mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-16 07:30:42 +01:00
Core/Vmaps: Optimize loading vmaps
* Changed spawn id to BIH tree index mapping from generated on load to baked in tile files * Remove map holding model load counts and moved that to ModelInstance instead
This commit is contained in:
@@ -34,7 +34,7 @@ namespace VMAP
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class MapRayCallback
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{
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public:
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MapRayCallback(ModelInstance* val, ModelIgnoreFlags ignoreFlags) : prims(val), hit(false), flags(ignoreFlags) { }
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MapRayCallback(ModelInstance const* val, ModelIgnoreFlags ignoreFlags) : prims(val), hit(false), flags(ignoreFlags) { }
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bool operator()(const G3D::Ray& ray, uint32 entry, float& distance, bool pStopAtFirstHit = true)
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{
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bool result = prims[entry].intersectRay(ray, distance, pStopAtFirstHit, flags);
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@@ -44,7 +44,7 @@ namespace VMAP
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}
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bool didHit() { return hit; }
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protected:
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ModelInstance* prims;
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ModelInstance const* prims;
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bool hit;
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ModelIgnoreFlags flags;
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};
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@@ -52,7 +52,7 @@ namespace VMAP
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class LocationInfoCallback
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{
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public:
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LocationInfoCallback(ModelInstance* val, LocationInfo& info) : prims(val), locInfo(info), result(false) { }
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LocationInfoCallback(ModelInstance const* val, LocationInfo& info) : prims(val), locInfo(info), result(false) { }
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void operator()(Vector3 const& point, uint32 entry)
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{
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#ifdef VMAP_DEBUG
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@@ -62,27 +62,27 @@ namespace VMAP
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result = true;
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}
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ModelInstance* prims;
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ModelInstance const* prims;
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LocationInfo& locInfo;
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bool result;
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};
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//=========================================================
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std::string getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY)
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std::string getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY, std::string_view extension)
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{
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return Trinity::StringFormat("{:04}_{:02}_{:02}.vmtile", mapID, tileY, tileX);
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return Trinity::StringFormat("{:04}_{:02}_{:02}.{}", mapID, tileY, tileX, extension);
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}
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bool StaticMapTree::GetLocationInfo(Vector3 const& pos, LocationInfo& info) const
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{
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LocationInfoCallback intersectionCallBack(iTreeValues, info);
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LocationInfoCallback intersectionCallBack(iTreeValues.data(), info);
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iTree.intersectPoint(pos, intersectionCallBack);
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return intersectionCallBack.result;
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}
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StaticMapTree::StaticMapTree(uint32 mapID, std::string const& basePath)
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: iMapID(mapID), iTreeValues(nullptr), iNTreeValues(0), iBasePath(basePath)
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: iMapID(mapID), iBasePath(basePath)
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{
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if (iBasePath.length() > 0 && iBasePath[iBasePath.length() - 1] != '/' && iBasePath[iBasePath.length() - 1] != '\\')
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{
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@@ -92,10 +92,7 @@ namespace VMAP
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//=========================================================
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//! Make sure to call unloadMap() to unregister acquired model references before destroying
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StaticMapTree::~StaticMapTree()
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{
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delete[] iTreeValues;
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}
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StaticMapTree::~StaticMapTree() = default;
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//=========================================================
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/**
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@@ -106,7 +103,7 @@ namespace VMAP
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bool StaticMapTree::getIntersectionTime(const G3D::Ray& pRay, float& pMaxDist, bool pStopAtFirstHit, ModelIgnoreFlags ignoreFlags) const
