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https://github.com/TrinityCore/TrinityCore.git
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Scripts/Commands: Convert argument parsing of ahbot commands (PR #25264)
(cherry picked from commit 426513ec8e)
This commit is contained in:
committed by
Shauren
parent
1c246cc980
commit
37777ac6e8
@@ -453,10 +453,10 @@ void AuctionHouseBot::SetItemsRatioForHouse(AuctionHouseType house, uint32 val)
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_seller->SetItemsRatioForHouse(house, val);
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}
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void AuctionHouseBot::SetItemsAmount(uint32(&vals)[MAX_AUCTION_QUALITY])
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void AuctionHouseBot::SetItemsAmount(std::array<uint32, MAX_AUCTION_QUALITY> const& amounts)
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{
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if (_seller)
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_seller->SetItemsAmount(vals);
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_seller->SetItemsAmount(amounts);
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}
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void AuctionHouseBot::SetItemsAmountForQuality(AuctionQuality quality, uint32 val)
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@@ -471,16 +471,16 @@ void AuctionHouseBot::ReloadAllConfig()
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InitializeAgents();
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}
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void AuctionHouseBot::PrepareStatusInfos(AuctionHouseBotStatusInfo& statusInfo)
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void AuctionHouseBot::PrepareStatusInfos(std::unordered_map<AuctionHouseType, AuctionHouseBotStatusInfoPerType>& statusInfo)
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{
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for (uint32 i = 0; i < MAX_AUCTION_HOUSE_TYPE; ++i)
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for (AuctionHouseType ahType : EnumUtils::Iterate<AuctionHouseType>())
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{
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statusInfo[i].ItemsCount = 0;
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statusInfo[ahType].ItemsCount = 0;
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for (int j = 0; j < MAX_AUCTION_QUALITY; ++j)
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statusInfo[i].QualityInfo[j] = 0;
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for (AuctionQuality quality : EnumUtils::Iterate<AuctionQuality>())
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statusInfo[ahType].QualityInfo[quality] = 0;
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AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsById(AuctionHouseIds[i]);
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AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsById(AuctionHouseIds[ahType]);
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for (auto itr = auctionHouse->GetAuctionsBegin(); itr != auctionHouse->GetAuctionsEnd(); ++itr)
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{
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AuctionPosting const& auction = itr->second;
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@@ -490,9 +490,9 @@ void AuctionHouseBot::PrepareStatusInfos(AuctionHouseBotStatusInfo& statusInfo)
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if (auction.Owner.IsEmpty() || sAuctionBotConfig->IsBotChar(auction.Owner)) // Add only ahbot items
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{
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if (prototype->GetQuality() < MAX_AUCTION_QUALITY)
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++statusInfo[i].QualityInfo[prototype->GetQuality()];
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++statusInfo[ahType].QualityInfo[AuctionQuality(prototype->GetQuality())];
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statusInfo[i].ItemsCount += item->GetCount();
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statusInfo[ahType].ItemsCount += item->GetCount();
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}
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}
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}
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@@ -22,11 +22,14 @@
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#include "ObjectGuid.h"
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#include "SharedDefines.h"
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#include <string>
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#include <unordered_map>
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#include <vector>
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class AuctionBotSeller;
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class AuctionBotBuyer;
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// shadow of ItemQualities with skipped ITEM_QUALITY_HEIRLOOM, anything after ITEM_QUALITY_ARTIFACT(6) in fact
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// EnumUtils: DESCRIBE THIS
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enum AuctionQuality
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{
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AUCTION_QUALITY_GRAY = ITEM_QUALITY_POOR,
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@@ -40,6 +43,7 @@ enum AuctionQuality
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#define MAX_AUCTION_QUALITY 7
