Scripts/Spells: Implement Blinding Sleet (#29478)

This commit is contained in:
Aqua Deus
2023-12-08 01:47:19 +01:00
committed by GitHub
parent d9e4eccf92
commit 36aac83ea3
2 changed files with 25 additions and 0 deletions

View File

@@ -0,0 +1,3 @@
DELETE FROM `spell_script_names` WHERE `ScriptName` = 'spell_dk_blinding_sleet';
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(207167, 'spell_dk_blinding_sleet');

View File

@@ -40,6 +40,7 @@ enum DeathKnightSpells
SPELL_DK_ARMY_SKELETON_TRANSFORM = 127527,
SPELL_DK_ARMY_SPIKED_GHOUL_TRANSFORM = 127525,
SPELL_DK_ARMY_SUPER_ZOMBIE_TRANSFORM = 127526,
SPELL_DK_BLINDING_SLEET_SLOW = 317898,
SPELL_DK_BLOOD = 137008,
SPELL_DK_BLOOD_PLAGUE = 55078,
SPELL_DK_BLOOD_SHIELD_ABSORB = 77535,
@@ -226,6 +227,26 @@ class spell_dk_army_transform : public SpellScript
}
};
// 207167 - Blinding Sleet
class spell_dk_blinding_sleet : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_BLINDING_SLEET_SLOW });
}
void HandleOnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE)
GetTarget()->CastSpell(GetTarget(), SPELL_DK_BLINDING_SLEET_SLOW, true);
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_blinding_sleet::HandleOnRemove, EFFECT_0, SPELL_AURA_MOD_CONFUSE, AURA_EFFECT_HANDLE_REAL);
}
};
// 50842 - Blood Boil
class spell_dk_blood_boil : public SpellScript
{
@@ -899,6 +920,7 @@ void AddSC_deathknight_spell_scripts()
RegisterSpellScript(spell_dk_advantage_t10_4p);
RegisterSpellScript(spell_dk_anti_magic_shell);
RegisterSpellScript(spell_dk_army_transform);
RegisterSpellScript(spell_dk_blinding_sleet);
RegisterSpellScript(spell_dk_blood_boil);
RegisterSpellScript(spell_dk_dancing_rune_weapon);
RegisterSpellAndAuraScriptPair(spell_dk_death_and_decay, spell_dk_death_and_decay_AuraScript);