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{
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float distance = pMaxDist;
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MapRayCallback intersectionCallBack(iTreeValues, ignoreFlags);
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MapRayCallback intersectionCallBack(iTreeValues.data(), ignoreFlags);
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iTree.intersectRay(pRay, intersectionCallBack, distance, pStopAtFirstHit);
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if (intersectionCallBack.didHit())
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pMaxDist = distance;
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@@ -202,25 +199,29 @@ namespace VMAP
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using FileHandle = decltype(Trinity::make_unique_ptr_with_deleter<FILE>(nullptr, &::fclose));
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std::string Name;
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FileHandle File = { nullptr, &::fclose };
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FileHandle TileFile = { nullptr, &::fclose };
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FileHandle SpawnIndicesFile = { nullptr, &::fclose };
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int32 UsedMapId;
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explicit operator bool() const { return TileFile && SpawnIndicesFile; }
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};
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TileFileOpenResult OpenMapTileFile(std::string const& basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm)
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{
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TileFileOpenResult result;
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result.Name = basePath + getTileFileName(mapID, tileX, tileY);
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result.File.reset(fopen(result.Name.c_str(), "rb"));
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result.Name = basePath + getTileFileName(mapID, tileX, tileY, "vmtile");
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result.TileFile.reset(fopen(result.Name.c_str(), "rb"));
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result.SpawnIndicesFile.reset(fopen((basePath + getTileFileName(mapID, tileX, tileY, "vmtileidx")).c_str(), "rb"));
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result.UsedMapId = mapID;
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if (!result.File)
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if (!result.TileFile)
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{
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int32 parentMapId = vm->getParentMapId(mapID);
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while (parentMapId != -1)
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{
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result.Name = basePath + getTileFileName(parentMapId, tileX, tileY);
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result.File.reset(fopen(result.Name.c_str(), "rb"));
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result.Name = basePath + getTileFileName(parentMapId, tileX, tileY, "vmtile");
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result.TileFile.reset(fopen(result.Name.c_str(), "rb"));
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result.UsedMapId = parentMapId;
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if (result.File)
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if (result.TileFile)
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break;
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parentMapId = vm->getParentMapId(uint32(parentMapId));
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@@ -246,11 +247,11 @@ namespace VMAP
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if (!readChunk(rf.get(), chunk, VMAP_MAGIC, 8))
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return LoadResult::VersionMismatch;
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auto tf = OpenMapTileFile(basePath, mapID, tileX, tileY, vm).File;
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if (!tf)
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TileFileOpenResult fileResult = OpenMapTileFile(basePath, mapID, tileX, tileY, vm);
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if (!fileResult)
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return LoadResult::FileNotFound;
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if (!readChunk(tf.get(), chunk, VMAP_MAGIC, 8))
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if (!readChunk(fileResult.TileFile.get(), chunk, VMAP_MAGIC, 8))
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return LoadResult::VersionMismatch;
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return LoadResult::Success;
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@@ -275,24 +276,7 @@ namespace VMAP
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|| !iTree.readFromFile(rf.get()))
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return LoadResult::ReadFromFileFailed;
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iNTreeValues = iTree.primCount();
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iTreeValues = new ModelInstance[iNTreeValues];
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if (!readChunk(rf.get(), chunk, "SIDX", 4))
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return LoadResult::ReadFromFileFailed;
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uint32 spawnIndicesSize = 0;
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if (fread(&spawnIndicesSize, sizeof(uint32), 1, rf.get()) != 1)
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return LoadResult::ReadFromFileFailed;
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uint32 spawnId;
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for (uint32 i = 0; i < spawnIndicesSize; ++i)
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{
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if (fread(&spawnId, sizeof(uint32), 1, rf.get()) == 1)
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iSpawnIndices[spawnId] = i;
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else