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// EnumUtils: DESCRIBE THIS
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enum AuctionHouseType
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{
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AUCTION_HOUSE_NEUTRAL = 0,
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@@ -275,11 +279,9 @@ public:
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struct AuctionHouseBotStatusInfoPerType
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{
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uint32 ItemsCount;
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uint32 QualityInfo[MAX_AUCTION_QUALITY];
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std::unordered_map<AuctionQuality, uint32> QualityInfo;
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};
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typedef AuctionHouseBotStatusInfoPerType AuctionHouseBotStatusInfo[MAX_AUCTION_HOUSE_TYPE];
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// This class handle both Selling and Buying method
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// (holder of AuctionBotBuyer and AuctionBotSeller objects)
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class TC_GAME_API AuctionHouseBot
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@@ -299,12 +301,12 @@ public:
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// Followed method is mainly used by cs_ahbot.cpp for in-game/console command
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void SetItemsRatio(uint32 al, uint32 ho, uint32 ne);
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void SetItemsRatioForHouse(AuctionHouseType house, uint32 val);
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void SetItemsAmount(uint32(&vals)[MAX_AUCTION_QUALITY]);
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void SetItemsAmount(std::array<uint32, MAX_AUCTION_QUALITY> const& amounts);
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void SetItemsAmountForQuality(AuctionQuality quality, uint32 val);
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void ReloadAllConfig();
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void Rebuild(bool all);
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void PrepareStatusInfos(AuctionHouseBotStatusInfo& statusInfo);
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void PrepareStatusInfos(std::unordered_map<AuctionHouseType, AuctionHouseBotStatusInfoPerType>& statusInfo);
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private:
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void InitializeAgents();
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@@ -771,15 +771,15 @@ void AuctionBotSeller::SetItemsRatioForHouse(AuctionHouseType house, uint32 val)
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LoadItemsQuantity(_houseConfig[house]);
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}
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void AuctionBotSeller::SetItemsAmount(uint32(&vals)[MAX_AUCTION_QUALITY])
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void AuctionBotSeller::SetItemsAmount(std::array<uint32, MAX_AUCTION_QUALITY> const& amounts)
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{
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sAuctionBotConfig->SetConfig(CONFIG_AHBOT_ITEM_GRAY_AMOUNT, vals[AUCTION_QUALITY_GRAY]);
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sAuctionBotConfig->SetConfig(CONFIG_AHBOT_ITEM_WHITE_AMOUNT, vals[AUCTION_QUALITY_WHITE]);
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sAuctionBotConfig->SetConfig(CONFIG_AHBOT_ITEM_GREEN_AMOUNT, vals[AUCTION_QUALITY_GREEN]);
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sAuctionBotConfig->SetConfig(CONFIG_AHBOT_ITEM_BLUE_AMOUNT, vals[AUCTION_QUALITY_BLUE]);
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sAuctionBotConfig->SetConfig(CONFIG_AHBOT_ITEM_PURPLE_AMOUNT, vals[AUCTION_QUALITY_PURPLE]);
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sAuctionBotConfig->SetConfig(CONFIG_AHBOT_ITEM_ORANGE_AMOUNT, vals[AUCTION_QUALITY_ORANGE]);
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sAuctionBotConfig->SetConfig(CONFIG_AHBOT_ITEM_YELLOW_AMOUNT, vals[AUCTION_QUALITY_YELLOW]);
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sAuctionBotConfig->SetConfig(CONFIG_AHBOT_ITEM_GRAY_AMOUNT, amounts[AUCTION_QUALITY_GRAY]);
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sAuctionBotConfig->SetConfig(CONFIG_AHBOT_ITEM_WHITE_AMOUNT, amounts[AUCTION_QUALITY_WHITE]);
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sAuctionBotConfig->SetConfig(CONFIG_AHBOT_ITEM_GREEN_AMOUNT, amounts[AUCTION_QUALITY_GREEN]);
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sAuctionBotConfig->SetConfig(CONFIG_AHBOT_ITEM_BLUE_AMOUNT, amounts[AUCTION_QUALITY_BLUE]);
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sAuctionBotConfig->SetConfig(CONFIG_AHBOT_ITEM_PURPLE_AMOUNT, amounts[AUCTION_QUALITY_PURPLE]);
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sAuctionBotConfig->SetConfig(CONFIG_AHBOT_ITEM_ORANGE_AMOUNT, amounts[AUCTION_QUALITY_ORANGE]);
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sAuctionBotConfig->SetConfig(CONFIG_AHBOT_ITEM_YELLOW_AMOUNT, amounts[AUCTION_QUALITY_YELLOW]);
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for (int i = 0; i < MAX_AUCTION_HOUSE_TYPE; ++i)
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LoadItemsQuantity(_houseConfig[i]);
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@@ -130,7 +130,7 @@ public:
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void AddNewAuctions(SellerConfiguration& config);
