mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-15 23:20:36 +01:00
Core/Movement: Add a debug log when a player falls below the map
(cherry picked from commit 1c08395e8a)
This commit is contained in:
@@ -430,6 +430,7 @@ void WorldSession::HandleMovementOpcode(OpcodeClient opcode, MovementInfo& movem
|
||||
/// @todo discard movement packets after the player is rooted
|
||||
if (plrMover->IsAlive())
|
||||
{
|
||||
TC_LOG_DEBUG("entities.player.falldamage", "FALLDAMAGE Below map. Map min height: %f , Player debug info:\n%s", plrMover->GetMap()->GetMinHeight(plrMover->GetPhaseShift(), movementInfo.pos.GetPositionX(), movementInfo.pos.GetPositionY()), plrMover->GetDebugInfo().c_str());
|
||||
plrMover->AddPlayerFlag(PLAYER_FLAGS_IS_OUT_OF_BOUNDS);
|
||||
plrMover->EnvironmentalDamage(DAMAGE_FALL_TO_VOID, GetPlayer()->GetMaxHealth());
|
||||
// player can be alive if GM/etc
|
||||
|
||||
Reference in New Issue
Block a user