Core/Packets: fixed packet structure of SMSG_LOOT_RESPONSE

This commit is contained in:
Ovahlord
2024-08-16 15:04:52 +02:00
parent 4ba54a8026
commit 3337600903
2 changed files with 2 additions and 0 deletions

View File

@@ -48,6 +48,7 @@ WorldPacket const* WorldPackets::Loot::LootResponse::Write()
_worldPacket << uint32(Currencies.size());
_worldPacket.WriteBit(Acquired);
_worldPacket.WriteBit(AELooting);
_worldPacket.WriteBit(Unused_440);
_worldPacket.FlushBits();
for (LootItemData const& item : Items)

View File

@@ -75,6 +75,7 @@ namespace WorldPackets
std::vector<LootCurrency> Currencies;
bool Acquired = false;
bool AELooting = false;
bool Unused_440 = false;
};
struct LootRequest