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Dep/CascLib: Update to ladislav-zezula/CascLib@09dd46e596
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@@ -63,7 +63,10 @@ static LPCTSTR DataDirs[] =
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NULL,
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};
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static const LPCTSTR szDefaultCDN = _T("ribbit://us.version.battle.net/v1/products");
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// Dead as of September 2025
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// static const LPCTSTR szDefaultCDN = _T("ribbit://us.version.battle.net/v1/products");
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static const LPCTSTR szDefaultCDN = _T("http://us.patch.battle.net:1119");
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static const ULONGLONG ValueOne64 = 1;
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//-----------------------------------------------------------------------------
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@@ -63,7 +63,7 @@ catch2
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CascLib (An open-source implementation of library for reading CASC storage from Blizzard games since 2014)
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https://github.com/ladislav-zezula/CascLib
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Version: 07ab5f37ad282cc101d5c17793c550a0a6d4637f
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Version: 09dd46e59614ee468c290b9002850454990bf15d
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rapidjson (A fast JSON parser/generator for C++ with both SAX/DOM style API http://rapidjson.org/)
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https://github.com/Tencent/rapidjson
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