View File

@@ -66,11 +66,7 @@ class SystemMgr
~SystemMgr() { }
public:
static SystemMgr* instance()
{
static SystemMgr instance;
return &instance;
}
static SystemMgr* instance();
typedef std::unordered_map<uint32, ScriptPointVector> PointMoveMap;