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return LoadResult::ReadFromFileFailed;
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}
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iTreeValues.resize(iTree.primCount());
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return LoadResult::Success;
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}
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@@ -301,10 +285,7 @@ namespace VMAP
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void StaticMapTree::UnloadMap()
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{
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for (std::pair<uint32 const, uint32>& iLoadedSpawn : iLoadedSpawns)
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iTreeValues[iLoadedSpawn.first].setUnloaded();
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iLoadedSpawns.clear();
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iTreeValues.clear();
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iLoadedTiles.clear();
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}
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@@ -312,7 +293,7 @@ namespace VMAP
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LoadResult StaticMapTree::LoadMapTile(uint32 tileX, uint32 tileY, VMapManager2* vm)
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{
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if (!iTreeValues)
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if (iTreeValues.empty())
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{
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TC_LOG_ERROR("misc", "StaticMapTree::LoadMapTile() : tree has not been initialized [{}, {}]", tileX, tileY);
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return LoadResult::ReadFromFileFailed;
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@@ -320,21 +301,28 @@ namespace VMAP
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LoadResult result = LoadResult::FileNotFound;
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TileFileOpenResult fileResult = OpenMapTileFile(iBasePath, iMapID, tileX, tileY, vm);
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if (fileResult.File)
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if (fileResult)
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{
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char chunk[8];
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result = LoadResult::Success;
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if (!readChunk(fileResult.File.get(), chunk, VMAP_MAGIC, 8))
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if (!readChunk(fileResult.TileFile.get(), chunk, VMAP_MAGIC, 8))
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result = LoadResult::VersionMismatch;
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if (!readChunk(fileResult.SpawnIndicesFile.get(), chunk, VMAP_MAGIC, 8))
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result = LoadResult::VersionMismatch;
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uint32 numSpawns = 0;
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if (result == LoadResult::Success && fread(&numSpawns, sizeof(uint32), 1, fileResult.File.get()) != 1)
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if (result == LoadResult::Success && fread(&numSpawns, sizeof(uint32), 1, fileResult.TileFile.get()) != 1)
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result = LoadResult::ReadFromFileFailed;
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uint32 numSpawnIndices = 0;
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if (result == LoadResult::Success && fread(&numSpawnIndices, sizeof(uint32), 1, fileResult.SpawnIndicesFile.get()) != 1)
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result = LoadResult::ReadFromFileFailed;
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if (numSpawns != numSpawnIndices)
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result = LoadResult::ReadFromFileFailed;
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for (uint32 i = 0; i < numSpawns && result == LoadResult::Success; ++i)
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{
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// read model spawns
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ModelSpawn spawn;
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if (ModelSpawn::readFromFile(fileResult.File.get(), spawn))
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if (ModelSpawn::readFromFile(fileResult.TileFile.get(), spawn))
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{
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// acquire model instance
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std::shared_ptr<WorldModel> model = vm->acquireModelInstance(iBasePath, spawn.name);
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@@ -342,40 +330,32 @@ namespace VMAP
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TC_LOG_ERROR("misc", "StaticMapTree::LoadMapTile() : could not acquire WorldModel pointer [{}, {}]", tileX, tileY);
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// update tree
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auto spawnIndex = iSpawnIndices.find(spawn.ID);
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if (spawnIndex != iSpawnIndices.end())
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uint32 referencedVal = 0;
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if (fread(&referencedVal, sizeof(uint32), 1, fileResult.SpawnIndicesFile.get()) != 1)
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{
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uint32 referencedVal = spawnIndex->second;
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if (!iLoadedSpawns.count(referencedVal))
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{
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if (referencedVal >= iNTreeValues)
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{
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TC_LOG_ERROR("maps", "StaticMapTree::LoadMapTile() : invalid tree element ({}/{}) referenced in tile {}", referencedVal, iNTreeValues, fileResult.Name);
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continue;
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}
