Core/Player: Fixed client crashes at login (issue introduced in revision 1c33354f20)

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-09-21 16:16:58 +02:00
parent 8ef673eda8
commit 38be7aab55

View File

@@ -742,7 +742,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
if (PreparedQueryResult resultGuild = holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADGUILD))
{
pCurrChar->SetInGuild(resultGuild->GetUInt32(0));
pCurrChar->SetRank(resultGuild->GetUInt32(1));
pCurrChar->SetRank(resultGuild->GetUInt8(1));
}
else if (pCurrChar->GetGuildId()) // clear guild related fields in case wrong data about non existed membership
{