SPELLMOD_DAMAGE is applied in SpellDamageBonus() - remove this hack for Eviscerate to prevent double apply

--HG--
branch : trunk
This commit is contained in:
thenecromancer
2010-01-24 15:23:30 +01:00
parent 897bd3e1a9
commit 372bef8a55

View File

@@ -640,10 +640,6 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
// Eviscerate and Envenom Bonus Damage (item set effect)
if (m_caster->HasAura(SPELL_EVISCERATE_AND_ENVENOM_BONUS_DAMAGE_37169))
damage += combo*40;
// Apply spell mods
if (Player* modOwner = m_caster->GetSpellModOwner())
modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DAMAGE, damage);
}
}
break;