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void SetItemsRatio(uint32 al, uint32 ho, uint32 ne);
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void SetItemsRatioForHouse(AuctionHouseType house, uint32 val);
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void SetItemsAmount(uint32(&vals)[MAX_AUCTION_QUALITY]);
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void SetItemsAmount(std::array<uint32, MAX_AUCTION_QUALITY> const& amounts);
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void SetItemsAmountForQuality(AuctionQuality quality, uint32 val);
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void LoadConfig();
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96
src/server/game/AuctionHouseBot/enuminfo_AuctionHouseBot.cpp
Normal file
96
src/server/game/AuctionHouseBot/enuminfo_AuctionHouseBot.cpp
Normal file
@@ -0,0 +1,96 @@
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "AuctionHouseBot.h"
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#include "Define.h"
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#include "SmartEnum.h"
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#include <stdexcept>
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namespace Trinity
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{
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namespace Impl
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{
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/************************************************************************\
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|* data for enum 'AuctionQuality' in 'AuctionHouseBot.h' auto-generated *|
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\************************************************************************/
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template <>
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TC_API_EXPORT EnumText EnumUtils<AuctionQuality>::ToString(AuctionQuality value)
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{
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switch (value)
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{
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case AUCTION_QUALITY_GRAY: return { "AUCTION_QUALITY_GRAY", "AUCTION_QUALITY_GRAY", "" };
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case AUCTION_QUALITY_WHITE: return { "AUCTION_QUALITY_WHITE", "AUCTION_QUALITY_WHITE", "" };
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case AUCTION_QUALITY_GREEN: return { "AUCTION_QUALITY_GREEN", "AUCTION_QUALITY_GREEN", "" };
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case AUCTION_QUALITY_BLUE: return { "AUCTION_QUALITY_BLUE", "AUCTION_QUALITY_BLUE", "" };
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case AUCTION_QUALITY_PURPLE: return { "AUCTION_QUALITY_PURPLE", "AUCTION_QUALITY_PURPLE", "" };
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case AUCTION_QUALITY_ORANGE: return { "AUCTION_QUALITY_ORANGE", "AUCTION_QUALITY_ORANGE", "" };
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case AUCTION_QUALITY_YELLOW: return { "AUCTION_QUALITY_YELLOW", "AUCTION_QUALITY_YELLOW", "" };
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default: throw std::out_of_range("value");
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}
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}
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template <>
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TC_API_EXPORT size_t EnumUtils<AuctionQuality>::Count() { return 7; }
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template <>
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TC_API_EXPORT AuctionQuality EnumUtils<AuctionQuality>::FromIndex(size_t index)
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{
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switch (index)
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{
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case 0: return AUCTION_QUALITY_GRAY;
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case 1: return AUCTION_QUALITY_WHITE;
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case 2: return AUCTION_QUALITY_GREEN;
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case 3: return AUCTION_QUALITY_BLUE;
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case 4: return AUCTION_QUALITY_PURPLE;
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case 5: return AUCTION_QUALITY_ORANGE;
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case 6: return AUCTION_QUALITY_YELLOW;
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default: throw std::out_of_range("index");
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}
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}
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/**************************************************************************\
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|* data for enum 'AuctionHouseType' in 'AuctionHouseBot.h' auto-generated *|
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\**************************************************************************/
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template <>
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TC_API_EXPORT EnumText EnumUtils<AuctionHouseType>::ToString(AuctionHouseType value)
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{
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switch (value)
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{
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case AUCTION_HOUSE_NEUTRAL: return { "AUCTION_HOUSE_NEUTRAL", "AUCTION_HOUSE_NEUTRAL", "" };