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iTreeValues[referencedVal] = ModelInstance(spawn, std::move(model));
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iLoadedSpawns[referencedVal] = 1;
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}
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else
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{
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++iLoadedSpawns[referencedVal];
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#ifdef VMAP_DEBUG
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if (iTreeValues[referencedVal].ID != spawn.ID)
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TC_LOG_DEBUG("maps", "StaticMapTree::LoadMapTile() : trying to load wrong spawn in node");
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else if (iTreeValues[referencedVal].name != spawn.name)
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TC_LOG_DEBUG("maps", "StaticMapTree::LoadMapTile() : name collision on GUID={}", spawn.ID);
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#endif
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}
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}
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else if (int32(iMapID) == fileResult.UsedMapId)
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{
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// unknown parent spawn might appear in because it overlaps multiple tiles
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// in case the original tile is swapped but its neighbour is now (adding this spawn)
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// we want to not mark it as loading error and just skip that model
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TC_LOG_ERROR("maps", "StaticMapTree::LoadMapTile() : invalid tree element (spawn {}) referenced in tile {} by map {}", spawn.ID, fileResult.Name, iMapID);
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result = LoadResult::ReadFromFileFailed;
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break;
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}
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if (referencedVal >= iTreeValues.size())
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{
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TC_LOG_ERROR("maps", "StaticMapTree::LoadMapTile() : invalid tree element ({}/{}) referenced in tile {}", referencedVal, iTreeValues.size(), fileResult.Name);
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continue;
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}
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if (!iTreeValues[referencedVal].getWorldModel())
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iTreeValues[referencedVal] = ModelInstance(spawn, std::move(model));
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#ifdef VMAP_DEBUG
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else
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{
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if (iTreeValues[referencedVal].ID != spawn.ID)
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TC_LOG_DEBUG("maps", "StaticMapTree::LoadMapTile() : trying to load wrong spawn in node");
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else if (iTreeValues[referencedVal].name != spawn.name)
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TC_LOG_DEBUG("maps", "StaticMapTree::LoadMapTile() : name collision on GUID={}", spawn.ID);
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}
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#endif
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iTreeValues[referencedVal].AddTileReference();
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}
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else
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{
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@@ -406,37 +386,46 @@ namespace VMAP
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if (tile->second) // file associated with tile
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{
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TileFileOpenResult fileResult = OpenMapTileFile(iBasePath, iMapID, tileX, tileY, vm);
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if (fileResult.File)
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if (fileResult)
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{
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bool result = true;
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char chunk[8];
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if (!readChunk(fileResult.File.get(), chunk, VMAP_MAGIC, 8))
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if (!readChunk(fileResult.TileFile.get(), chunk, VMAP_MAGIC, 8))
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result = false;
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uint32 numSpawns;
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if (fread(&numSpawns, sizeof(uint32), 1, fileResult.File.get()) != 1)
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if (fread(&numSpawns, sizeof(uint32), 1, fileResult.TileFile.get()) != 1)
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result = false;
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uint32 numSpawnIndices = 0;
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if (result && fread(&numSpawnIndices, sizeof(uint32), 1, fileResult.SpawnIndicesFile.get()) != 1)
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result = false;
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if (numSpawns != numSpawnIndices)
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result = false;
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for (uint32 i = 0; i < numSpawns && result; ++i)
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{
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// read model spawns
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ModelSpawn spawn;
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result = ModelSpawn::readFromFile(fileResult.File.get(), spawn);
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result = ModelSpawn::readFromFile(fileResult.TileFile.get(), spawn);
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if (result)
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{
