Scripts/BRC: fixed Chains of Woe sometimes teleporting players under the map

This commit is contained in:
Ovahlord
2019-02-24 01:51:24 +01:00
parent 5661b4347b
commit 333df54ced

View File

@@ -285,7 +285,7 @@ class spell_romogg_chains_of_woe_teleport_dest : public SpellScript
float angle = pos.GetAngle(caster);
pos.m_positionX += cos(angle) * dist;
pos.m_positionY += sin(angle) * dist;
pos.m_positionZ = caster->GetMap()->GetStaticHeight(caster->GetPhaseShift(), pos.m_positionX, pos.m_positionY, caster->GetPositionZ(), true);
pos.m_positionZ = caster->GetMap()->GetHeight(caster->GetPhaseShift(), pos.m_positionX, pos.m_positionY, caster->GetPositionZ() + 5.0f, true);
dest.Relocate(pos);
}