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case AUCTION_HOUSE_ALLIANCE: return { "AUCTION_HOUSE_ALLIANCE", "AUCTION_HOUSE_ALLIANCE", "" };
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case AUCTION_HOUSE_HORDE: return { "AUCTION_HOUSE_HORDE", "AUCTION_HOUSE_HORDE", "" };
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default: throw std::out_of_range("value");
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}
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}
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template <>
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TC_API_EXPORT size_t EnumUtils<AuctionHouseType>::Count() { return 3; }
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template <>
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TC_API_EXPORT AuctionHouseType EnumUtils<AuctionHouseType>::FromIndex(size_t index)
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{
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switch (index)
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{
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case 0: return AUCTION_HOUSE_NEUTRAL;
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case 1: return AUCTION_HOUSE_ALLIANCE;
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case 2: return AUCTION_HOUSE_HORDE;
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default: throw std::out_of_range("index");
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}
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}
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}
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}
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@@ -21,13 +21,18 @@
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#include "Language.h"
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#include "RBAC.h"
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uint32 const ahbotQualityIds[MAX_AUCTION_QUALITY] =
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{
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LANG_AHBOT_QUALITY_GRAY, LANG_AHBOT_QUALITY_WHITE,
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LANG_AHBOT_QUALITY_GREEN, LANG_AHBOT_QUALITY_BLUE,
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LANG_AHBOT_QUALITY_PURPLE, LANG_AHBOT_QUALITY_ORANGE,
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LANG_AHBOT_QUALITY_YELLOW
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};
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static std::unordered_map<AuctionQuality, uint32> const ahbotQualityLangIds =
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{
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{ AUCTION_QUALITY_GRAY, LANG_AHBOT_QUALITY_GRAY },
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{ AUCTION_QUALITY_WHITE, LANG_AHBOT_QUALITY_WHITE },
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{ AUCTION_QUALITY_GREEN, LANG_AHBOT_QUALITY_GREEN },
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{ AUCTION_QUALITY_BLUE, LANG_AHBOT_QUALITY_BLUE },
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{ AUCTION_QUALITY_PURPLE, LANG_AHBOT_QUALITY_PURPLE },
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{ AUCTION_QUALITY_ORANGE, LANG_AHBOT_QUALITY_ORANGE },
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{ AUCTION_QUALITY_YELLOW, LANG_AHBOT_QUALITY_YELLOW }
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};
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using namespace Trinity::ChatCommands;
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class ahbot_commandscript : public CommandScript
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{
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@@ -73,103 +78,59 @@ public:
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return commandTable;
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}
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static bool HandleAHBotItemsAmountCommand(ChatHandler* handler, char const* args)
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static bool HandleAHBotItemsAmountCommand(ChatHandler* handler, std::array<uint32, MAX_AUCTION_QUALITY> items)
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{
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uint32 qVals[MAX_AUCTION_QUALITY];
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char* arg = strtok((char*)args, " ");
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for (int i = 0; i < MAX_AUCTION_QUALITY; ++i)
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{
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if (!arg)
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return false;
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qVals[i] = atoi(arg);
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arg = strtok(nullptr, " ");
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}
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sAuctionBot->SetItemsAmount(items);
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sAuctionBot->SetItemsAmount(qVals);
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for (int i = 0; i < MAX_AUCTION_QUALITY; ++i)
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handler->PSendSysMessage(LANG_AHBOT_ITEMS_AMOUNT, handler->GetTrinityString(ahbotQualityIds[i]), sAuctionBotConfig->GetConfigItemQualityAmount(AuctionQuality(i)));
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for (AuctionQuality quality : EnumUtils::Iterate<AuctionQuality>())
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handler->PSendSysMessage(LANG_AHBOT_ITEMS_AMOUNT, handler->GetTrinityString(ahbotQualityLangIds.at(quality)), sAuctionBotConfig->GetConfigItemQualityAmount(quality));
