Core/Spells: Add notes on remaining SpellAttr5

This commit is contained in:
Shauren
2022-05-02 21:12:18 +02:00
parent 91ca5527d6
commit 33132efd22

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@@ -609,10 +609,10 @@ enum SpellAttr5 : uint32
SPELL_ATTR5_ALLOW_WHILE_FLEEING = 0x00020000, // TITLE Allow While Fleeing
SPELL_ATTR5_ALLOW_WHILE_CONFUSED = 0x00040000, // TITLE Allow While Confused
SPELL_ATTR5_AI_DOESNT_FACE_TARGET = 0x00080000, // TITLE AI Doesn't Face Target
SPELL_ATTR5_DO_NOT_ATTEMPT_A_PET_RESUMMON_WHEN_DISMOUNTING = 0x00100000, /*NYI*/ // TITLE Do Not Attempt a Pet Resummon When Dismounting
SPELL_ATTR5_DO_NOT_ATTEMPT_A_PET_RESUMMON_WHEN_DISMOUNTING = 0x00100000, // TITLE Do Not Attempt a Pet Resummon When Dismounting DESCRIPTION No generic handling possible, used by scripted dismount spells
SPELL_ATTR5_IGNORE_TARGET_REQUIREMENTS = 0x00200000, /*NYI*/ // TITLE Ignore Target Requirements
SPELL_ATTR5_NOT_ON_TRIVIAL = 0x00400000, /*NYI*/ // TITLE Not On Trivial
SPELL_ATTR5_NO_PARTIAL_RESISTS = 0x00800000, /*NYI*/ // TITLE No Partial Resists
SPELL_ATTR5_NO_PARTIAL_RESISTS = 0x00800000, /*NYI, resisting only some spell effects not implemented*/ // TITLE No Partial Resists
SPELL_ATTR5_IGNORE_CASTER_REQUIREMENTS = 0x01000000, /*NYI*/ // TITLE Ignore Caster Requirements
SPELL_ATTR5_ALWAYS_LINE_OF_SIGHT = 0x02000000, // TITLE Always Line of Sight
SPELL_ATTR5_ALWAYS_AOE_LINE_OF_SIGHT = 0x04000000, // TITLE Always AOE Line of Sight DESCRIPTION Requires line of sight between caster and target in addition to between dest and target
@@ -620,7 +620,7 @@ enum SpellAttr5 : uint32
SPELL_ATTR5_NO_TARGET_AURA_ICON = 0x10000000, // TITLE No Target Aura Icon (client only)
SPELL_ATTR5_AURA_UNIQUE_PER_CASTER = 0x20000000, // TITLE Aura Unique Per Caster
SPELL_ATTR5_ALWAYS_SHOW_GROUND_TEXTURE = 0x40000000, // TITLE Always Show Ground Texture
SPELL_ATTR5_ADD_MELEE_HIT_RATING = 0x80000000 /*NYI*/ // TITLE Add Melee Hit Rating
SPELL_ATTR5_ADD_MELEE_HIT_RATING = 0x80000000 // TITLE Add Melee Hit Rating
};
// EnumUtils: DESCRIBE THIS