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*Add function SummonTrigger and allow to override its AI.
*Remove some trigger scripts. Use default trigger AI and db data instead. *Small fix on eagle boss' electrical storm. --HG-- branch : trunk
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14
sql/updates/455_world.sql
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14
sql/updates/455_world.sql
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-- demon fire
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update creature_template set spell1 = 40029, flags_extra = 128, scriptname = '' where entry = 23069;
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-- pillar of fire
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update creature_template set spell1 = 43218, flags_extra = 128, scriptname = '' where entry = 24187;
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-- Broggok Poison Cloud
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update creature_template set spell1 = 30914, flags_extra = 128, scriptname = '' where entry = 17662;
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INSERT INTO spell_linked_spell (`spell_trigger`, `spell_effect`, `type`, `comment`) VALUES (43468, 44007, 1, 'Storm Eye Safe Zone');
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INSERT INTO spell_linked_spell (`spell_trigger`, `spell_effect`, `type`, `comment`) VALUES (43658, 43653, 0, 'Electrical Arc Visual');
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INSERT INTO spell_linked_spell (`spell_trigger`, `spell_effect`, `type`, `comment`) VALUES (43658, 43654, 0, 'Electrical Arc Visual');
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INSERT INTO spell_linked_spell (`spell_trigger`, `spell_effect`, `type`, `comment`) VALUES (43658, 43655, 0, 'Electrical Arc Visual');
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INSERT INTO spell_linked_spell (`spell_trigger`, `spell_effect`, `type`, `comment`) VALUES (43658, 43656, 0, 'Electrical Arc Visual');
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INSERT INTO spell_linked_spell (`spell_trigger`, `spell_effect`, `type`, `comment`) VALUES (43658, 43659, 0, 'Electrical Arc Visual');
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