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return true;
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}
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template <AuctionQuality Q>
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static bool HandleAHBotItemsAmountQualityCommand(ChatHandler* handler, char const* args)
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static bool HandleAHBotItemsAmountQualityCommand(ChatHandler* handler, uint32 amount)
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{
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char* arg = strtok((char*)args, " ");
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if (!arg)
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return false;
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uint32 qualityVal = atoi(arg);
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sAuctionBot->SetItemsAmountForQuality(Q, qualityVal);
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handler->PSendSysMessage(LANG_AHBOT_ITEMS_AMOUNT, handler->GetTrinityString(ahbotQualityIds[Q]),
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sAuctionBot->SetItemsAmountForQuality(Q, amount);
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handler->PSendSysMessage(LANG_AHBOT_ITEMS_AMOUNT, handler->GetTrinityString(ahbotQualityLangIds.at(Q)),
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sAuctionBotConfig->GetConfigItemQualityAmount(Q));
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return true;
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}
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static bool HandleAHBotItemsRatioCommand(ChatHandler* handler, char const* args)
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static bool HandleAHBotItemsRatioCommand(ChatHandler* handler, uint32 alliance, uint32 horde, uint32 neutral)
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{
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uint32 rVal[MAX_AUCTION_QUALITY];
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char* arg = strtok((char*)args, " ");
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for (int i = 0; i < MAX_AUCTION_QUALITY; ++i)
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{
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if (!arg)
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return false;
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rVal[i] = atoi(arg);
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arg = strtok(nullptr, " ");
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}
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sAuctionBot->SetItemsRatio(alliance, horde, neutral);
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sAuctionBot->SetItemsRatio(rVal[0], rVal[1], rVal[2]);
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for (int i = 0; i < MAX_AUCTION_HOUSE_TYPE; ++i)
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handler->PSendSysMessage(LANG_AHBOT_ITEMS_RATIO, AuctionBotConfig::GetHouseTypeName(AuctionHouseType(i)), sAuctionBotConfig->GetConfigItemAmountRatio(AuctionHouseType(i)));
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for (AuctionHouseType type : EnumUtils::Iterate<AuctionHouseType>())
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handler->PSendSysMessage(LANG_AHBOT_ITEMS_RATIO, AuctionBotConfig::GetHouseTypeName(type), sAuctionBotConfig->GetConfigItemAmountRatio(type));
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return true;
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}
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template<AuctionHouseType H>
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static bool HandleAHBotItemsRatioHouseCommand(ChatHandler* handler, char const* args)
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static bool HandleAHBotItemsRatioHouseCommand(ChatHandler* handler, uint32 ratio)
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{
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char* arg = strtok((char*)args, " ");
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if (!arg)
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return false;
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uint32 ratioVal = atoi(arg);
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sAuctionBot->SetItemsRatioForHouse(H, ratioVal);
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sAuctionBot->SetItemsRatioForHouse(H, ratio);
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handler->PSendSysMessage(LANG_AHBOT_ITEMS_RATIO, AuctionBotConfig::GetHouseTypeName(H), sAuctionBotConfig->GetConfigItemAmountRatio(H));
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return true;
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}
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static bool HandleAHBotRebuildCommand(ChatHandler* /*handler*/, char const* args)
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static bool HandleAHBotRebuildCommand(ChatHandler* /*handler*/, Optional<ExactSequence<'a', 'l', 'l'>> all)
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{
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char* arg = strtok((char*)args, " ");
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bool all = false;
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if (arg && strcmp(arg, "all") == 0)
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all = true;
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sAuctionBot->Rebuild(all);
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sAuctionBot->Rebuild(all.has_value());
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return true;