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// update tree
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auto spawnIndex = iSpawnIndices.find(spawn.ID);
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if (spawnIndex != iSpawnIndices.end())
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uint32 referencedNode = 0;
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if (fread(&referencedNode, sizeof(uint32), 1, fileResult.SpawnIndicesFile.get()) != 1)
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{
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uint32 referencedNode = spawnIndex->second;
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if (!iLoadedSpawns.count(referencedNode))
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TC_LOG_ERROR("misc", "StaticMapTree::UnloadMapTile() : trying to unload non-referenced model '{}' (ID:{})", spawn.name, spawn.ID);
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else if (--iLoadedSpawns[referencedNode] == 0)
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{
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iTreeValues[referencedNode].setUnloaded();
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iLoadedSpawns.erase(referencedNode);
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}
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}
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else if (int32(iMapID) == fileResult.UsedMapId) // logic documented in StaticMapTree::LoadMapTile
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TC_LOG_ERROR("maps", "StaticMapTree::LoadMapTile() : invalid tree element (spawn {}) referenced in tile {} by map {}", spawn.ID, fileResult.Name, iMapID);
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result = false;
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break;
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}
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if (referencedNode >= iTreeValues.size())
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{
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TC_LOG_ERROR("maps", "StaticMapTree::LoadMapTile() : invalid tree element ({}/{}) referenced in tile {}", referencedNode, iTreeValues.size(), fileResult.Name);
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continue;
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}
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if (!iTreeValues[referencedNode].getWorldModel())
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TC_LOG_ERROR("misc", "StaticMapTree::UnloadMapTile() : trying to unload non-referenced model '{}' (ID:{})", spawn.name, spawn.ID);
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else if (!iTreeValues[referencedNode].RemoveTileReference())
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iTreeValues[referencedNode].setUnloaded();
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}
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}
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}
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@@ -448,7 +437,7 @@ namespace VMAP
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void StaticMapTree::getModelInstances(ModelInstance*& models, uint32& count)
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{
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models = iTreeValues;
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count = iNTreeValues;
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models = iTreeValues.data();
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count = iTreeValues.size();
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}
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}
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@@ -48,21 +48,15 @@ namespace VMAP
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class TC_COMMON_API StaticMapTree
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{
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typedef std::unordered_map<uint32, bool> loadedTileMap;
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typedef std::unordered_map<uint32, uint32> loadedSpawnMap;
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private:
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uint32 iMapID;
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BIH iTree;
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ModelInstance* iTreeValues; // the tree entries
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uint32 iNTreeValues;
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std::unordered_map<uint32, uint32> iSpawnIndices;
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std::vector<ModelInstance> iTreeValues; // the tree entries
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// Store all the map tile idents that are loaded for that map
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// some maps are not splitted into tiles and we have to make sure, not removing the map before all tiles are removed
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// empty tiles have no tile file, hence map with bool instead of just a set (consistency check)
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loadedTileMap iLoadedTiles;
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std::vector<std::pair<int32, int32>> iLoadedPrimaryTiles;
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// stores <tree_index, reference_count> to invalidate tree values, unload map, and to be able to report errors
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loadedSpawnMap iLoadedSpawns;
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std::string iBasePath;
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private:
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@@ -24,7 +24,7 @@ using G3D::Ray;
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namespace VMAP
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{
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ModelInstance::ModelInstance(ModelSpawn const& spawn, std::shared_ptr<WorldModel> model) : ModelMinimalData(spawn), iModel(std::move(model))
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ModelInstance::ModelInstance(ModelSpawn const& spawn, std::shared_ptr<WorldModel> model) : ModelMinimalData(spawn), iModel(std::move(model)), referencingTiles(0)
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{
