*Fix broken chain spells.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-01-28 11:50:12 -06:00
parent 6e6e64cf67
commit 3a229014dc
4 changed files with 20 additions and 6 deletions

View File

@@ -1159,6 +1159,14 @@ float WorldObject::GetDistance(const float x, const float y, const float z) cons
return ( dist > 0 ? dist : 0);
}
float WorldObject::GetDistanceSq(const float &x, const float &y, const float &z) const
{
float dx = GetPositionX() - x;
float dy = GetPositionY() - y;
float dz = GetPositionZ() - z;
return dx*dx + dy*dy + dz*dz;
}
float WorldObject::GetDistance2d(const WorldObject* obj) const
{
float dx = GetPositionX() - obj->GetPositionX();

View File

@@ -435,6 +435,7 @@ class TRINITY_DLL_SPEC WorldObject : public Object
float GetDistance( const WorldObject* obj ) const;
float GetDistance(const float x, const float y, const float z) const;
float GetDistanceSq(const float &x, const float &y, const float &z) const;
float GetDistance2d(const WorldObject* obj) const;
float GetDistance2d(const float x, const float y) const;
float GetDistanceZ(const WorldObject* obj) const;

View File

@@ -1386,7 +1386,7 @@ void Spell::SearchChainTarget(std::list<Unit*> &TagUnitMap, float max_range, uin
void Spell::SearchAreaTarget(std::list<Unit*> &TagUnitMap, float radius, const uint32 &type, SpellTargets TargetType, uint32 entry)
{
float x, y;
float x, y, z;
if(type == PUSH_DEST_CENTER)
{
if(!m_targets.HasDest())
@@ -1396,6 +1396,7 @@ void Spell::SearchAreaTarget(std::list<Unit*> &TagUnitMap, float radius, const u
}
x = m_targets.m_destX;
y = m_targets.m_destY;
z = m_targets.m_destZ;
}
else if(type == PUSH_TARGET_CENTER)
{
@@ -1407,14 +1408,16 @@ void Spell::SearchAreaTarget(std::list<Unit*> &TagUnitMap, float radius, const u
}
x = target->GetPositionX();
y = target->GetPositionY();
z = target->GetPositionZ();
}
else
{
x = m_caster->GetPositionX();
y = m_caster->GetPositionY();
z = m_caster->GetPositionZ();
}
Trinity::SpellNotifierCreatureAndPlayer notifier(*this, TagUnitMap, radius, type, TargetType, entry);
Trinity::SpellNotifierCreatureAndPlayer notifier(*this, TagUnitMap, radius, type, TargetType, entry, x, y, z);
if((m_spellInfo->AttributesEx3 & SPELL_ATTR_EX3_PLAYERS_ONLY)
|| TargetType == SPELL_TARGETS_ENTRY && !entry)
m_caster->GetMap()->VisitWorld(x, y, radius, notifier);

View File

@@ -580,14 +580,16 @@ namespace Trinity
std::list<Unit*> *i_data;
Spell &i_spell;
const uint32& i_push_type;
float i_radius;
float i_radius, i_radiusSq;
SpellTargets i_TargetType;
Unit* i_caster;
uint32 i_entry;
float i_x, i_y, i_z;
SpellNotifierCreatureAndPlayer(Spell &spell, std::list<Unit*> &data, float radius, const uint32 &type,
SpellTargets TargetType = SPELL_TARGETS_ENEMY, uint32 entry = 0)
: i_data(&data), i_spell(spell), i_push_type(type), i_radius(radius), i_TargetType(TargetType), i_entry(entry)
SpellTargets TargetType = SPELL_TARGETS_ENEMY, uint32 entry = 0, float x = 0, float y = 0, float z = 0)
: i_data(&data), i_spell(spell), i_push_type(type), i_radius(radius), i_radiusSq(radius*radius)
, i_TargetType(TargetType), i_entry(entry), i_x(x), i_y(y), i_z(z)
{
i_caster = spell.GetCaster();
}
@@ -653,7 +655,7 @@ namespace Trinity
i_data->push_back(itr->getSource());
break;
default:
if((itr->getSource()->GetDistance(i_spell.m_targets.m_destX, i_spell.m_targets.m_destY, i_spell.m_targets.m_destZ) < i_radius ))
if((itr->getSource()->GetDistanceSq(i_x, i_y, i_z) < i_radiusSq))
i_data->push_back(itr->getSource());
break;
}