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}
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static bool HandleAHBotReloadCommand(ChatHandler* handler, char const* /*args*/)
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static bool HandleAHBotReloadCommand(ChatHandler* handler)
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{
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sAuctionBot->ReloadAllConfig();
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handler->SendSysMessage(LANG_AHBOT_RELOAD_OK);
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return true;
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}
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static bool HandleAHBotStatusCommand(ChatHandler* handler, char const* args)
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static bool HandleAHBotStatusCommand(ChatHandler* handler, Optional<ExactSequence<'a', 'l', 'l'>> all)
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{
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char* arg = strtok((char*)args, " ");
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if (!arg)
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return false;
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bool all = false;
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if (strcmp(arg, "all") == 0)
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all = true;
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AuctionHouseBotStatusInfo statusInfo;
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std::unordered_map<AuctionHouseType, AuctionHouseBotStatusInfoPerType> statusInfo;
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sAuctionBot->PrepareStatusInfos(statusInfo);
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WorldSession* session = handler->GetSession();
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@@ -212,12 +173,12 @@ public:
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else
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handler->SendSysMessage(LANG_AHBOT_STATUS_TITLE2_CHAT);
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for (int i = 0; i < MAX_AUCTION_QUALITY; ++i)
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handler->PSendSysMessage(fmtId, handler->GetTrinityString(ahbotQualityIds[i]),
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statusInfo[AUCTION_HOUSE_ALLIANCE].QualityInfo[i],
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statusInfo[AUCTION_HOUSE_HORDE].QualityInfo[i],
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statusInfo[AUCTION_HOUSE_NEUTRAL].QualityInfo[i],
|
||||
sAuctionBotConfig->GetConfigItemQualityAmount(AuctionQuality(i)));
|
||||
for (AuctionQuality quality : EnumUtils::Iterate<AuctionQuality>())
|
||||
handler->PSendSysMessage(fmtId, handler->GetTrinityString(ahbotQualityLangIds.at(quality)),
|
||||
statusInfo[AUCTION_HOUSE_ALLIANCE].QualityInfo.at(quality),
|
||||
statusInfo[AUCTION_HOUSE_HORDE].QualityInfo.at(quality),
|
||||
statusInfo[AUCTION_HOUSE_NEUTRAL].QualityInfo.at(quality),
|
||||
sAuctionBotConfig->GetConfigItemQualityAmount(quality));
|
||||
}
|
||||
|
||||
if (!session)
|
||||
@@ -228,17 +189,17 @@ public:
|
||||
|
||||
};
|
||||
|
||||
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_GRAY>(ChatHandler* handler, char const*);
|
||||
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_WHITE>(ChatHandler* handler, char const*);
|
||||
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_GREEN>(ChatHandler* handler, char const*);
|
||||
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_BLUE>(ChatHandler* handler, char const*);
|
||||
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_PURPLE>(ChatHandler* handler, char const*);
|
||||
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_ORANGE>(ChatHandler* handler, char const*);
|
||||
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_YELLOW>(ChatHandler* handler, char const*);
|
||||
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_GRAY>(ChatHandler* handler, uint32 amount);
|
||||
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_WHITE>(ChatHandler* handler, uint32 amount);
|
||||
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_GREEN>(ChatHandler* handler, uint32 amount);
|
||||
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_BLUE>(ChatHandler* handler, uint32 amount);
|
||||
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_PURPLE>(ChatHandler* handler, uint32 amount);
|
||||
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_ORANGE>(ChatHandler* handler, uint32 amount);
|
||||
template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_YELLOW>(ChatHandler* handler, uint32 amount);
|
||||
|
||||
template bool ahbot_commandscript::HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_ALLIANCE>(ChatHandler* handler, char const*);
|
||||
template bool ahbot_commandscript::HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_HORDE>(ChatHandler* handler, char const*);
|
||||
template bool ahbot_commandscript::HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_NEUTRAL>(ChatHandler* handler, char const*);
|
||||
template bool ahbot_commandscript::HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_ALLIANCE>(ChatHandler* handler, uint32 ratio);
|
||||
template bool ahbot_commandscript::HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_HORDE>(ChatHandler* handler, uint32 ratio);
|
||||
template bool ahbot_commandscript::HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_NEUTRAL>(ChatHandler* handler, uint32 ratio);
|
||||
|
||||
void AddSC_ahbot_commandscript()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user