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iInvRot = G3D::Matrix3::fromEulerAnglesZYX(G3D::pif() * spawn.iRot.y / 180.f, G3D::pif() * spawn.iRot.x / 180.f, G3D::pif() * spawn.iRot.z / 180.f).inverse();
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iInvScale = 1.f / iScale;
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@@ -69,7 +69,7 @@ namespace VMAP
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class TC_COMMON_API ModelInstance : public ModelMinimalData
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{
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public:
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ModelInstance() : iInvScale(0.0f), iModel(nullptr) { }
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ModelInstance() : iInvScale(0.0f), iModel(nullptr), referencingTiles(0) { }
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ModelInstance(ModelSpawn const& spawn, std::shared_ptr<WorldModel> model);
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void setUnloaded() { iModel = nullptr; }
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bool intersectRay(G3D::Ray const& pRay, float& pMaxDist, bool pStopAtFirstHit, ModelIgnoreFlags ignoreFlags) const;
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@@ -77,10 +77,13 @@ namespace VMAP
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bool GetLiquidLevel(G3D::Vector3 const& p, LocationInfo& info, float& liqHeight) const;
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G3D::Matrix3 const& GetInvRot() const { return iInvRot; }
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WorldModel const* getWorldModel() const { return iModel.get(); }
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void AddTileReference() { ++referencingTiles; }
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uint32 RemoveTileReference() { return --referencingTiles; }
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protected:
|
||||
G3D::Matrix3 iInvRot;
|
||||
float iInvScale;
|
||||
std::shared_ptr<WorldModel> iModel;
|
||||
uint32 referencingTiles;
|
||||
};
|
||||
} // namespace VMAP
|
||||
|
||||
|
||||
@@ -97,6 +97,10 @@ namespace VMAP
|
||||
return false;
|
||||
}
|
||||
|
||||
std::unordered_map<uint32, uint32> modelNodeIdx;
|
||||
for (uint32 i = 0; i < mapSpawns.size(); ++i)
|
||||
modelNodeIdx.try_emplace(mapSpawns[i]->ID, i);
|
||||
|
||||
// write map tree file
|
||||
std::string mapfilename = Trinity::StringFormat("{}/{:04}.vmtree", iDestDir, data.MapId);
|
||||
auto mapfile = Trinity::make_unique_ptr_with_deleter(fopen(mapfilename.c_str(), "wb"), &::fclose);
|
||||
@@ -113,15 +117,6 @@ namespace VMAP
|
||||
if (success && fwrite("NODE", 4, 1, mapfile.get()) != 1) success = false;
|
||||
if (success) success = pTree.writeToFile(mapfile.get());
|
||||
|
||||
// spawn id to index map
|
||||
uint32 mapSpawnsSize = mapSpawns.size();
|
||||
if (success && fwrite("SIDX", 4, 1, mapfile.get()) != 1) success = false;
|
||||
if (success && fwrite(&mapSpawnsSize, sizeof(uint32), 1, mapfile.get()) != 1) success = false;
|
||||
for (uint32 i = 0; i < mapSpawnsSize; ++i)
|
||||
{
|
||||
if (success && fwrite(&mapSpawns[i]->ID, sizeof(uint32), 1, mapfile.get()) != 1) success = false;
|
||||
}
|
||||
|
||||
mapfile = nullptr;
|
||||
|
||||
// <====
|
||||
@@ -133,7 +128,9 @@ namespace VMAP
|
||||
StaticMapTree::unpackTileID(tileId, x, y);
|
||||
std::string tileFileName = Trinity::StringFormat("{}/{:04}_{:02}_{:02}.vmtile", iDestDir, data.MapId, y, x);
|
||||
auto tileFile = Trinity::make_unique_ptr_with_deleter(fopen(tileFileName.c_str(), "wb"), &::fclose);
|
||||
if (tileFile)
|
||||
std::string tileSpawnIndicesFileName = Trinity::StringFormat("{}/{:04}_{:02}_{:02}.vmtileidx", iDestDir, data.MapId, y, x);
|
||||
auto tileSpawnIndicesFile = Trinity::make_unique_ptr_with_deleter(fopen(tileSpawnIndicesFileName.c_str(), "wb"), &::fclose);
|
||||
if (tileFile && tileSpawnIndicesFile)
|
||||
{
|
||||
std::set<uint32> const& parentTileEntries = data.ParentTileEntries[tileId];
|
||||
|
||||
@@ -141,14 +138,46 @@ namespace VMAP
|
||||
|
||||
// file header
|
||||
if (success && fwrite(VMAP_MAGIC, 1, 8, tileFile.get()) != 8) success = false;
|
||||
if (success && fwrite(VMAP_MAGIC, 1, 8, tileSpawnIndicesFile.get()) != 8) success = false;
|
||||
// write number of tile spawns
|
||||
if (success && fwrite(&nSpawns, sizeof(uint32), 1, tileFile.get()) != 1) success = false;
|
||||
if (success && fwrite(&nSpawns, sizeof(uint32), 1, tileSpawnIndicesFile.get()) != 1) success = false;
|
||||
// write tile spawns
|
||||
for (auto spawnItr = spawns.begin(); spawnItr != spawns.end() && success; ++spawnItr)
|
||||
{
|
||||
success = ModelSpawn::writeToFile(tileFile.get(), data.UniqueEntries[*spawnItr]);
|
||||
if (success && fwrite(&modelNodeIdx[*spawnItr], sizeof(uint32), 1, tileSpawnIndicesFile.get()) != 1) success = false;
|
||||
}
|
||||
|
||||
for (auto spawnItr = parentTileEntries.begin(); spawnItr != parentTileEntries.end() && success; ++spawnItr)
|
||||
{
|
||||
success = ModelSpawn::writeToFile(tileFile.get(), data.UniqueEntries[*spawnItr]);
|
||||
if (success && fwrite(&modelNodeIdx[*spawnItr], sizeof(uint32), 1, tileSpawnIndicesFile.get()) != 1) success = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (auto const& [tileId, spawns] : data.ParentTileEntries)
|
||||
{
|
||||
if (data.TileEntries.contains(tileId))
|
||||
continue;
|
||||
|
||||
uint32 x, y;
|
||||
StaticMapTree::unpackTileID(tileId, x, y);
|
||||
std::string tileSpawnIndicesFileName = Trinity::StringFormat("{}/{:04}_{:02}_{:02}.vmtileidx", iDestDir, data.MapId, y, x);
|
||||
auto tileSpawnIndicesFile = Trinity::make_unique_ptr_with_deleter(fopen(tileSpawnIndicesFileName.c_str(), "wb"), &::fclose);
|
||||
if (tileSpawnIndicesFile)
|
||||
{
|
||||
uint32 nSpawns = spawns.size();
|
||||
|
||||
// file header
|
||||
if (success && fwrite(VMAP_MAGIC, 1, 8, tileSpawnIndicesFile.get()) != 8) success = false;
|
||||
// write number of tile spawns
|
||||
if (success && fwrite(&nSpawns, sizeof(uint32), 1, tileSpawnIndicesFile.get()) != 1) success = false;
|
||||
// write tile spawns
|
||||
for (auto spawnItr = spawns.begin(); spawnItr != spawns.end() && success; ++spawnItr)
|
||||
if (fwrite(&modelNodeIdx[*spawnItr], sizeof(uint32), 1, tileSpawnIndicesFile.get()) != 1)
|
||||
success = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user