*Fix a typo in reading config file.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-25 12:53:23 -05:00
parent d003be4148
commit 373914f1f9

View File

@@ -1006,7 +1006,7 @@ void World::LoadConfigSettings(bool reload)
}
m_MaxVisibleDistance = std::max(m_MaxVisibleDistanceForPlayer, m_MaxVisibleDistanceForCreature);
m_MaxVisibleDistanceForObject = sConfig.GetFloatDefault("Visibility.Distance.Gameobject", DEFAULT_VISIBILITY_DISTANCE);
m_MaxVisibleDistanceForObject = sConfig.GetFloatDefault("Visibility.Distance.Object", DEFAULT_VISIBILITY_DISTANCE);
if(m_MaxVisibleDistanceForObject < INTERACTION_DISTANCE)
{
sLog.outError("Visibility.Distance.Object can't be less max aggro radius %f",float(INTERACTION_DISTANCE));